Editor, Experienced Forum User, Published Author, Skilled player
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Sorry for not making it clear, but the Chance repair would force CPU to mortgage both second street property and lose hotels. I also forgot to mention mortgaging Oriental and Connecticut before trading, since it seems faster than raising the trade money.
Editor, Experienced Forum User, Published Author, Skilled player
(1941)
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My strategy (which I sent to Acmlm and I think he received), was quite different. The CPU and I take light blue properties:
H: 2+4 Oriental
C: 2+6 Vermont
H: 1+2 Connecticut
However, the trading is very different. Instead of trading as much as possible from the CPU, I give him a monopoly for $201.
Why not max $?
First, it's faster that way :)
Second, a little trick I remember is that a player can have 4 houses each on a first street monopoly and nothing else, hit Community Chest repairs, and go bankrupt. Thus, I let the CPU build its houses and hotels. The CPU buys a second street property, then hits Chance repairs, losing its hotels, then hits Comm. Chest repairs, done.
By the way, this doesn't work on all CPU characters since some go into trade mode almost instantly after buying Vermont. And that's three rolls to manipulate.
I never realized though that CPU Ollie gives up all money for a monopoly, though.
Editor, Experienced Forum User, Published Author, Skilled player
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I don't think that would be accepted. That's like forcing the CPU to give away all its money, rather than seeing how stupid/unlucky the CPU actually is on its own power. In that regard, Start+Select is almost like a code.
On the other hand, I worked out a possible strategy that could bring Monopoly down to 25 seconds. I was inspired by hero's "CPU bankrupt by trading" movie and created a strategy that only trades once, then, after movie end, watches the CPU self-destruct in the next 75 seconds (hint!). It's definitely not what one would think, though (unless you are reading my mind). The only problem (not to a simulator, of course) is that the CPU's last move must be manipulated for 3 rolls.
Acmlm, I sent you a PM regarding the strategy. Obviously, I can't do it myself.
Editor, Experienced Forum User, Published Author, Skilled player
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That would only be recommended if it really was near-impossible to pull something off, such as 1/10000 luck manipulation or something, or if no one could beat the game with no items even when tool-assisted.
But generally strategies are not near-impossible to pull off with tool-assistance, so it wouldn't hurt to demonstrate a game normally. Impressive would be taking no damage in a game that seems difficult to go through without damage, rather than using an infinite health cheat.
Editor, Experienced Forum User, Published Author, Skilled player
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Why must you not fit all the game names in one topic?
One topic saying "Games beaten using cheats" would be enough. Even then, I don't think it's worth it, considering the lack of response. You might as well have posted all this in the original thread:
http://tasvideos.org/forum/viewtopic.php?t=3506Edit: Oops... minor edit. :)
Editor, Experienced Forum User, Published Author, Skilled player
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If the game doesn't explode, don't even try using cheats.
The fact that cheats are used in a run almost always wipes out any impressiveness that the run gains at face value.
P.S. FCEU can save cheats?
Edit: And you only need one thread, not three.
Editor, Experienced Forum User, Published Author, Skilled player
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To clarify, it is possible to do it indirectly, but it is faster with the second controller. (At the time, I didn't think Quietust was going to use the second controller to control Tails).
Editor, Experienced Forum User, Published Author, Skilled player
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I think I saw somewhere that Bisqwit doesn't want anyone to register multiple accounts.
If you like, you can ask Bisqwit to change your username, like I did before. :)
Edit:
I think we debated over this before. Some say yes, some say no. I think that shortening a name could save one or two minutes.
Mew definitely has an advantage over Squirtle in terms of name length.
Editor, Experienced Forum User, Published Author, Skilled player
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Energy Saver and High-Speed Charge
I think vsmk3 said to use Snes9x improvement7 (the site's patched version).
Too bad this game wasn't named Mega Man (number) and had no U.S. release at the time. Otherwise it would have been so popular.
Editor, Experienced Forum User, Published Author, Skilled player
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When you beat a stage, all you do is select save game and the game asks which slot you want to save and then exit without saving. Then the CD's appear just like that.
