Posts for FractalFusion


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I don't find this run particularly entertaining. The autoscroller that is almost 5 minutes long (8:10-13:00) breaks the pace of this TAS. I found myself thinking that it would eventually end, but it would keep on going. The rest of the game doesn't really stand out or anything, unfortunately. The Genesis version I feel is most entertaining; this one is more on par with the NES version. I also think that the temp encode is very low-quality even for a temp encode, and it should have been encoded at a higher rate.
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Warp wrote:
got4n wrote:
oh wait I forgot advanced bus level timing <.<
Why couldn't this info be stored in the dsm file?
This information is stored in the DSM file. Like the firmware settings, the emulator does not do anything about it when playing back the movie.
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If it still desyncs, you should check that the firmware settings (Config → Firmware Settings) are the same as the one used in the movie file (open it in a text editor) and try again. The emulator will not set the firmware settings automatically; you have to do it yourself.
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WST wrote:
LOL, didn’t know that the tier depends on the voter opinions (always lazy to read all those guidelines, sorry).
To be more specific, the poll may be used to judge whether a run is entertaining enough to be a Moon or Star publication, or if it is not (in which case it is either a Vault publication, or rejected). - There are no hard rules or mathematical formulas on poll stats determining whether it is "entertaining" or "not entertaining" for the purpose of tier. - The poll options "Yes", "No" and "Meh" answer the question "Did you find this movie entertaining?". They are not intended to answer any other question whatsoever. It is not intended behavior to vote yes in the poll and claim it was "directed for vault", or vote no in the poll and say it means "keep this off TASVideos". In practice, there is no way to police how users vote, so some interpretation may be necessary. But as far as the poll is concerned, there is nothing more to the poll than what it literally asks.
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Bobo the King wrote:
Any reason why this can't/shouldn't be vaulted?
supersonicjc wrote:
I honestly loved the run and I don't see a reason to not have this in the vault
It can be placed in vault. Doesn't mean it can't be placed anywhere else. It could just as easily be a Moon publication.
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I'm not much of an anime watcher, but here's the list of anime that I've watched (as an internet stream viewer) so far, mostly in this order (though the order might be mixed up because I don't have an impeccable memory): -Nyan Koi! -Magic Knight Rayearth -School Rumble (all) -Azumanga Daioh -CLANNAD (all) -Love Hina -Seitokai no Ichizon (all) -Seitokai Yakuindomo I also randomly watched various episodes or parts thereof of the following anime (usually not seriously): - Precure (any) - School Days - To Love-Ru - Sketchbook I'm pretty much a sucker for comedy but I enjoy some CLANNAD scenery or old-school Magic Knight Rayearth once in a while. Oh, and I did watch worldwide-TV-broadcast anime as a child, though it is mostly stuff that everybody watched when they were a child: Sailor Moon, Pokemon, and Digimon. Nothing too special about them.
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Watched this on Nicovideo. I'd say this is pretty interesting in its own right, even if this game is a remake of Super Mario Bros. 2 (U). The use of resets gives a different route through the game. The funny voice acting gives it additional charm points as well.
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Hm. adelikat suggests the antithesis of retroactively removing a movie from obsoleted status. That is, retroactively placing a movie in obsoleted status. I'm not sure that the system needs to be fixed by retroactively obsoleting movies. However, my opinion is that it is all right to reassign movies between Vault and Moon after publication, not as a tier policy, but to balance Vault and Moon out. There are, as of this post, 723 Moon publications and 497 Vault publications. Since the beginning of August, 2013, there have been 32 Moon publications (excluding those that are now in Stars) and 11 Vault publications. After the last Gruefood-to-Vault movement, there have been consistently more Moon publications than Vault publications and that will cause the gap to grow wider. Anyway, regarding DW3 and Takeshi no Chousenjou, if there are no problems, I will reassign them to Moon tier now because they are not the fastest speed record. Their status can be changed later if there are any further decisions. Edit: I found a few more Vault pairs which are in question: [1621] NES EarthBound Beginnings (Japan) "warp glitch" by pirohiko in 23:09.56 [1302] NES EarthBound Beginnings (Prototype) by Nitrodon in 47:56.08 [980] NES Snow Bros. "2 players" by Randil in 13:56.85 [2267] NES Snow Bros. "1 player" by asdfgary in 13:12.61 EarthBound Zero is arguable, since the two different versions can be considered two different games. Snow Bros. not so much.
Post subject: Re: Pokemon: Ultra Violet
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rasengan0 wrote:
I want to make a 100% TAS of pokemon ultra violet. It is a hack that has all 386 pokemon of gen 1-3. some require heavy grinding (such as dragonite, etc) and other pokemon have been modified to evolve differently (umbreon is simply a moonstone, trade evolutions have changed to just levelup). Would this be something worth making?
I would not do a Pokemon hack for the sake of catching all 386 Pokemon in one game. I watched some of Pokemon Ultra Violet just now and I noticed that it is pretty much FRLG with a few things changed just so you can catch all 386 Pokemon. That, to me, is not a hack worth doing.
