Posts for FerretFaucet


Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
I love it, but you should have used the (U) version. I'm afraid I'm forced to vote no.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
These are some subpixel optimizations I can get behind.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Mothrayas wrote:
Voting no for unoptimizedness.
Yeah, this could be optimized. The subpixels are all wrong. Voting no. Keep up with it though.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
NitroGenesis wrote:
It autodetects the PAR? :D
Through a bit of hackery, indeed it does!
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Well, I figure after nearly 40 hours of no sleep, now would be the perfect time for a sneak peak of what I've been cooking up. [URL=http://i.imgur.com/hHIX0.png][/URL] After several rewrites, I seem to have a solid code base. There are still a lot of kinks to work out, but I figured I might as tell you what IS working:
  • Fully queued encoding with logging. If an encode fails for any reason but lack of disk space, it moves on to the next encode in your queue with a big friendly error message for you.
  • Fully configurable settings when it comes to encoding software. Program locations, encode settings, the full shebang. (Well... only if you're handy with INI files at the moment, but that'll improve.)
  • No past encode settings of yours will be lost again; all the parameters necessary to reconstitute your AVS file will be waiting for you, and ready to encode again at the click of a button.
  • Easily organizes your encode collection after every encode you do. It can automatically move the files to personalized locations based on the filename and other factors.
So that's the good news. It works. Now for the not so great stuff. There's still a hell of a lot of work to do. I've gotten most of the major features I wanted in there; queuing, automatic PAR detection, automated AVS generation and the sort, but it's far from complete. I certainly need to fix a few things (Such as UI windows being accessible to a non-coder) before I'm going to release an alpha to the community at large. What I'm looking for from you guys are feature requests, UI recommendations (I know mine is horrendous right now; I use it for debugging), criticisms, and anything else you can think of. Thanks guys! Edit: Removed the oversized picture with a linked thumb nail. Second edit: By the way, not an april fools joke. Also, if you're wondering why the percentage in the 512 encode stopped at 12% and continued later, it uses an algorithm to determine if it has enough time to rip and transcode the audio files before the first video encode is done. It continues encoding, it just cuts off on the display.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Echoing others, the game choice is a meh, but I really like the execution. Yes from me.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Gotcha an SD encode, working this time! http://www.mediafire.com/?qa1cu24o6479jbd Thanks for the heads up Epic.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Never played the game, but I likes it. Yes vote from me.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Dear Brushy, What are your views on nuclear disarmament?
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Brushy wrote:
I'm with JXQ here. Encouragement is better than ridicule in almost every case. So please people, try to practice it a bit more here.
You're right. Great job sirstarmagic. Yes vote from me.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Claiming SD. I can do the HD encode, but someone else will have to put it on youtube.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
NitroGenesis wrote:
It was a sound channel error. Re encoding.
Feel free to jump on IRC if you have any problems or need help.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
And I'm back in the world of the living! The script is now capable of fully encoding a 512, SD, and HD video with a single click, moving all the files to a subfolder, and performing subsequent cleanup with only a configuration file. I'm currently working on automatic PAR detection and queuing.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Working on the HD.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Ignore my HD. I thought youtube lifted my 15 minute limit, but they haven't. Sorry fellas.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Sorry, gone for a few days. Uploading now. Edit: Well, I have an SD going, but feel free to upload it if you like. For some reason people don't like this run.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Doing HD encode now. Someone else will have to do the SD. Edit: I thought it was pretty entertaining. Yes vote from me.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Hey guys, got an HD encode for you. Would have had it a lot sooner, but I'm out of town and only have a laptop that occasionally has internet. I have an SD and a 512 prepared for when I get back from this shit. Without further ado: http://www.youtube.com/watch?v=sgHCmzz6vj0
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Hey guys, let's argue about shit that doesn't matter!
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
And the SD encode.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
Here's the HD. I'm working out some kinks in the SD. http://www.youtube.com/watch?v=N1Z_AnJ2UjU
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
HD & SD Encodes forthcoming. Edit: This game has a ridiculous resolution. Escher couldn't have come up with this.