Posts for Dacicus


Post subject: Time of day
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I'm pretty sure it saves the time of day. I remember starting saved games when it was dark outside. Unless it's different on the emulator and the console...
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I think you've seen Lost Vikings 2. That's the one in which Baleog has the grappling hook hand.
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I just tried recording a short movie and resetting in the middle. It didn't work; the movie just stopped recording when I reset the ROM :(.
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You're thinking of ethnicity, maybe? Anyway, I was born in Romania, but I've lived in the U.S. for most of my life. I guess that makes me Romerican?
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You can also slow down and speed up the emulation in DOSBox, so the only thing it really needs now is save states and the ability to re-record from them.
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moozooh wrote:
feitclub wrote:
I am, however, easily the worst basketball player on two legs.
I guess I have to chop one of your legs off cause it's me who is the worst player on two legs. I will not tolerate any competitors!
Let's not argue about this. I'm probably worse. I wouldn't say that I'm necessarily good at anything in basketball. I like to run, and I guard people really closely, but I generally like to have a lot of time to think about what I'm doing and evaluate my choices. That's not something that's really compatible with fast-paced things like sports.
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DonamerDragon wrote:
If this game is successfully beaten, well so far you seem to be the only one that can see it.
Um, it's already been said how you can view it:
Bag of Magic Food wrote:
You need version 0.98.16, it turns out.
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You're saying it's horrible that he got through it so quickly?
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That was a great movie. Definitely a yes vote. Keep up the good work, Phil.
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Welcome to Nesvideos, spineshark. It's nice to see someone working on one of the other Lemmings games. I hope you go through with it.
spineshark wrote:
Also, is it neurotic to frame-advance through the black loading screens, to make sure you hit "B" (or appropriate button) as early as possible? Because they take a long time in this game...
I don't think it's neurotic, as that's what I'm doing in my TAS. You should be able to figure out how many frames the loading screens take (assuming it's approximately consistent) after playing around a bit, which will make it easier to know around when pressing the button will do anything.
spineshark wrote:
(the conclusion I have come to, after thinking about it, is that Lemmings got a windows re-release, which meant more of the younger crowd knew about it)
There was a PC version of Lemmings 2, too.
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As I usually check these boards more than the site, the ads don't bother me. I barely even notice them when I do go to the main page, since the colors blend in so well with the rest of the page.
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I could probably reproduce most of them and make movies if no one else does or has done so, but you might be in for relatively long wait (one week+) as I'm pretty busy right now.
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I might try Wizards & Warriors (1) sometime in the future. I probably wouldn't be able to get started on it before this summer, though.
Walker Boh wrote:
I will improve all my old runs eventually.
Unless the original author does it first, of course.
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Movie files showing what? I have two or three of the early Shadow Temple trick and one showing how to make the pillar at the end of the temple fall with bombchus. The thread at the SDA forum has several videos of tricks.
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As someone else said, there was lag in some places when a bunch of enemies or projectiles were on-screen. However, I think you did a really good job of going through the game quickly and taking damage to save time in certain places. What happened with the final boss? Did it resurrect after you turned into a dragon, or turn into a second form, or what? EDIT: Oh, yeah, I voted yes.
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Here's another save state, this one with bombchus in the Shadow Temple right after getting the boots. There's been talk of using bombchu boosts similar to bomb boosts, so you guys can test those.
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You're using the v1.2 rom, but the movie is recorded with v1.0. I get the exact same error if I try playing it with the v1.2. BTW, v1.1 has country code 325, if anyone is having a similar problem and it gives that number. EDIT: Here's a save state after getting the Hover Boots using the early Shadow Temple trick, for anyone who wants to do any further testing.
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Well, I went back and got Din's Fire. Here's an updated movie that actually enters the Shadow Temple using Kazooie's trick.
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AngerFist wrote:
So what this mean is, you have to be extremely lucky (in a speedrun) to pull this trick, knowing you did it through pressing the buttons at a certain frame..
Well, it could just be that my timing is horrible. I kept on dropping the bomb either too early or too late a lot, as far as I could tell. With adequate practice, it is definitely possible in real time.
Baxter wrote:
I think it means that the trick is also possible without a CC.
That's what I was testing, I hope.
Baxter wrote:
The only problem I'm having is the fact that there is no snapshot included, so I can't watch the movie.
Oops. I thought it was included as part of the movie file. Would it be a file with the extension .st? If so, I've updated the link with a zip file containing both the movie and the snapshot. It doesn't look like the snapshot compressed too well, though (it's 1.6 MB now).
