Posts for InfamousKnight


1 2
20 21
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Cool joke. I didn't know there exist a flash game of uncharted 2. Unlike most other April fool jokes, this one wouldn't be rejected. I enjoyed the run. Makes me more curious about other flash games.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Are you interested in doing a no save corruption tas? I attempted one before this glitch was discovered, and movement was pretty hard to optimize. I just tried to avoid hitting walls. And some of the mini games were entertaining to watch.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
I tried to sync it myself and it desynced after like 53 minutes.. I had 400% speed on though which might be to blame?
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
*bump* and many other beta releases have been made. The latest one has a 50 percent performance boost from ubershaders(if I'm not mistaken).
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
It maybe because steamOS isn't supported yet.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
https://youtu.be/Mzj5CEVj4o4 Any interest in getting ibm support? They have an overclock feature.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
New beta release came out a week ago. Could you update the core?
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
I've been checking out the ares emulator github and found it has some performance updates to its n64 core. Just pointing out if someone can update it.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Yes
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Gtk-Message: 15:12:35.192: Failed to load module "canberra-gtk-module" Error: Trying to access Windows-1252 fonts but they are not loaded. Games may not show fonts correctly, or crash. Killed
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
CasualPokePlayer wrote:
InfamousKnight wrote:
Need for speed carbon still has a black screen for some reason.
Can you try enabling Panic Handlers and seeing what gets outputted in the laststderr file?
How do I do that?
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
I tested sonic adventure on latest build and now that works. Need for speed carbon still has a black screen for some reason. I haven't experienced crashes on the linux side.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Alrighty. Everything is fixed on the linux side of things. Game loads, rewind works, record movie works and video dumping does too! Even with rewind enabled, it still runs pretty good. Rewinding is pretty slow but I guess that's expected with something like this. Thanks for putting this together!
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Tested latest build on linux and now the rom doesn't even open. It just locks up. Can't interact with the frontend after opening a gamecube rom.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Downloaded latest build and still the same deadlocks on linux :( Really no difference..
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Other strange things I found: some games don't render anything on screen like need for speed carbon. In those games, the rewind feature works just fine. So its something to do with the renderer I guess. Games that I found to "render" anything was lego star wars the video game and games like star wars bounty hunter. So that's cool I guess. I'll look for more and see if I can come up with a "new" capability list. Games that don't work and games that do. I'm happy to see that you even attempted this. i just use bizhawk for its rewind feature and gamepad mapping.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
I tried clicking the record button and it still just hangs. I also tried opening tasstudio and it never shows up. And rewind freezes bizhawk now. That didn't happen before.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
It is fixed. Now I'm having trouble recording a movie file. It will just not close the record movie dialog after i press enter or attempt to click the record button. I can't close out of it either.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
And the other issue I'm having is random freezes.. It will just play and freeze at inconsistent times. Meaning it freezes at a different frame each time. Game I'm testing is lego star wars the video game