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jlun2 wrote:
Given the number of people who rated and the ratings themselves make both the movies invalid for moon tier,
It is possible for movies to be placed in moon tier regardless of ratings. Anyway, Vault tier is supposed to be for fastest speed records, by any means (short of "cheating", whatever that means). So, if a movie is not a fastest speed record, then there is no choice but to make it a moon, by those rules. I also noted Thread #14566: Confusion regarding what's in the Vault. Tell us if there are any more such movies.
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There are a few options left: - Reassign the savestate/loadstate keys so that you can never press them on reflex/by accident, including disabling them. - Reassign the savestate/loadstate keys so that the keypress for savestate can never be mistaken as the keypress for loadstate. - Find the save RAM file. After saving to RAM, immediately backup the file. Edit: Another option, don't know if it helps though: - Find the savestate files. After saving to RAM, delete all your savestate files.
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I watched Rockman no Constancy, this TAS, and Rockman 4 Minus Infinity just now. In my opinion, this game doesn't have the charm that Rockman no Constancy or Rockman 4 Minus Infinity have. From watching, Rockman 3 Burst Chaser appears to be merely a standard level hack with some speed/timing values changed. The game moves a bit too fast. Not only that, but it extends to cutscenes as well, something that doesn't sit well with me. Some of the backgrounds are real eyesores too. I don't know the state of Mega Man 3 ROM hacking, but the existence of R4MI sets a high expectation for NES Mega Man game ROM hacks, regardless of whether such expectation is deserved or not. It is unfortunate that this game comes now, and not, say, five years ago, when it might have been better appreciated.
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I think it would be better to make a savestate after you save to SRAM, and only use that savestate if you need to go back (I assume you aren't going back further than that). That savestate also provides backup protection if you load a savestate further back by accident.
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neonbolt777 wrote:
for the compression quality 1/100 what would I put that it or does that not matter? cause its going at the same speed for all the choices you said, I must be doing something wrong.
The speed at which the emulator encodes is irrelevant. The goal of the encode is to produce an AVI file. An AVI file is something that you can watch later at full speed in a media player (Windows Media Player/VLC/Media Player Classic/etc.).
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Prion wrote:
More like Iris Action?
... OK, this is a horribly sick game.
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If your system runs Dolphin slowly, then pressing the turbo/fast-forward/speedup button doesn't make Dolphin go faster. You can try to dump AVI with Dolphin, so you have an encode that you can play back at normal speed. I don't know how to do that though so you are on your own.
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VBA's Lua savestating is messed up, unfortunately. Don't use it. - savestate.create() only works in VBA when there is nothing in the brackets (e.g. savestate.create(1) doesn't work). - Savestates created by Lua in VBA may cause desyncs.
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Radiant wrote:
The Tier Maintenance Log doesn't appear to be working; it shows no changes since december last year.
By default, it sorts by editor username. To sort by datetime, click the sort icon beside datetime once or twice.
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Patashu wrote:
For the case of Blades of Steel, a super determined human who wanted the best possible real time world record would reset until uninitialized RAM gave him the perfect RNG for his route.
By the way, Blades of Steel is a sports game. The point still stands though.
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Personman wrote:
Haven't watched since there's no encode yet, but I'm enjoying the submission text.
There are links to the encode. jlun2 made it very difficult to find them, but they are there.
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There's a run on the Japanese version of Pokemon Pearl (no glitches) over at Nicovideo: Account: Part 1: http://www.nicovideo.jp/watch/sm22144595 Part 2: http://www.nicovideo.jp/watch/sm22144657 No account: Replace "nicovideo.jp" with "nicozon.net". By the way, hall of fame in the void has been improved about a year ago: Link to video
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There are a few glitches around (exiting while dead, teleport invulnerability/picking up items, clipping glitches like Level 33 - Donkey Pack) as well as some general physics exploits. None of them are what I would call major though (no zips, levels skipped over, or breaking of the game). I'll remove the "heavy glitch abuse" tag.
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I request that this run would remain as a Moon-tier publication for at least a few days after publication. The movie ratings system is by far the surest indicator of a TAS's quality, and we'd better be sure of a Star-tier publication's quality, as mentioned the Starman Guidelines page:
Starred movies should above all else have very high entertainment ratings from many people, with little to none negative entertainment ratings.
In view of this, I'd say the only runs that should be permitted immediate star status are those that obsolete a star publication. Please also note that star statuses change over time. Personally, I think that this TAS, while well done, is not on the level of a star publication, for the following reasons: - This TAS (or at least the resulting encode), runs too fast for a viewer not accustomed to this game. It is difficult to follow especially when there are many enemies moving on the screen at once and the player uses the portals to warp around the screen. - A lot of levels require a thinking mind to comprehend the strategies used in this TAS and makes it hard to appreciate the work that has been put into this. I'm OK with thinking games, but not everyone is. The sheer amount of objects in some levels is partly a reason for this. - There are a lot of levels. A hundred of them, in fact. This game is decently entertaining for a game that is a hundred-level compilation, but most TASes of hundred-level games are boring for a reason. In addition, the maze design is worked to death in this game, and form the longest levels just because of how many orbs the developers threw into them. This contributes to the overall length of the TAS (half an hour, for a TAS where the player moves insanely fast).
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Temp encode: Download (you can also watch here): https://drive.google.com/file/d/0BzSrmd9dwZ7qTjRiZExKNlhVTkk/edit?usp=sharing Youtube: Link to video
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What's a GCI?