Posts for FractalFusion


Editor, Experienced Forum User, Published Author, Skilled player (1941)
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I ran the finder again with hurry timing and it found something very good. If it works, I will cancel this submission. Edit: It does work, and with better RndVal1 delay. Cancelled.
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adelikat wrote:
why the *#! do you set the cpu back to relax just before the input ends? I know you are competing for fastest input time but why INTENTIONALLY make the total avi time longer?
I said before, it's because of timing. It would mess up the rolls if I don't do that. I could run a random seed find for the hurry case but I doubt I will get a RndVal1 delay this good. By the way, I'm not really going for fastest input time, even though it looks like it (in a way).
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Check this page first: http://tasvideos.org/HowToMakeAVI.html See if it helps.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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Good idea. I do have to replace the lost random 1 time with random 3 time, but random 3 makes it go faster. I'll cancel this submission.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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I didn't know about that. However, I can't hurry the CPU after end of input now because it would mess up the timing.
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Sorry. I watched the run and it does end. The way Fabian described it, I thought it didn't end.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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Quote from Rules:
Rules wrote:
However, there is one common trait that must be fulfilled: The movie must complete the game without viewer’s intervention. ...
You must complete the game. This includes the ending ("the end") and credits.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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It's not the encoder's fault. The movie must be encoded at the game's frame rate specification at the right speed, and no less. Blame the game. True, the encoder could have put some subtitles, but I doubt it would make it any easier to understand. Read the author's submission text.
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As far as I know, FBA cannot record from start. That is a big thing holding it back. For .avi recording, I don't know.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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I think I misused the word "spite". It might be a credit mistake. But why would Phil even consider doing a Genesis run? I cannot see anywhere on the page that it is tool-assisted, apart from the mistaken comment. Edit: Oh, you mean the guy that commented.
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That is weird. Someone uses the names Phil and Genisto, probably out of spite. That guy has poor spelling. Can't even spell Genisto's username right. It is true that Exilant did not specifically make it clear that it was tool-assisted. The site (speedruns.net) seems to be a pride site for tool-assisted movies.
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MrManNo1 wrote:
I think that the length of the AVI should be used to determine the time of the game, not the length of the movie file.
If by length of AVI you mean fastest time that the CPU goes bankrupt, here it is, in 35s: http://dehacked.2y.net/microstorage.php/info/1822/monopolymortgagetrade.fcm Could probably be improved by delay search, but it is not entertaining enough to warrant. I have managed to beat this submission by 8 frames using the strategy in my first post in this thread, but I decided not to submit it (I didn't even complete it yet) because it is no more entertaining than this submission and is less interesting (although it is certainly more interesting than the 35s bankruptcy). Edit: I almost forgot to mention this. I successfully produced a movie that bankrupts two CPUs over four rolls after input. It looks horrid at the moment, but it works.
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FCEU 0.98.16 on a temporary storage: http://www.savefile.com/files/19826 If you would like v15, ask.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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Good job for your first run. Voting yes. I just wish the music in this game was better.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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Please don't respond to him anymore. He made a spam topic over at the General Forum.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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KDR_11k wrote:
I'd say there's a good chance that this is one of those anti-TAS trolls (what with the "no swindle" comment).
"no swindle" probably means "no cheats".
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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If you're planning on disassembling the RNG in a game, it's pretty hard. You have to know exactly where the relevant values are (after much guessing) and how (and when exactly) they affect randomness. Acmlm and I have worked out the RNG in NES Monopoly, and it wasn't easy.
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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I'll have to vote yes on this one. Good job, Shinryuu and Bisqwit!
Editor, Experienced Forum User, Published Author, Skilled player (1941)
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I know it's off-topic but is this a guaranteed way to get the Pokemon GBA games to work on VBA? I know from before I set the type to 128K but it didn't work. Then I got some patch and it worked. Then I moved the ROM to a different folder and it still worked.
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I think Mupen64 does something like this already (it ignores lag frames). But I agree that it is not a good idea to try to reproduce a TAS on a console. We have already put in so much effort to distinguish a TAS from a real-time speedrun. Let's respect SDA.
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Serj wrote:
Who cares about this?
Some people don't like to see inconsistency. Neither do I like to see inconsistency. However, it is Bisqwit's decision to change it (or not). It has been like that for at least three months. Here are the last couple things Bisqwit said about the situation: http://tasvideos.org/forum/viewtopic.php?p=75279#75279 http://tasvideos.org/forum/viewtopic.php?p=74838#74838
Bisqwit wrote:
feitclub wrote:
I hate to nitpick, but the forum is still teeming with references to "Nesvideos." Can that be changed as well to reflect the new domain? Or is it more difficult than I think it is?
No, there's no technical problem. I will only change these gradually, with no hurry whatsoever. Name it a transition period, a half-hearted experiment or a glitch, if you need to.
Half-hearted experiment is right.
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Would the goals have to change? Possibly I could put "is a demonstration". Leaving "fastest time (input)" as is means the run could be obsoleted by a faster-input run that is not as entertaining.
xebra wrote:
Having both videos neatly bypasses the issue of whether it's better to make the game end more quickly even if it requires more input from the user. Also, the two videos are strategically different and are both interesting.
The thing is, if fastest time to bankrupt the CPU is considered, hero of the day's mortgage trade goof strategy, modified to use the CPU Ollie and trade all the money at once, would be the fastest, I think. It's quite bizarre when you first watch it, but it doesn't really offer much for entertainment value after that. Here's the monopoly thread, with hero's 28s movie: http://tasvideos.org/forum/viewtopic.php?t=935
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Bladegash wrote:
No it's not.
It is if you post multiple times within 3 minutes. Even multiple times within an hour is excessive. I think there might be a way to beat this run on time. Instead of rolling the two repair cards, I roll instead the Comm Chest repair card, and the Chance chairman card, which eliminates the need for the 2 second wait. On the other hand, I must raise the trade money to 600-something dollars, and the CPU must be Ollie, and the CPU must roll 1+1 then 6+6, or 6+6 then 1+1, to Chance. Would the resulting run be more entertaining?
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If Luke was going to do anything, those changes were lost. The working link is the latest version as far as we are concerned.
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Try using frame advance slowly without holding it down, but be careful. Like a screen recorder, the four FCEUs do not know when the contents of the other FCEUs change. So it is possible that one FCEU duplicates or skips a frame, causing it to desync from the others. Frame advancing the whole movie slowly is still much better than entering input manually into all four FCEUs, so I would be satisfied.
Baxter wrote:
Indeed. Another thing which can be tedious is the fact that everytime I want to say something at irc, or on the forum, I must disable background input at all 4 fceu's, and when I want to go back to TASing, I must enable them all again :P
Try setting frame advance and pause to something you won't use when typing text, like F9 and F10.