Posts for Invariel


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Invariel
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Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
I apologize then. I honestly thought he was hittable as soon as he phased in completely.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Okay, cool. I can accept a speed/entertainment tradeoff like that. (Voted yes, by the way, for those who are keeping score.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Loved the run; Blaster Master was a favourite growing up. One question though: why do you take all of that damage against the level 7 frog boss if you're going to just drown yourself once the fight is over? If memory serves, drowning in those levels is an instant kill, regardless of health.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Regardless, reminds me of it because I was aware of Wizard first.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
This game reminds me so much of Wizard for the C64. I'm voting yes, but the game has already been published, so the vote doesn't matter as much.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
I had a lot of fun watching that. Yes vote for entertainment, whipping to the music, playing with the Fleamen, crazy jumps, and all around enjoyment.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
After having tried to play Lester the Unlikely, I applaud SwordlessLink's decision to do so. What amuses me most about this run is not the game's decision to be a 2D sidescroller in the style of point-and-click adventure game, but that Lester slowly becomes confident enough to strut-run instead of swimming frantically across the ground. I "yes" this, for being a solid run, for looking good through and through, and because that raft portion would have had me throwing things through windows.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Hot damn, this is enjoyable and impressive. Definite yes vote. Part of me wishes you didn't need to heal right before the Soma fight, but that's the value of speed. As to the fish head tower, I'm 99% certain that you can't stand on fish heads (but you can stand on bone pillars). As Cpadolf already mentioned, there would be extra damage in falling right, due to the lack of sufficient invulnerability, and the heads' desire to face the character.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
While I didn't particularly enjoy the movie (I find many of the fighting game movies I've watched to be boring, and didn't vote for exactly that reason), I did enjoy watching Hugo whiff throw after throw, and the CPU being humiliated by perfect parrying and being danced around. I think that this could be an enjoyable movie if: - the Oro vs. Oro fight were actually won before X.C.O.P.Y. runs out. - more combos were showcased, acknowledging that the top-play juggles require super meter and are therefore unusable. - the SUV fight involved EX moves where possible -- as noted, you have a full super bar during the fight and you gain meter for hitting it. - you perfect the basketball round. You've clearly stated that, for this movie, "Does not aim for fastest time" is a goal, so why would you purposely avoid having the 'Perfect' bonus show up? - I'm torn on the Gill fight. On the one hand, it is really nice to see him get kicked around by his clone. On the other, I would love to see different two rounds of Twelve comboing him into oblivion because he's the boss. - some glitches were showed off, instead of just hitbox abuse. Obviously nothing game-reset-worthy like the Marvel Super Heroes vs. Street Fighter [http://tasvideos.org/2056M.html] run, because that would mean starting over. I like Third Strike, and I like even more seeing the highest-level CPUs being taken advantage of, and I did enjoy seeing Twelve's mutability being used. I just think that, as noted above, there are a few things that would make the movie more watchable than single hits and parries.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
zvsp wrote:
This game have a glitch, when you are doing chain you can get extra points (same with chain bonus) by erasing other blocks. So more points can be gained by reducing starting explosion.
That many blocks give me the x12 or x13 bonus scores, not x1.
Ah. Well then; nice job. :) All that remains, then, is to find a way to clear the entire screen every time.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
I would vote 'yes' if I didn't have lurker status. I spent many hours being good at Tetris Attack, and it's nice to see what the game would be like if I were a superhuman cyborg with frame-perfect reflexes. A question that could offer improvement in the future: is it actually faster to clear the screen of all blocks with x1 score before L/Ring the board back to the top to x13 it again? It seems to me like it would be better to flatten the screen optimally and use the remaining blocks in another x13. Since L/R cancels STOP time, the board should raise itself immediately, and it would let you fill the screen faster for more multiplied clears.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
That's a shame. It would have made things really interesting.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (169)
Joined: 8/11/2011
Posts: 539
Location: Toronto, Ontario
Long time viewer, first time poster. Loved the video; Shadowgate was one of my favourite games as a kid, and I thought I was fast getting through it in ~30 minutes. Randil, can you glitch the Warlock and/or dragon into the EI? Then, if you can use the staff that way, you shouldn't even need to be in the final room, right?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
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