I've got a problem with smooth scrolling in FCEUX.
I set my screen to its native resolution of 1360x768 (60 Hz).
In FCEUX in the full screen settings, I set the following values:
Video mode: 1360x768
Scale dimensions: 3x3
Now, my problem is:
If I don't use any sync method, I can actually watch how the image updates during scrolling. You know, that update that looks like a horizontal line is moving from bottom to top of your screen.
If I use any sync method, but disable the hardware acceleration, it will be the same as above.
If I use a sync method (VBlank, lazy VBlank, double buffering) with the hardware acceleration enabled, the scrolling works fine, but of course, the graphic looks blurry.
The blurriness with enabled hardware acceleration could be circumvent by setting 8 bits per pixel, but setting 8 bits will make the whole emulator slow.
How can I fix the scrolling so that it works smoothly, non-blurry?
By the way, my graphic card is an ATI Radeon HD 4550 and I have a quad core processor with 2.33 GHz per core and more than 3.25 GB RAM.
It would be very great if you could help me.