Here's a 60fps encode for download, in case anyone wants it:
Mediafire (~100MB):
http://www.mediafire.com/download.php?5q00d522o1884j1
(Note to encoders: The auto-twitch that the author uses during boss battles is affected if shown in 30fps. As far as I know, 30fps effects don't appear in any other part of the game.)
I found this run interesting. I don't know why everyone (including TASeditor himself, it seems) says that the tutorial levels are boring. Those levels are a good indicator of the difference between how the game is supposed to be played, and how much the game can be broken. It sets up the rest of the run easily.
There isn't a lot of information in the submission text, but anyway here's how the run goes:
- Tutorial levels.
- Chapter 1 story mode.
- Challenge mode for tutorial levels and 1-1 to unlock chapter 2.
- Chapter 2 story mode.
- Challenge mode for 1-2 to 2-4 to unlock Chapter 3.
- Chapter 3 story mode.
- Challenge mode for 1-1 and 3-1 to 3-3 to unlock Chapter 4.
- Chapter 4 story mode.
Challenge mode is basically achieving challenges in levels to unlock the next chapter(s). Each level has 3 or 4 challenges. Some levels have to be done more than once to achieve all its challenges. Though, doing challenge mode for level 2-5 (which was not done in the run) may be faster than repeating levels for the 50 acorns challenge (tutorial-3 and 4, 1-1 and 3-1, if I remember correctly) but TASeditor would know better than I do. All the boss-level challenges are survive challenges and are out of the question.
The style of which the TAS speeds through the run is game-breakingly fast. It's unfortunate that the boss fights are very long (the "final boss" fight is almost 4 minutes long) and are completely contrary to the selling point of this TAS. Most of the run is great though, so I find this run acceptable regardless of anything that happened in the final 4 minutes.