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The person on Nicovideo finished the run. This run collects Mastermune and saves kid from coma in the end so it's not a strict any% run, more like Bisqwit's run.
The total amount of frames is 1452572, about 6 hours and 43 minutes. The TAS on Nicovideo from 2012 uses in-game time as record so it's hard to compare.
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Is the screenshot from a console or an emulator? Suddenly felt amazed to see those boxes at the right position after getting used to the graphical errors in Yabuse.
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Thanks guys.
I tried to make an avi dump of the whole (unfinished) run with LUA GUI, but the video is always divided into parts. Are there any ways to prevent the dump from being divided?
I might make a CV2 100% run (yeah, just like the resolution to my failed CT:Flames of Eternity run) that collects all non-expendable items based on this route in the future.
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Link to videohttp://tasvideos.org/userfiles/info/21426224780853263
Oh, great! I can't get on West Bridge!
Anyone knows the reason? My guess is that the game checks if you have all the items in the first line, which includes the red orb, which I skipped.
I guess this project is legitly wasted, just like my first one.
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I'm sure this is not always the case. Yoshi can get a few stars with Mario hat without rescuing him first. The Wario hat on the dragon's head in the 6th level spawns before he is rescued as well.
There is no reason to put a check for Mario hat in Bowser fights because there is no legit way to get to him without Mario at the first place. I might be wrong though.
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All the star doors that check Mario's presence are skipped in the newest run. Is it possible to beat the game with Yoshi alone? Or only Mario is able to make the rabbits in corresponding locations appear?
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I roughly timed the length of each route. My route without laurel is actually not slower than the route with laurel from the test-run.
The true problem is that beating Carmilla with golden knifes is about 18 seconds slower than beating her with Morning Star. This disadvantage itself is probably enough to undo most other advantages of this route. I really hope most of the 20 more seconds my run takes is caused by Bizhawk's better accuracy, but this is probably not the case.
I'll finish the last part of the game regardless since I've gone too far to leave it like this. Hopefully this run can be used for comparison in the future.
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Link to videohttp://tasvideos.org/userfiles/info/21277978366628529
Bad news. Although a little more than 1 minutes faster than the test-run, my run is 20 seconds slower than the published run by the entrance of Bodley Mansion. I don't think there are significant lag timing differences between FCEU and Bizhawk. Maybe I should try the route with laurels instead of my route, or maybe this route is screwed since the beginning?
There are some new discoveries as well. I encountered two abnormalities:
1. around 1:20, a skeleton is skilled before his HP becomes zero;
2. around 2:50, a temporary invisible platform appears above the skeleton.
I don't know why, but they happened. It's good to record them here even if they don't seem to be too useful.
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This is a very good question. I didn't think about this before I did the glitch!
Though now I'm sure that section of the staircase is the only one able to trigger the glitch because it moves the camera both vertically and horizontally. That's also the reason why Simon needs to go up the stairs a little bit every 7 or 8 rounds since the initial section eventually loses the ability to move the camera horizontally.
My version is about 20 seconds faster than the test-run even if the time spent to buy the oak stake is not counted in the test-run. The test-run should be faster than zggzdydp's run because the latter backtracked a lot to buy the oak stake, but I decide to leave the oak stake purchase to the next mansion so there is no backtracking.