Posts for Fabian


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haha awesome. Great thing to be remembered for :) (That+rediculous)
Zoey Ridin' High <Fabian_> I prett much never drunk
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DK64_MASTER wrote:
You didn't say that, but you seem bitter that this run was published so fast, in comparison to AKA's. Then you realize that AKA's run was delayed, and then start talking about some hex-editing stuff, seemingly related to your previous post, hence your using the term "But, then." Or I could be reading too much into this.
If you did, so did I too.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Anyway great job on the walkthrough run cheetah. It should help mrz a lot with at least basic route planning, if he decides to go through with the run like he was planning to last time I talked to him. Perhaps (or likely, even) there won't be any TAS made, in which case it would suck for you to go through the trouble of figuring out a decent route.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I watched.. some of it. Maybe 70%, and quite a bit of fastforwarding. That is one long movie :) It's a pretty cool game. Some of the "puzzles" feel too complicated I think, or rather, they take too long to finish. This is especially annoying when you have to do two identical like 7 minute levels back to back, where key+keyhole are located basically right near the goal post or something. Watching a normal playthrough of this game is therefore, in my opinion, not that awesome compared to other games I can think of. I do think a good quality TAS would be very very cool though, since there's a very wide array of strategies and clever stuff that would have to be used. Planning a route for this would be the biggest pain in the world though, unless you can sequence break pretty much every level which normally require you to go down to small mario.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Chamale wrote:
I have a weird "deja vu" thing about a Mario trick I think I read about once that I haven't been able to find again. I seem to recall reading that Mario has different speeds, that his speed varies from x,y, and z, and that z is slightly faster than x or y. Apparently, jumping when his speed is at z keeps his speed at z while he's in midair, so constantly bouncing can result in great speed increases. Has anyone else ever heard this, or am I nuts?
Bisqwit is correct, it's a Super Mario World thing. You can read about how it works on the SuperMarioWorldTricks page (Mario's oscillating running speed).
Zoey Ridin' High <Fabian_> I prett much never drunk
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Xkeeper, It's spelled ridiculous, man. How many times do I have to tell you? If you can learn the rest of the language, don't foul up one of the more common words. Blarghgehg.
Zoey Ridin' High <Fabian_> I prett much never drunk
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nfq wrote:
JXQ wrote:
No, it doesn't. It has a lot of N64-exalting bias which really isn't necessary.
I think you're being a little biased here. But that's just my opinion (ie. bias)
I'm glad you correctly managed to identify the editor's personal opinion in what was written. Now simply add how an information page (as opposed to for example a personal homepage of someone's) on this site should not be filled with subjective opinions, and you should be able to reach a conclusion.
Zoey Ridin' High <Fabian_> I prett much never drunk
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comicalflop, I took a quick look at your introduction, and it looks much better now than it did yesterday. The only sentence I have a problem with now is this one: "plus the many difficulties of optimizing 3 dimensional movement, the added depth and complexity, [...] makes N64 TASing seem very daunting" It's the only sentence left of your biased N64-exalting text. Remove it (maybe move it to a pesonal page, like JXQ mentioned), and you're good to go.
Zoey Ridin' High <Fabian_> I prett much never drunk
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comicalflop, unfortunately we'd also need to find a very fast scrolling autoscroller, like the one in SCW. That might be a problem.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Sorry, I don't have another link for it and the only thing I know how to upload are smv files, pretty much.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Jansen, It's a bit mixed up. There are no improvements in BDSW. However, Bowser's Castle was improved by a lot and was played by me in this movie (not including the Bowser fight, mrz did that), and that's what I think mrz is saying.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I prefer this over in-game time. Congrats on finishing it, it looks great.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Ok my mistake, didn't know that. Yoshi is a goofy bastard.
Zoey Ridin' High <Fabian_> I prett much never drunk
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You can carry an item while riding Yoshi without getting hurt. Don't know how it's done though, I've never done it myself. About mrz's route choice. If we did the key exit of the first level right away, would that save a lot of backtracking? Or not a lot? Planning routes for games you have no idea how they look kinda sucks :)
Zoey Ridin' High <Fabian_> I prett much never drunk
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Keyjumping across lava is awesome. I did some of that when I played Acryte's "near impossible" hack over at SDA for fun. Not at home currently, but I'll take a look at what you've done when I get home tonight mrz.
Zoey Ridin' High <Fabian_> I prett much never drunk
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The acceleration trick couldn't be used to save time in the levels copied from JXQ's TAS because it would have meant a longer forced waiting time somewhere, is that correct? Very good job Upthorn.