Editor, Experienced Forum User, Published Author, Skilled player
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I had a look. Initially I played up to Cold Man from the beginning and the CD's were right there the first time. What I actually discovered was that those CD's don't appear until you enter the save prompt. No clue why, but merely entering the save menu (even without saving) will trigger the appearance of the CD's.
I never intended to enter the save prompt in the first place. It's really easy to go in there when you don't want it to. Good thing. :)
Editor, Experienced Forum User, Published Author, Skilled player
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I checked and indeed Rockman can jump after using a Lightning Bolt. There's no doubt now that Rockman can get all the CD's.
Of course you didn't notice the CD's buried in the ground. Rockman never got CD Finder. He didn't even get Rush Search.
Note that since Rockman doesn't get Rush Search until after defeating the third boss, at least 4 revisits are required (Intro stage + 3 others).
Editor, Experienced Forum User, Published Author, Skilled player
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I was thinking that it might be possible for Rockman to get all the CD's. A combination of Ice Wall and Lightning Bolt may reach CD's that only Forte is supposed to get, but I have yet to verify it.
Editor, Experienced Forum User, Published Author, Skilled player
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I agree that the past question ("Should this movie be published?") was better.
I think the reason Bisqwit changed the question was because of the issue of voting No for own movie. The issue wasn't worth bringing up anyway.
Still, I don't think the wording really matters to people who were here in the past.
Editor, Experienced Forum User, Published Author, Skilled player
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I finally had a look at Brown Bomber's speedrun and I was quite impressed at how the game was handled. There were some things in the speedrun that I failed to do in my run, such as buying and using Escape Rope. The battle with Red was completely unexpected, too.
There are a couple things I would like to mention, though. First, some of the trainer battles (not the ones that look around randomly) are avoidable. Also, Totodile seems to have a bit of a problem with the second gym. One reason I used Geodude was to knock out the second gym easily, although Geodude lacks speed and special and it is problematic later on.
Editor, Experienced Forum User, Published Author, Skilled player
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The ROMs were dumped from N64 carts using ROM dumpers.
You need a ROM dumper to dump ROMs from your N64 carts. Otherwise, you'll have to find and download the ROMs.
Editor, Experienced Forum User, Published Author, Skilled player
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It doesn't, really. It's just a convenience for long submissions. I do that all the time. Surprisingly, my submission made Movie Statistics.
Is it possible to improve Monopoly? I'm thinking about an alternate strategy.
Editor, Experienced Forum User, Published Author, Skilled player
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I'd also like to see a 100% run. Maybe I can work on it.
You only need to backtrack once (Tunnel Rhino's) to get all items. However, there's the minute-long ship-and-block scene in Blast Hornet's (if Gravity Beetle is not defeated) and there's one item near the beginning of Beetle's stage which requires Blast Hornet to be defeated. Makes backtracking look good (I almost never say that).
A possible route would look like this:
Tunnel Rhino
Blizzard Buffalo
Neon Tiger
Toxic Seahorse
Gravity Beetle
Blast Hornet
Gravity Beetle (revisited)
Vile (via Volt Catfish)
Volt Catfish
Crush Crawfish
Tunnel Rhino (revisited)
and so on.
I think so too, although it's closer than it seems. Five capsule visits total almost 2 minutes, while the boss battles aren't on the scale of X3 and the final boss has miniboss recovery. The 100% run might have been slower if it weren't for the X-Buster upgrade. That's 8 seconds for Violen, 3 for Serges, 5-6 for Morph Moth (x2), 3 for Magna Centipede (x2), and a few seconds for other bosses, and that's not counting charged Speed Burner or Strike Chain. It seems that an X-Buster-only run is faster than a no-items run.
Editor, Experienced Forum User, Published Author, Skilled player
(1941)
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Try the "Beginning.sgm" savestate.
Actually, it works if you load any savestate and then reset. Edit: Reset, meaning play the movie again.
To quote nitsuja:
PS: I'm an obsessive editor.