Posts for Glitchman24

Published Author, Active player (272)
Location: Enceladus
Joined: 12/28/2018
Posts: 2
Location: Enceladus
Hi, thank you for the acceptance and for this comparison. You probably noticed it already, but figured I would clarify, 1-T and 4-GH appear to lose time in this comparison because the final door has a long load (transitions to a new "area"). When comparing IGTs, 1-T is 1 IGT faster and 4-GH is tied to the frame. :)
Published Author, Active player (272)
Location: Enceladus
Joined: 12/28/2018
Posts: 2
Location: Enceladus
I ended up finding a 60 frame time save in 2-Castle by spawning the spike ball early... Link to video I'm not sure if this constitutes as a "minor change", but it was easy to add and it still syncs fine as nothing else was changed. Link to the new bk2 file: https://tasvideos.org/UserFiles/Info/638358905963294490 I can update the YouTube video and submission comments later, just wanted to get this out there.