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Gtk-Message: 19:29:44.957: Failed to load module "canberra-gtk-module" Aborted (core dumped) Using OpenTK 3 for host input (keyboard + gamepads) Connected new gamepad J1: 03000000-c624-0000-3a54-000001010000 Unmapped Controller DB: hash D41D8CD98F00B204E9800998ECF8427E not in game database. * Assertion at mono-threads.c:1576, condition `(current > *staddr) && (current < *staddr + *stsize)' not met ================================================================= Native Crash Reporting ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Native stacktrace: ================================================================= 0x561b3a2f248e - mono : (null) 0x561b39fe3c0e - mono : (null) 0x561b3a017b1e - mono : (null) 0x7f387f1f6520 - /usr/lib/x86_64-linux-gnu/libc.so.6 : (null) 0x7f387f24aa7c - /usr/lib/x86_64-linux-gnu/libc.so.6 : pthread_kill 0x7f387f1f6476 - /usr/lib/x86_64-linux-gnu/libc.so.6 : raise 0x7f387f1dc7f3 - /usr/lib/x86_64-linux-gnu/libc.so.6 : abort 0x561b39f9b591 - mono : (null) 0x561b3a2d50f7 - mono : monoeg_assertion_message 0x561b3a2ce601 - mono : (null) 0x561b3a2c9d98 - mono : mono_thread_info_attach 0x561b3a1f977d - mono : mono_thread_attach 0x561b3a2eab7b - mono : (null) 0x561b3a1fb08e - mono : mono_threads_attach_coop 0x7f38640038db - Unknown ================================================================= Telemetry Dumper: ================================================================= Pkilling 0x7f385453e640 from 0x7f373ddff640 Pkilling 0x7f38447f8640 from 0x7f373ddff640 Pkilling 0x7f37935fd640 from 0x7f373ddff640 Pkilling 0x7f37932f7640 from 0x7f373ddff640 Pkilling 0x7f385473f640 from 0x7f373ddff640 Pkilling 0x7f385433d640 from 0x7f373ddff640 Pkilling 0x7f387eb13640 from 0x7f373ddff640 Pkilling 0x7f387f1b1780 from 0x7f373ddff640 Pkilling 0x7f38445f7640 from 0x7f373ddff640 Pkilling 0x7f37937fe640 from 0x7f373ddff640 Pkilling 0x7f375b1ff640 from 0x7f373ddff640 To get around the crash I turn off fastmem
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
*bump* the crash the beginning when opening bizhawk has been fixed. Opening up any gamecube isos lead to crash that just says segmentation fault(core dump) and thats it.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Exception on start up: System.NullReferenceException: Object reference not set to an instance of an object at BizHawk.Client.EmuHawk.MainForm.get_AvailableAccelerators () [0x0005f] in <13de15dd742f4e6f8bacf7ff05853947>:0 at BizHawk.Client.EmuHawk.MainForm.HandlePlatformMenus () [0x00024] in <13de15dd742f4e6f8bacf7ff05853947>:0 at BizHawk.Client.EmuHawk.MainForm.MainForm_Shown (System.Object sender, System.EventArgs e) [0x0005f] in <13de15dd742f4e6f8bacf7ff05853947>:0 at System.Windows.Forms.Form.OnShown (System.EventArgs e) [0x0001c] in <a3daa9b84fd241a497578a25f68bc3c7>:0 at System.Windows.Forms.Form.SetVisibleCore (System.Boolean value) [0x00183] in <a3daa9b84fd241a497578a25f68bc3c7>:0 at System.Windows.Forms.Control.set_Visible (System.Boolean value) [0x0000c] in <a3daa9b84fd241a497578a25f68bc3c7>:0 at System.Windows.Forms.Control.Show () [0x00000] in <a3daa9b84fd241a497578a25f68bc3c7>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control.Show() at BizHawk.Client.EmuHawk.Program.SubMain (System.String[] args) [0x002c4] in <13de15dd742f4e6f8bacf7ff05853947>:0 after I close the window, it crashes. Using ubuntu 22.04. Does not occur on earlier builds of bizhawk. Latest build known working was BizHawk_devbuild_253f1397. I didn't think dolphin would ever be ported to bizhawk
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
The password system here looks like regular gameplay. I wouldn't even tell the difference. Although using the demons to 1HKO everything looks boring in combat.
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
This is as close we are getting to having dos on bizhawk. Link to video Video showing windows 3.0 installed on it. The only issue to resolve is running homebrew on dshawk. Melonds can run it using some SD image but I don't know where to find that..
Experienced Forum User
Joined: 9/12/2014
Posts: 525
Location: Waterford, MI
Not sure if this the appropriate place to ask this, but could some make an encode of this movie? https://tasvideos.org/UserFiles/Info/637774632211671774 It just takes forever on my laptop to encode in HD. When I publish it on YouTube, I promise I will credit anyone who encodes it
1 2
20 21