Posts for Invariel


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Post subject: Re: #5239: Fortranm's DS Castlevania: Portrait of Ruin "Sisters Mode" in 24:42.75
Invariel
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TASVideoAgent wrote:
This run is about 2 minutes and 20 seconds faster than <a>http://www.nicovideo.jp/watch/sm25546884</a>
This line seems a lot disingenuous, given that you are using New Game+ through a glitch, and not playing through normal mode on a raw file like that run does.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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I have to vote "no" here. Watching Stella and Loretta glide effortlessly over the entire game wasn't interesting, and watching the player fire useless shots into the air for no reason made me think this was more of a playaround than an actual speed attempt. While the bosses are killed as quickly as possible, and the path seems to be optimal, I just didn't find this run as entertaining as the landbound characters. Sorry, Fortranm.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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FractalFusion and Masterjun, I am always happy to see people having fun with 142857, because it is easily one of my favourite numbers. (Well, more specifically the decimal expansion of 1/7.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Ah, how unfortunate. Thanks for clarifying. (Inconveniently, if wrapping from the right dumps you in water, the raft could be skippable if you had the ladder, which is sadly contained in level 4.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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That was a delight to watch, but I am left with one question: is it possible to vertical wrap into 4 instead of walking up and taking the raft, and, if so, would that not save a bit of time?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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I've done it. Heck, I practiced it in SMB All-Stars against the wall in 1-2. Granted, I didn't manage it with any level of consistency, but getting a feel for the pixel to initially jump on helps a lot.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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While dragging A upwards, auto-saving triggered, and when auto-saving was done, A was drawn for every frame in the movie. Workaround: Ctrl + Z still works to undo the last action.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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I maintain my "yes" vote. Nice job.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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What you are probably looking for is Lua, and specifically Lua scripting. There is a script that people talk about from time to time (the name and creator of which are escaping me at the moment) that seems close to what you want. With that said, RAM Search and RAM Watch are your friends, if you have a bit of a sense of what you are looking for, and if not, searching the fora for Lua-related things may turn up the exact thing you are looking for. Welcome to TASVideos, and welcome to TASing.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Now I know TheAxeMan's secret identity.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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You should submit that solution, Amaraticando.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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What I remember from months ago was that it was just a matter of additional wait frames at the beginning of the input file. The whole of the gameplay was unaffected.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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TASing on a VM is exactly like TASing on a regular computer - the difference is instead of running Hourglass and your game on this computer, you're basically running Hourglass and your game in an emulator (I say "basically" for the sake of simplicity) and that emulator is using part of your computer to be Windows XP or Linux or an Apple ][ or whatever.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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At least I don't have to redo the submission comments.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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The virtual machine (VM) would have Windows XP installed on it. It shouldn't matter which virtual machine system you use (Hyper-V, VMWare, VirtualBox, etc.) However, you may need to turn virtualization on in your actual machine's BIOS.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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A bit more information would be helpful: Are you running the game through Steam? Is it some executable you acquired from elsewhere on the internet? Which version of Hourglass are you running? An official build? An interim build? Something you compiled yourself? Is the game otherwise running correctly? (Music and graphics are correct?)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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Pike wrote:
Invariel wrote:
You fly through the Great Armor boss door (frame ~20900) and through Julius's door (frame ~27675); is there a reason why you don't fly through Graham's door and collect the Black Panther soul without killing him? (Is he required to be killed so that Chaos shows up at the end?)
Because we cannot. Bat glitch needs specific landforms, which doesn't exist in Graham's room.
Oh, that's unfortunate. :( Still, a fantastic run, loved every frame.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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You fly through the Great Armor boss door (frame ~20900) and through Julius's door (frame ~27675); is there a reason why you don't fly through Graham's door and collect the Black Panther soul without killing him? (Is he required to be killed so that Chaos shows up at the end?)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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I was actually meaning that you can right-click on any of those addresses and choose something like, "Move to RAM Watch". But that also exists!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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Notify on reply only sends you an e-mail once per site visit. For example, you should receive an e-mail about this response. But any future responses between now and the time you check back in with the thread will not result in you getting e-mailed. Cuts down on e-spam. :) (Of course, if you are not watching this topic, you won't get e-mailed either.)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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Location: Toronto, Ontario
After our conversation on IRC, give this a whirl. I haven't tested it, but you should be able to massage it into doing exactly what you want.
Language: lua

local function speedtext (addressX, addressY, whereX, whereY) Pastvalue[0] = Currentvalue[0] Pastvalue[1] = Currentvalue[1] Currentvalue[0] = mainmemory.read_u16_le(addressX) Currentvalue[1] = mainmemory.read_u16_le(addressY) gui.pixelText(whereX, whereY, "ispX: " .. Currentvalue[0] - Pastvalue[0]) gui.pixelText(whereX, whereY + 8, "ispY: " .. Currentvalue[1] - Pastvalue[1]) end Pastvalue = { [0] = 0, -- X coordinate [1] = 0 -- Y coordinate } Currentvalue = { [0] = 0, -- X coordinate [1] = 0 -- Y coordinate } while true do mainmemory.writebyte(0x005B, 58) -- Unlimited time -- mainmemory.writebyte(0x00FD, 74) -- Fixed cam position speedtext (0x043C, 0x043E, 138, 128) emu.frameadvance end
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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Location: Toronto, Ontario
Starting at 0.25 speed is great, but if you're going to try to effectively TAS, you're going to want to learn about frame advance, which essentially pauses the game until you are ready for the game to move forward 1/60 of a second. If there are no existing game resources, you're going to want to start thinking about exactly what is required to beat each level, and how to accomplish that in the fewest number of frames. If you've been looking at the various techniques and resources pages, you will probably have already seen that you generally only need to press a button for one frame (and then release it in the next frame) to ensure that your cursor moves or that the button press has been received. You will also want to take heavy advantage of save states, and you might consider using TAS Editor as the next level of progress. Best of luck with Yoshi's Cookie and with your future TASing efforts, and welcome to the site!
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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There is literally nothing interesting in the small fire Mario route that isn't already in the world record run - your run is longer, your size is the same so you can use the same wall tricks, and you have fireballs, which means that you can just pass through enemies instead of avoiding them. I doubt even a full run of the game as small fire Mario (minus World 1, of course) would even be interesting in ways that the warpless run isn't already interesting.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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I present to you the woefully underused Wiki: GameResources pages! Which... you mention in your post. It's late and I'm tired. :| The Game Resources pages are exactly for that kind of information though. They're a storing ground for information about games, even if those games are unpopular. I would certainly agree that the thing needs more fleshing out and better organization, but you have to start somewhere.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
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Joined: 8/11/2011
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ais523 wrote:
Well, someone watching me play, say, Pokémon HeartGold just by watching the screen wouldn't see much of what's going on, because I'm moving around in RNG space in addition to moving on the map. (I play on hardware, but have an effective memory watch set up via doing tests every now and then to determine the current RNG value.) Having a display of my current RNG goal and the current RNG seed would make it a lot easier to figure out what's going on. Or as a simpler example, there are FPS runs where runners spend all the time looking at the floor to minimize lag, even if there are no glitches exploited. The encode makes it very unclear what's happening there. The "correct" way to view the run would likely be with a camhack.
I agree with all of this. If there is some way to demonstrate (in the encode) what is going on outside of the viewer's ken, this might improve viewer satisfaction for non-conventional ways of running through the game -- the recent Wolfenstein submission (publication?) had a helpful top-view minimap that made the action easier to follow, and I have always enjoyed/appreciated input display and Lua to display RAM information.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
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