Posts for FerretFaucet


Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
JXQ wrote:
Perhaps not exactly what you were looking for, but "Down+Jump = Slide" sure caught on after Mega Man 3 (I think) introduced it.
Yeah, I can't think of any examples before MM3. Sliding is a great game mechanic, but I'm not sure it's really a "Great Innovation in Gaming." To add another one, selectable characters. I can't even think what game first implemented it, but it sure did shake things up. Imagine Super Mario 2 without Peach or Toad.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
CoolKirby wrote:
I can't view the movie because it keeps desyncing. I tried the savestate at frame 117 "fix" and it didn't work either. I guess I'll just wait for the encode. I assume others have run into this problem...?
Yeah, I can't get a sync at all. Flygon is working furiously on the encode though.
Experienced Forum User
Joined: 1/27/2011
Posts: 78
Location: Minnesota, USA
I think the idea of using isometric viewpoints was pretty darn big. It allowed video games to have some semblance of realistic depth for the first time, and certainly paved the way for true 3d gaming.