Posts for Invariel

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Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I don't think it's fair that you can lie to us and call this "warpless" when your paddle is clearly teleporting. Easy yes vote, great job.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I just had a further thought, which would greatly improve the character select speed: waiting for the RNG seed to give you Shin Akuma as your RNG character.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Having watched the video in its entirety, I have voted "No". The primary reason behind my vote is that it is almost certainly faster to use P1 to select Shin Akuma than it is to use P2. The secondary reason behind my vote is that as much as I love Akuma in all of his forms, choosing the watered down version of one of the game's final bosses as your TAS character seems like overkill. A well-optimized version of this run with a worse character (like Dan) would make for a more entertaining video, showcasing human-impossible combos and chains, and using a variety of moves to raise your score and damage the enemy, instead of "jumping punch into double fireball spam into dizzy into Misogi" several times. I recognize that the game has a super meter and it is there to be used, but I found this video incredibly repetitive by the end of the first row of enemies, especially since, except for a couple of characters, they stand still, get hit, and then get perfected without the chance to demonstrate anything. The tertiary reason behind my vote is that I do no think "highest score" is a good goal for this game mode. A run that tries to clear Survival Mode as quickly as possible, relying on high damaging combos and effective use of super meter to clear the mode as quickly as possible (while dealing with the agonizingly slow loading times between rounds) seems like a better goal than what has been presented here. You appear to have a firm understanding of how the game works, and I think you could put together an impressive movie. To me, this just isn't it. I would personally recommend using one of the arcade versions of the game instead of the load-heavy console ports, but I respect you choosing the console that makes the most sense for you. I would also recommend (re-)watching some of the other fighting game TASes on the website, particularly the playaround videos which incorporate 1P/2P story mode and 1P vs 2P matches to truly showcase how superhuman ability can highlight the best and funniest parts of the game.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Thanks!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Loving the video so far. One question: In Round 29 (13:37 into the video), you have Laser, but you don't destroy the blocks on the right with it; is that shot not possible?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Why did you choose to use P2 instead of P1? If memory serves, the character select cursor starts at the top left for P1, making scrolling over to Shin Akuma a little bit faster. Are there advantages to fighting as P2 over P1?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
https://www.speedrun.com/en-US/arcana/forums/xghqt Details a glitch where you can "trade" an item that does not make up the difference when shopping, letting you access memory directly. The speedrunning community uses this to gain a bunch of money in Act 1 and buy overpowered gear, and later a bunch of stat-increasing items. If the memory accessing is straightforward, this is probably ACE-able. And even if not, getting a bunch of money for free will affect the routing, meaning fewer stops at treasure chests to pick up salables and a sub-one hour run.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Incredible choreography, very well played.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Hey, everyone. Invariel here. As you may or may not have noticed, 2024 has been a pretty turbulent time for the website. We've had a couple of several hour long outages, and only vague posts on the Discord about them after they've happened for a couple of hours. This is an unfortunate side effect of trying to keep things modern, while also being in a state of burnout and recovery. We've had several temporary outages due to our certificates being expired; I finally got that process properly automated and then the version of the software being used to maintain our certs updated itself, bringing down the website because it removed a fix I had to make, which caused it to stop updating our certificates. That's been dealt with, thankfully, and until that software is updated again, our site is certified secure. Thank you, Let's Encrypt, for existing, and making it easy for people to secure their websites. On the backend, we've modernized to using .NET 8 as our development framework. Keeping things up to date is a Herculean effort, and everyone involved in site development is greatly appreciated. Frustratingly, updating our server to use .NET 8 required an OS update. That OS update stalled a couple of times, bringing the site down for far longer than was expected. The OS update also required updating our database package, and a couple of hours were spent trying (and failing repeatedly) to update it accordingly. Thankfully, we just needed the latest version to be installed, we do not have to actually use it, which is great because every attempt to migrate from old to new failed in frustratingly informationless fashion. Once those issues were resolved, the site was able to be deployed without issue, and we were back. We then had an issue where our automated process for restarting the website failed, and stopped giving us relevant output. I suspect this is due to upgrading the OS, but the ultimate effect of this was the inability to bring the website back up; resolving this took a few hours of investigation and reworking, and our stop and start scripts are again playing nicely. This past weekend, we deployed a new version of the website, and somewhere in the process an important line of code moved to a point after when it was required, which caused configuration information to be unavailable at the point it was required. Thankfully, this issue is resolved now, and ultimately stems from again modernizing our software. Being completely technical for a second, the .NET framework has changed the way the starting point of the code works, drastically altering how the file looks, and this transition nicely hid the issue that was ultimately resolved earlier today. With all of that said, when things work, they really work -- deploying the website brings literal seconds of downtime when everything