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CoolBumpty wrote:
The V1.0 is just the version of the game that was initially released. Later on different versions fixed some bugs, and changed Ganondorf's blood into green goo, but the first version is as official as any other version, in my opinion.
I know. I meant to ask if it was decided that the TAS would be done with the V1.0 rom. About the bomb glitch: Was Kazooie somehow dropping the bomb before he/she jumped? I'm trying to test it out as Adult Link. As far as I can tell, though, the blast propels me forward, not up. EDIT: It works! Here's a movie file recreating the trick. I got it to work based on Kazooie's description of what he did on the SDA forum. I wasn't exactly sure what "hammering" the B button meant, so I just pressed it on alternating frames several times. I'm sorry for the lack of smoothness during the seam walking, but I've never done that before and it was horribly easy to fall off. I guess I also should have gotten the Din's Fire magic before attempting this.
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Wow, this is amazing. If the Spin Attack glitch needs Crooked Cart, though, would it be possible to actually beat the Shadow Temple as Young Link? Or would you just go in there for the boots? One thing I don't quite understand from those videos--and I think it appeared in TSA's 4:57 run, too--was why Bongo Bongo (and possibly other bosses in the 4:57) stayed down for unnaturally long times. Did it have something to do with the certain attacks that were used against them, or was I just imagining that it was longer than usual? EDIT: I just thought of some more questions ;). Most importantly, has it been decided which version of the rom will be used for the TAS? The V1.0 one has been mentioned a few times, but is it "official"? Secondly, did anything ever come out of that debug rom that TSA mentioned?
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Twisted Eye wrote:
I was thinking of a Cameroon vs. Argentina 4P playaround
I don't think that's possible. The only teams you can choose in the versus mode are USA, France, W. Germany, England, and Italy, and you can't have more than two players in the tournament mode.
Twisted Eye wrote:
but those times where you would go a few dozen seconds without scoring but just passing kinda dragged the movie down.
Do you mean in the first half or the second half? I know that happened a lot in the second half.
JXQ wrote:
I loved the part when you headed the ball down the field the wrong way in the second half only to clobber one of the German players with it halfway down the field.
I don't think I actually meant to do that. I was just clearing the ball away from the goalkeeper, and the German just happened to be in the right (wrong for him?) place.
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Well, I played around with the movie some more, and I finally finished it. The second half consists of fewer goals than the first half (only 9 more), since I couldn't come up with many creative ideas. Actually, I scored most of them on accident and then reproduced them. Two of them are repeats of a sort: Number 30 is very similar to number 29 in that I get the ball to go into the goal while it's doing the preparatory part of the super kick. This causes some weird behavior, since the camera follows an invisible ball for a little while as though it's still moving around the field. The other repetitious goal is number 32. I run and then do a super kick to finish off the match, which is basically what I did for the very first goal. Since I don't score as much in the second half, I made it a sort of unofficial goal to try to get the opponents' health down enough so that I could tackle them and hopefully knock them out. I managed to do this to the center player. He goes down permanently with around 10 seconds left. I also got the health of three other players down to numbers that allowed me to tackle them, but I didn't knock any of them out. I was one HP away from knocking out one of the defenders, but I decided to go for the last goal instead. My favorite goal from the second half is the one in which a super kick bounces off the bar, hits the diving goalkeeper, and bounces off him into the goal. I also managed to slide tackle an opposing player after he got a rebound inside the box, and the ball bounced into the goal. I had attempted to do something like that in the first half, but it didn't work out. Based on the sound for that goal, I think it was considered an own goal. A similar thing happens if you slide tackle an opposing player and the ball goes out; the computer apparently considers the other player to have touched the ball last, so your team gets it. You can see a demonstration of that in the second half as well. Here's the link to the movie. Remember to set the second controller to Zapper in order to get it to play back correctly. I might do another for fun movie of this game. If I do, I will probably play as Cameroon against Argentina (the slowest and fastest teams, respectively). The scoring probably won't be as one-sided in that one. Feel free to tell me your impressions of the movie.
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I'm also re-yesing. One thing I forgot to ask in my last post: There were times when your character seemed to physically pass through opponents' attacks, like Dhalsim's fireball (that's what it is, right?). How did you do that?
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That was a very nice movie, Shakespeare. I especially liked those combos you did on Sagat. One thing that I'm unclear about is why you did so many attacks that missed. Was it some sort of manipulation of the computer?
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