Posts for Floogal

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Experienced Forum User
Joined: 2/14/2007
Posts: 127
First of all, I remember reading somewhere that when rescuing Pippi, she'll give you the Franklin Badge right away if you give the correct responses. This would prevent having to backtrack to Pippi's house. Also, I'm pretty sure that Barbots (and the red versions) are immune to reflected PK Beam gammas. Anyways, why are you planning to level up at the Zoo, Duncan's Factory, etc.? Unless the battles are completed several times faster than Red Snakes, it just wastes time. The only necessary battles in this game are Lamp, Doll, Starman Jr., Dragon, R7308xx, and Geigue. Lamp and Doll have no other options available than to manipulate SMAAASHes (did I get the right number of "A"s?). Starman Jr. needs to be manipulated into using PK Beam gamma for a OHKO. R7308xx is a scripted battle. I have already given startegies for Guigue, which is why you might need to level up beyond 25. As for the dragon... You'll already be at level 25, so perhaps Ninten's Offence Up on Loid/Teddy, followed by manipulating the dragon to physically attack or Strange Cry the correct person would help out. Basically, with the exception of levelling, you should completely avoid all other battles. And I personally doubt that an Elephant's meager 60 XP is worth not waiting to get a Red Snake's 500 XP (or 250/167, depending on how you need to split it). Any experience earned in the game will not be utilized until the Dragon, or other levelling battles, so it's probably best to ignore levelling for the first half of the game. You could also level with Blue Starmen by manipulating them to kill themselves with PK Beam gamma in Mt. Ioti. EDIT Oops, sorry. I completely forgot about "The Fish." Groucho would be the best for levelling -- 60 to 80 XP for walking away, which can be easily manipulated to happen the first round.
Experienced Forum User
Joined: 2/14/2007
Posts: 127
I've only recently played this for the first time. Here are some of my thoughts note I'm using starman.net's official names for the characters Ninten, Ana, Loid, and Teddy. Heavily abuse bread crumbs. For example, use bread in front of the Podunk Mayor's building, and then use the crumbs immediately after freeing Pippi. I'm pretty sure that if you teleport or go to Magicant, the crumbs will no longer take you back to your original spot. I can drive home the peculiarities of PSI-learning with the following example. Once, while power-levelling Ana to level 8, she ended up learning 3 new PSI's after a single battle. Also, one of those new PSI's was PK Freeze beta, even though she still didn't know the alpha version. Also, let me dash any hopes of a Ninten-Loid-Teddy party if you reach Ellay without Ana in your party, the crowd won't let you dance (they damand a trio), and Teddy therefore won't appear to spar and then join you. Now, for the levelling Ninten needs to be at level 25 to fight the dragon, which requires (according to Starman.net) a total of 13583 experience points. This can be reached by defeating 28 red snakes (500 XP each) -- 55 if one other ally is alive, 82 if two allies are alive. (note that I'm not accounting for any other battles, like Starman Jr.). Here are some of the party options as I can see it 1) Just Ninten and Loid - level up Ninten to 29 so that he knows Lifeup beta, and level up Loid until he has about 80 HP - during the waiting phase of the Giegue battle, set up a PSI shield on both characters - during the singing phase, Ninten alternates between himself and Loid with Lifeup beta, while Loid sings away - skips Snowman and Reindeer station altogether 2) Ninten, Loid, and Ana - Ninten at level 25 is fine, get Ana to level 22 for lifeup pi, and Loid to 80 HP - after shielding everyone, Ana repeatedly used lifeup pi (stopping occasionally to use a PSI Stone) while the other two sing 3) Ninten and Ana (and ignored Loid) - Ninten at level 25, Ana with 80 HP, Loid at 1 - same as method #1, but Ana heals while Ninten sings - since Loid isn't levelled, need fewer snakes 4) Ninten, Ana, and Teddy - after killing EVE and reading the tombstone, teleport to Ellay and get Teddy. - Teddy's starting level is good enough -- use method #2's strategy - save time not needing to level the third character, but waste time dancing in Ellay
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