Posts for Deign


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Experienced Forum User, Published Author, Active player (435)
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I'm seein the same thing, if the judges would publish movies faster it'd go away. just playing =D
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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>< Zealot charge and dragoon(ish) blink and shield against siege tanks...i'm a very happy protoss player.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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And here is in-game footage http://youtube.com/watch?v=afxJW53c39o although right now it kinda just looks like a better graphical version of the original starcraft. also, here is an alternate link to the CGI video since it wasn't working for me. http://www.youtube.com/watch?v=xK4JWwaAe7w&watch_response
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Hey, thanks a lot AKA. Much appreciated =).
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Post subject: Re: Add a comment section on published movies?
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Chamale wrote:
No one has said anything against my idea (Which was to have NesVideoAgent post the Comment on IRC and have an approve/disapprove option). There's ALWAYS a few people on IRC, and it's pretty easy (Definitely worth the new tricks we'll get from anonymous users!)
That would be spam...and that would be annoying.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Going to agree with bkDJ and cancel this submission. Will probably post a new one in about a few days to a week.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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comicalflop wrote:
Deign and I just found that there are 15,000+ variations on the sequence of pieces that falls, even within the first 10 frames of delay in entering 1 minute challenge.
This is due to the fact that every movement in the menu affects the RNG that determines what pieces you'll get. In other words if you delay 1 frame in the menu to get a different set of pieces, you would get a completely different result if you moved that 1 frame delay to a different spot on the menu. This occurs even on the 2 points before you hit the menu as well This considered there are 7 points in which to affect the RNG before entering the game. Therefore the possibilities COULD be endless. But hopefully with a little research there might be a pattern or a limited amount of different algorithms that determine piece order.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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http://dehacked.2y.net/microstorage.php/info/5518/TJ%26E2.gmv Level 7 was bountiful with super jars and fortunately there was a funkvac that was in a position to grab without any loss of time. Will be testing it's useability for Danger street. I did have to make the hard decision to waste a super jar in favor of having extra super jars for level 8 and less time taken for the level at the price of one panic button. Also, current time is 15min 3 seconds at start of lvl 8. Edit: Seems there's a large desync issue at around 509xx-51500. I'm going to go ahead and rework the end of the level a little bit and just include that with the next WIP.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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http://dehacked.2y.net/microstorage.php/info/5501/LOLO.fcm My first run through of Lolo in 6ish months or so. Nothin to special, about 50 minutes with 14 deaths and a few pauses now and then so i could figure out the room. And an early death on floor 2 due to a poorly aimed shot. Quite pleased with one room in particular. Possibly the first time I've ever NOT died to the damn rolly on the lava room with the 20 bridges and the single heart frame.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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At 12 minutes and 30 seconds we are at the end of Level 6. Took a break from my computer all week. Been playin on my nintendo Wii and goofin off with friends. However, here is the update. http://dehacked.2y.net/microstorage.php/info/5487/TJ%26E2.gmv Thanks to quietust's addresses, I can time jumps over hills much much better. Also another pain in the ass to go along with the whole trying to think of what 2 players are doing at any given time...Damn you Q!!! Just playing...thanks for the info bro.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Experienced Forum User, Published Author, Active player (435)
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jeese...i thought i only needed a translator for Phil...now i need one for Zurreco too
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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lol you wanna see his butt
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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The movie seems technically well done except for the few times you take seemingly pointless damage. I think there was 3 or 4 occasions where you took damage but I couldn't see a reason for it. I can't say the game itself was all that entertaining to watch. The game seems to lack variation. For the couple times where you were forced to stand on an elevator and just fight on a non-moving platform, these parts were also a bit dull due partly to that you would kill the enemy almost instantly when it would spawn. Reserving Judgement, but leaning towards a Meh.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Update: Level 5 is now completed. I was able to do the last area of lvl 5 without riding a single bubble and using a lot of teleports. Current time at very very start of level 6 is 10min 8.333 seconds. I can't be too certain but at this rate I suspect the complete run to be 40-45 minutes. This is just an estimate based on lvls 3-5 time. My rerecord count just about doubled on this level alone lol, but I think it's pretty clean, once again, let me know if you see anything (hopefully not...bubble room was painful ><) that needs adjustment. Edit:Adjusted the timing at the end of level 4 so that the 2 poodles would spawn on their own which cut 50 frames. Just FYI in case you have a load state that was saved after this spot. Edit#2: Forgot to put link...i fail at life http://dehacked.2y.net/microstorage.php/info/5279/TJ%26E2.gmv
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Experienced Forum User, Published Author, Active player (435)
