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That is just so totally awesome, haha. That game is so manipulated I don't even think a gameshark user could do the same thing. It's nice when the yes decision is so easy. ;)
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I vote yes. The strategy you used to beat this game was very well thought out. The only thing that concerned me a little was the long delay for some of the critical hit manipulation in the battles. It looks like you simply waited at the last command for the critical hits instead of testing various inputs at different times. Other then that I was very impressed by how you planned level ups and used only the chars you needed.
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Haha, I used to do that when I played it on the NES for fun. It made things very boring after a while...one thing I did like, outside of the computer AI was that the chance for rolling any given number and getting any given card is about the same as the board game. Makes this game uber hard to TAS.
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I hope there are no flaws, I was testing things down to the pixel to see if it would be faster. I also didn't see any way to improve the levels where forward movement was the main thing. I guess we will see.
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Yeah...I guess there are some things I missed. That's one of them. I don't mind holding on the submission if that's what it means....I guess I got a little upset.
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MattyXB wrote:
So I vote yes, but I have still one question:
The Bird head Boss, the one in 7.2 infront of the last Boss. Why all always use the second stone, to defeat him? When Toad carry an item he is faster, so would it not save time, when he carry the first stone and use this as item to defeat the Bird head? He can walk faster from this point to the head.
Or takes the Boss so long, till he wake up that it is not important, which stone Toad pick up?
I tested this, I do believe it's because when you pick up the first one, you have to stop to get over the second one
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This game is like the first super mario brothers now...even If I had found small frames adding up to an entire second this movie would not look any different. If a new author somehow manages to beat the first SMB by a single frame, aren't we going to be intrigued as to how anyone could possibly do that? But I guess it's to be expected that some people don't care for this kind of improvement. I have to agree though with someone, though I can't find them now...if we're all going to get rejected for making small improvements, how will a game ever become perfect? If we had kept Sleepz version (which is still very good) I would have come to 51 frames and that's almost a second, would we still be having this argument?
I understand the work and effort the previous authors have put into their movies. I also put this kind of effort into the movie and I was able to do a little better, as Phil was able to do a little better then Sleepz. My movie is also on the board for someone else to improve if they can. If my time is broken, I honestly hope that with no new tricks that there isn't 19 more frames.
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AngerFist wrote:
Vatchern wrote:
AngerFist wrote:
In my eyes, you are currently the SMB2 King.
Shouldn't the kings be Sleepz + Genisto. since he did discover the latest tricks to this game.
He has both the warp and warpless run records, he is my King. Sleepz and Genisto are legends for discovering the tricks.
Thank you Angerfist. I do have to agree somewhat with Vatchern, I didn't come up with the biggest time saving tricks. All I did was to try and do them faster...
Edit: and when Phil is done with the warpless run he'll be under 20 minutes. I look forward to seeing his.
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Tombad wrote:
Donamer wrote:
And did you do this when Phil beat sleepz?
Bisqwit at Phil's SMB2u thread wrote:
I haven't watched this submission yet, so I refrain from voting. In any case, I wouldn't hurry publishing this movie.
So, the practice hasn't changed (as was stated a few times before in this very thread.
EDIT: Ah well, let's link the thread here for good measure. Click.
Well, that makes me feel a little better...but I still feel underminded just a bit.
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Vatchern wrote:
wow...I see hardly any difference from Phils..
[edit with reason]The reason i voted no was because the question is "Did you enjoy watching the movie?"
I did not enjoy watching the movie because I already enjoyed it when i watched Phils and Sleepz. I never voted on Phils(I dont think) because it was almost a second improvement. But this one is not. I was not entertained due to i have seen this before.
It's alright, I can totally understand that. I expected to get at least a couple of no's for that reason.
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Bisqwit wrote:
Vatchern wrote:
wow...I see hardly any difference from Phils..
Indeed. I intend to hold this submission until some previous author, such as Phil or Sleepz, at least attempts to beat this record (*).
I don't like allowing people to take honor from others with mere few-frames improvements on a movie that has so much effort invested in like SMB2u.
*) But not indefinitely.
And did you do this when Phil beat sleepz?
Actually I'm kind of offended by that...I tried really hard on this movie. So you're saying that if Phil can beat mine by one or two frames then his will get published and not mine? That's bullcrap dude, that's killing my honor right off the bat without giving me a chance.
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Nach wrote:
Interesting to note, this has to be the ultimate TAS game.
So many many bugs, each which can give a small time saver. Multiple characters for more strategy, Different routes...
I don't think we have another game on the site where people are constantly thinking what's there is practically perfect, and then someone finds something new.
Well, I don't claim to be a pro. I expect that in time this will be beaten. All I have to say is that if I can beat it, it's still not perfect. :P
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OmnipotentEntity wrote:
Ow. This is even worse than what Phil did to Sleepz.
Unfortunately, a precedent has been set. Yes.
Well there's not much that can be done. I'm sure Phil will spend the next month trying to beat this run. If he does, I hope it's not by 19 frames...heh.
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hero of the day wrote:
Congrats man. Perfection is very close now, for this strategy at least. But lets hope this war never ends.
Unless someone can find a better strategy, I would think it's pretty much close to perfection. There's only a certain number of frames it is possible to lose...If I've been fallowing right, it looks like you guys have saved about 20 frames more then you though there possibly was to save?
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tmont wrote:
Very good, although 2-3 could've been faster had you heeded this post. 3-1 was particularly brilliant. I guess this movie means it's not possible to kill Mouser with a star in 1-3?
I don't think it's possible because of how long it takes for a bomb to explode compared to where the super star would appear...but because of that assumption i didn't test it heavily. Maybe it is.