Zoey Ridin' High <Fabian_> I prett much never drunk
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For fun, I tried doing an 11 exit Super Mario World speedrun. First attempt in a long time, finished in a bit over 14:30. Here it is.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Ok some initial tests of the physics: First without cape. It takes 26 frames for the P-meter to start its acceleration. Compared to 27 for US version. The P-meter increases like this: +3 +3 +3 +3 -1 and repeats every 5 frames. So 11 / 5 = 2.2 per frame. I haven't tested if you can cheat here like short charging works in Super Metroid. Once it reaches 101 you can start flying, or run at full speed. It maxes out at 104. Compared to regular version which increases at 2 per frame, once it reaches 108 you can start flying, max is 112. If you don't feel like doing math, this means slower acceleration in PAL. For example, according to Arne, you don't reach flying speed in the ghost house for the 11 exit run, so flying through the stairs wouldn't work (with slowdown it would work, of course). "Middle speed" follows the pattern 46-45-43-45-44 and repeats. Compared to 37-36-35-36-35 and repeat. Not a lot different. Full running speed though. Bleh. I wrote down the first 100 or so values. There are some patterns (especially 61-60-60-60-59 repeating a lot) but it's definitely complicated. Thankfully you wouldn't need to worry much about it in a TAS, except that this game's equivalent to 6/5 might be horribly complicated, I don't know. In case someone wants to try making some sense of it, here are the numbers: 60-60-61-60-58-58-59-61-60-60-60-59-61-60-60-60-59-61-61-58-60-59-59-60-58-60-59-59-60-58-60-60-61-60-58-58-59-61-60-60-60-59-61-60-60-60-59-61-61-58-60-59-59-60-58-60-59- 59-60-58-60-60-61-60-58-58-59-61-60-58-59-61-60-60-60-59-61-61-58-60-59-59-60-58-60-59-59-60-58-60-60-61-60-58-58-59-61-60-58-58-59-61-60-60-60-59-61-61-58 Flying. Goofy as hell. Normal flying is 63-62-61-60-58 and repeat. BUT!!! Sometimes (and I don't know when) you all of a sudden change pattern to 64-62-61-60-59 and repeat. Also when you hop at speed 64 you can't jump higher than about one Mario's length up in the air. This is regular jumping, spinjumping doesn't work at all. Hopping at speed 63 works like normal. I've reached the 64 speed cycle when first flying into a chuck, and also once when taking off right after running up a pipe. Arne has a theory that it's after the first jump in each "room" you reach 64, but even if that's accurate, there's obviously more to it (the chuck thing). Another thing. The swoops/dives (gaining lots of height while flying) are also really goofy. First of all the height you gain is HUGE. Wow. Also, after you do a dive, regular flying starts behaving differently, unless I'm going completely crazy. Each time you catch air, you gain more height than catching air normally would result in. All in all, I hated this game's physics. Not being able to hop at speed 64 is of course the huge thing I imagine will make everyone else agree. These are just some quick thoughts, not very organized. Sorry about that. If after some more testing it turns out an 11 exit run is faster in minutes:seconds, I'll ask JXQ if he feels like redoing it with me, even though I'm against switching rom versions, like I said earlier. I'll definitely not switch version and restart the 96 exit run, no matter what. Edit: Another thing I tested but forgot to mention. You can't survive stompers (the things in the sidescroller room in castle 1) by jumping every frame. You jump through the floor instead, and die obviously.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Congrats on finishing it Cardboard.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I hate ROM version changes. Always have, so I'm unhappy to hear about this. It was already known that the european version meant you could clear the lava pit in Castle #1, but it was also believed the 50 frames per second meant the game was much slower anyway. I'll do some basic testing of stuff if I can find the rom. Guys, please brainstorm and come up with other close call type things like the lava pit in castle 1 or the spike room in Front Door. The more ideas the better. I can't think of much else at the moment.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Not convinced that quite qualified as "fixing" the description, bag.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I think this team argument is really silly. Of course there's no secret "team" that's just waiting to gang up on people or to blindly agree with someone or anything. It's based on a lot more than that. (I already stated this in #nesvideos earlier).
Zoey Ridin' High <Fabian_> I prett much never drunk
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JXQ wrote:
Well, I hope that other movie descriptions are treated accordingly. All jokes that don't specifically refer to factual events in that particular game should be removed, for we wouldn't want to confuse our (apparently, fucking stupid) audience.
Just wanted to clarify for everyone who might see this as sarcastic, that if this is not what happens after this discussion, it will be tough to argue that the irresponsible abuse in editing displayed by Phil, what I wrote about in the second post of the thread, is false.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Phil, woah. I don't care very much about that joke. Here's what I care more about (quote from earlier): "I think it's very irresponsible of you to edit other people's movie descriptions as you please, just because you don't think they're funny or you think they're stupid or you have a personal attachement to the game or whatever. Kinda an abuse of power, I mean it's not like you're the highest authority around here and overruled some random shitty publisher's shitty movie description. And it's not like jokes are unheard of in movie descriptions either, as Truncated pointed out: [22:22:11] <Truncated> plenty of descriptions joke about the game [22:22:42] <Truncated> for example, mario does not really go on a furious killing spree because he has eaten too many poisonus mushrooms. [22:22:47] <Truncated> just to name one. If you feel you're right strongly enough, by all means start a discussion saying you think this joke isn't funny enough and see what the general opinion is. Don't go editing stuff in any way you please without taking it up with the people responsible for it though. That's pretty shitty."
Zoey Ridin' High <Fabian_> I prett much never drunk
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Kyrsimys, Considering the fact that there was a pretty huge fight when Phil edited JXQ's description/JXQ edited Phil's description, do you really think it was a wise move to jump right in to the editing circle at this point? After Bisqwit basically told everyone to stop editing other people's stuff and discuss it here instead.
Zoey Ridin' High <Fabian_> I prett much never drunk