Posts for Dimon12321


Dimon12321
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Wow, what a lovely surprise! I was willing to make a full TAS of this game several years ago, but dropped it quickly. The game just got lost in my bottomless list of projects to revisit somewhere later. Yes vote. It would be a little better in terms of entertainment if you shoot mobs running past your crosshair, where possible.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Location: Ukraine
The best music in Action 52
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Thank you very much for your effort for GBA emulation and verifications! A sceptic question, sorry. Did anyone else verified a movie which has been previously verified by you? I'm just worried that you may be developing GBAHawk with only your improvised verificator and ROM re-writer in mind.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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berrimeow I never though my clumsy TAS would make someone join the community and do effort. Thank you very much! OtakuTAS Nominating by the request of the author just as a consolation despite the list of game not being good enough to compete with others.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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[5370] N64 Spider-Man by arandomgameTASer in 21:35.87 [5110] GC Madagascar by EZGames69 in 32:14.88 It was supposed to be a nominate of 2022 (this publication didn't make it in time), but I can't let it pass us by
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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KusogeMan It's not a very productive year in terms of results, but his patience and hardworking deserve mentioning here. He replayed the whole game (Mortal Kombat: Deception) just for the sake of one major time-saving glitch, while providing minor improvements along the way. SJ Welcome to TASVideos and thank you for covering Mortal Kombat franchise even deeper. Very high effort for 7 months. FitterSpace Very good effort this year. Great game choice, despite already existing TAS. James Bond TASes are always fun to watch. But I also was quite exited about his WIPs on GoldenEye 007 for Wii. It's disappointing this game hasn't been finished. NEVERDOORS Always nice to see you! I didn't expect Luigi's Mansion to be covered so deeply. Unfortunately, I never played it to praise it high enough, but maybe other people will do it by voting for you Captain_Forehead If Bomberman Hero TAS had indeed been being planned and developed for 13 years, then I can't help but respect such a giant time investment.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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The input file should be finished after ~24800 frames (when "Exit" button is pressed for the last time). The title screen looks not enough optimized and I doubt it relates to RNG manipulation. The sections when you have to drive like normal don't look optimized at times. I mean, the path trails are definitely not the shortest possible or around it. UPD: temp encode has been deleted
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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3 minutes off! Good job!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Brain Age TAS by micro500. It was a real console playback, right? It's disappointing that all other Nintendo DS games are not verified yet
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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CoolHandMike wrote:
Wish there was an encode.
Sorry. Busy Friday UPD: the temp encode has done its job. Deleted it
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Well... Looks optimized. An Ok platformer. It's good to see another game console-verified. I voted Yes by impressions from the first view, but now I rewatched it once again and... I'd switch my vote to Meh.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Pretty optimized and interesting run. It can be published with an alternative goal #5489: Uroboros's GC Resident Evil 2 "Claire B" in 49:51.20
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Vexxter wrote:
Hello, for the past 8 months I have been TASing Pizza Tower using libTAS with a custom Linux port of the game, however one problem I have always had is that the game does not run with any audio, now that the end of the any% TAS is getting closer
Now it's the "right" time to ask for help =-| To begin with, I'm not familiar with the game at all. Have you done enough research on this topic? 1. If you launch the game without libTAS, does it have the audio? If it does, then you can create in issue in libTAS repository and keylie may figure out what's the problem on libTAS' side. 2. I found in this Steam discussion that the game audio is stored in files with .bank extension. Are these files present in the right folder? Maybe these files are not found by the game. 3. If the game is still in development, then you may as well question the devs to make sure if gamemaker-fmod.dll has any Windows-specific dependencies. Then it might be the actual root cause of missing audio. 4. What's this recreation project? These contributors may have some knowledge how the game works, so maybe they can help 5. What about the game logs? I'm sure there is a way to launch the game in some kind of a debug/developer mode and see what errors the game outputs. Maybe some variable in configs or .ini files is responsible for logging
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
Posts: 1129
Location: Ukraine
Looks cool, although its entertainment value is questionable at a distance. BTW, is such a TAS acceptable, if you explicitly modify the RAM?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Happy birthday! It's disappointing that a lot of people left this community, despite more loyal rules of acceptance and enhanced list of systems. Nowadays, it's a miracle if someone leaves a comment at your submission. I wish TASVideos become more popular!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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CoolHandMike wrote:
Looking up the game there is this firing range you could use twice to bypass the collection requirements in two levels of a playthrough. Could using the firing range be faster on a level?
The firing range mini-game takes at least 35* seconds to complete, which is certainly longer than collecting enough villains and nukes in any level, including any of nuke store sub-levels. Besides, each new visit of the firing range increases the target meter by 10 up to 60 units (40-50-60), which also makes it longer to complete * - maybe TAS can narrow it down to ~30 seconds, but manipulating the spawn of dartboards doesn't have much potential
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
He/Him
Experienced Forum User, Published Author, Active player (480)
Joined: 4/5/2014
Posts: 1129
Location: Ukraine
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Experienced Forum User, Published Author, Active player (480)
Joined: 4/5/2014
Posts: 1129
Location: Ukraine
Any updates on this submission?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Please provide the game ROM info (SHA1, MD5 and stuff) in your submission text, so people wouldn't confuse, which ROM should be used for playback. What a quick runthrough with Kenshi, it was made like in 1 day. I didn't quite enjoy it. It's almost the same strategy for all fights. Voting Meh
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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I wish I could have a similar console testing tool. How useful would it be for the emulator development to have reverse-engineered TASes (when the input is built blindly and is iteratively loaded and played back on console to see if TAS works alright)?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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dwangoAC wrote:
Do you have basic video editing skills? If so, please see above - this is one more attempt at hopefully finding someone on the TASVideos side to help publish the commentary video for Super Metroid on the main TASVideos YouTube channel. If we can get a good flow going I'd love to see more of these happen but it'll take a touch of volunteer work - are you willing to lend a quick hand?
I don't mind helping with this one, although I'm not very familiar with Super Metroid and I hope there will be a clear sign of where to cut at the beginning (like "3-2-1-Go" start) and at the end for me to know where exactly to cut the video/audio
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Location: Ukraine
Randomno wrote:
Apologies to my team for disappearing after a couple of weeks. Completely lost TASing motivation.
That was the reason why I refused to participate. My willing was big, but I knew I would fall down quickly
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Location: Ukraine
I thought you left the full game TAS in userfiles in April because it wasn't optimised enough or something, but I'm glad you finally submitted it. Yeah, it's a little disappointing that Easy difficulty doesn't reveal the whole game, but it's still nice to see a TAS of such a not so popular game. Yes vote P.S: GameCube version TAS of Battle Nexus is on the home stretch. Stay tuned! UPD: done it. #8730: Dimon12321's GC Teenage Mutant Ninja Turtles 2: Battle Nexus in 50:22.08
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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I don't like the idea of putting all the input into one frame. Voting Meh
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Joined: 4/5/2014
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Frankly speaking, the length of the published encode was even a little unexpected for me. But I would do the same
TASing is like making a film: only the best takes are shown in the final movie.