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great job dragons, nice to see that you finished before I could get back. On that note...what the hell did I do to help? =P Thanks for the props though...but I know you put a lot of work into this and you deserve all the credit.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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My avatar is Ridley from I think every metroid game(not 100% sure), because I think Ridley is possibly the coolest looking boss in any game =)
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Arrow: Yes on the 2nd level the wall in which i jumped, if you go to the wall on the left, a single player can spam jump and you will jump to the very top of that wall. Then use the bubble to cross the gap to the end of that area. Moozooh: Yes the first 2 levels don't have much to offer. Those are the levels that the game has to break in the player to how the game works. Level 3 is where you get to the real game. I'm trying to keep whichever character has the most forward motion to the front, but because of having to throw so many jars AND make sure they dont miss, this will tend to switch because of where the jars are coming from or so i can make sure the jar gets picked up. In the last area of level 3 I had to switch them because earl moves rocks LOADS faster than TJ. And as you could see there was an earthling in a bush behind a rock. Other than that, yes I am trying to keep the forward momentum as best i can. Asfor memory addresses, I tried to fiddle around with that for about 2 hours trying to figure out how to make sure i got the most super jars from presents(which i've had 0 luck with so far. Having to accept 1 - 2 SJ per present so that I wouldn't have to stop too much) which I was unsuccessful at. Honestly I just dont know what I'm doing when it comes to that portion of TAS'ing.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Update: Level 4 completed...was a ton easier than level 3. Only difficulty was that there was no super jars within easy reach. In case anyone is wondering why i jumped into the ditch with the fat alien only to high5 glich over the wall, it's because if I didn't toejam or earl would have hit a Hyper Funk Zone and this is quite undesired. Also, I do drop a lot of seemingly meaningless jars. Reason for this is verticle height control. If I do it immediately after a jump I shorten the jump height. If done near the peak of the jump I can leangthen the horizontal ground covered in the jump. One last thing I feel that may need explanation is the reason I always jump before throwing jars is for 3 reasons. A: Still moving in one direction or another while throwing. B: Can move immediately after hitting the ground whereas when throwing from the ground there is a large period of time where you are immobile. C: You can fire off the proceeding jar much quicker while in the air as opposed to being on the ground. http://dehacked.2y.net/microstorage.php/info/5238/TJ%26E2.gmv Enjoy. And let me know if you see at any point either a route that may be quicker or possibly something i overlooked. Any sort of constructive criticism is much appreciated.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Experienced Forum User, Published Author, Active player (435)
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Paused: The hyper funk zones would take far too much time to do enough hyper funk zones to get the infinite super jars. Also, it has desynced for me on that same spot when i play it back every so often. Just try to play it back again and it should be ok. Lastly, if you watch the 3rd level you'll see that you can still activate panic buttons without a 6 button controller ;) I will most likely not be using any funk vacs as they take a large amount of time to use. I do not plan on picking up Lamonts favorite things. I would consider that for a 100% run, but for now I'm just doin the speed run =) Emu: Yes it does skip the long diving part, however even in single player i know that entire dive + fire room is completely skippable. In fact just that one level alone could be improved by more than a minute on arrows run on SDA. Thanks for your comments
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Firstly, I apologize for my absence. I have been unable to put any effort towards anything that didn't involve work or college for the past 5 months and thus...have been away for a while. However, I'm back now. I've decided to pick this game back up. I redid the first 2 levels and turned off game-tips at the start. Overall about 300 frame improvement since the previous time I didn't put in as much effort. Also now in this file is level 3 completed as well. Enjoy. http://dehacked.2y.net/microstorage.php/info/5218/TJ%26E2.gmv
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Firstly...I'm a big fan of this game...on the PC. I didn't like the N64 one because of the control scheme. After watching your video, I'm positive that your score can be beat with either better placement of pieces or if luck manipulation can be controlled. This could also be the obsessive compulsive in me talking though. I just like my board to be clear of clutter and the center to be clean. Was nice to watch the game controlled in such a way however. Will get a yes vote from me. P.S. I dont think 15mil is the human record, unless thats for N64. Cause i swear i've broken 50million at one point in time. I could be mistaken though =P
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Experienced Forum User, Published Author, Active player (435)
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very true...but at least there's bosses to break up the monotony (sp?)
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Post subject: Rainbow Islands
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Comments, Suggestions, Thoughts before I continue? http://dehacked.2y.net/microstorage.php/info/3657/RainbowIslands.fcm
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Ridley from the metroid series has always been my favorite boss. He takes a lot to kill, such a beast =)
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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Thanks for the help PJ, helped me save 12 frames without having to redo half the level http://dehacked.2y.net/microstorage.php/info/2143/Sector4Complete.vbm
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
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