is working properly. It's rarely noticeable. The website is also constantly up, even when being worked on regularly, and our ability to deploy quickly means that fixes can be deployed and issues can be resolved in a timely manner. There are still a few things to do: the database version does need to be updated to stay modern, I'd like to make sure that the "previous" version of the website is available more readily in case there are deployment issues, and now that we have all of this deployment infrastructure and stability it's worth looking into setting up a development instance of the website to ensure that features look proper on the host machine rather than hoping for the best. These things take time -- we're all volunteers here -- but we're all committed to a working, maintainable website that the community can work on and develop. As always, if you want to contribute, the website code is available on GitHub, and our list of open issues is here. Thank you for your time, patience, and understanding.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Most people would just say "JUDGING". :)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Thank you so much for these clarifications. For transparency, we submitted at 10/28/2023 2:36:49 AM EST and are really happy with what we've done.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
The original purpose of my stopping by the thread is to invite people (after your final submission is made, which may also mean after the deadline has passed) to join my team's Discord server for combining strategies and knowledge. Crime City was a lot of fun and while there might not be that much knowledge to share, there is a lot of coordination to be done for getting the usual DTC-based final submission going.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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CasualPokePlayer wrote:
Memory wrote:
the only thing staff members would actually have access to is all userfiles including those hidden, so you'd need to find a different way to store them.
I'd like to remind all teams of this. 2 teams have so far uploaded them to userfiles. As half the teams have staff members, this means half the teams have access to those movies, and at least know that 2 teams have done this without even having to view the site.
"Have access to" and "are actually using" are two very different things. If a staff person were to abuse their privilege to look at the work of another team in a friendly competition with absolutely no stakes, that would be really low, and that staff person would likely get a stern talking to and hopefully a removal from staff. Also, just to clarify, I hope that by "have done this" you mean "uploaded files to userfiles" and not "abused staff privilege to look at input files for this contest".
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
moozooh wrote:
Signing up and teaming up with Invariel. We'll submit the team name later.
Confirmed.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Sure, I'll sign up as an individual, what's the worst that could happen? Edit: Please note that I am a support, not a tank.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
YoU cOuLd HaVe EnDeD iNpUt EaRlIeR bY dYiNg To ThE tImEr ThReE tImEs
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Arc wrote:
Invariel wrote:
am I right in assuming that you can't force a fumble at the 1 yd line, end input, let the opposing team grab the ball, get safety'd, (maybe run the clock out in the process), and if necessary have a kickoff and get tackled without input?
I fooled around with fumbles at the goal line. The computer doesn't run backward, so it would require a backward fumble into the end zone by the defensive player who recovered (not sure that's realistically manipulatable), and even then the game might consider it a touchback instead of a safety. Typically when the defense recovers in the end zone, it's automatically a touchback. Interestingly, a fumble that goes into the end zone and out of bounds is returned to the offense in the game, whereas it would be a turnover/touchback in the NFL.
Fair! I'm glad that you at least tried.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
That was an amusing run(around). One question though: you say you can't use the "safety glitch" (I'm not up to date on Tecmo Bowl glitches, so I'm not sure what that means), but am I right in assuming that you can't force a fumble at the 1 yd line, end input, let the opposing team grab the ball, get safety'd, (maybe run the clock out in the process), and if necessary have a kickoff and get tackled without input?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
At the very least, you have logged into the new site, which means that your password is no longer stored via an incredibly unsafe hashing algorithm, and is instead now secured by a much more healthy algorithm. But, anyone who has maliciously acquired the old database (there were security issues, I'm honestly surprised that no breach has been loudly announced), can reverse engineer your old (and current) password. This has nothing to do with current site staff "abusing privileged information" -- we can't see your password -- and everything to do with trying to move forward in a sane and secure manner.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
The only appropriate thing to say is, HELL YEAH!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Welcome to the new site. Completely different than the old site. One of the major site changes is that we have much better password hashing going on, and with better password rules. Passwords must be at least 12 characters long. Go change your password. Thank you. Also, if you're having an issue signing in, known sign-in issues include: - having a space in your username These issues are being investigated, and should be resolved shortly.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
First post on the new site!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I may be mistaken, but the one hour delay is for testing purposes, to ensure that things are locked, and to let judges test judge flows. I would expect it to remain a number of days on the live site.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Apparently I am too late for signups. :(
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (172)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Thank you for the prompt response. I had always thought that it would be faster than walking due to the increased speed, but I suppose not.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
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