Posts for JSmith


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[argument] TASVideos has a number of videos (for example, Pulseman Glitched and Super Demo World) which sacrifice a few frames to show off neat glitches [/argument] Seriously, our primary concern should be keeping GuanoBowl sane rather than forcing him to read pages of argument. I brought the Banjo-Kazooie TAS to a stop by discovering a sequence break. I don't think we should bother him so much.
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Is there supposed to be some submission text?
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The above stuck-in-target glitch was one I actually saw in a PC pinball game. Unfortunately, the target was only worth 10 points instead of a million so I decided not to wait the 10 or so days it would have taken to get a high score. Things I'd check, from general pinball game experience: 1) Can you use tilt to move the ball into a space normally too small for it, between two point-bearing objects? 2)Are there any movable targets? Can you get them to any unexpected locations? 3)Does the ball have a fixed max speed? What happens when you try to speed it up beyond this? 4)Are there any super jackpots that you can hit several times in a row by using tilt to move off the trigger and then back on?
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1) Do you think it can make entertaining TAS?
That depends on the goal. I don't think this is predictable in advance. For example, high score is usually a bad goal, but if there's some glitch that gets you stuck in a target that gets you millions of points per frame, then a high score goal may be quite entertaining. I don't know this game at all, but I'd be most entertained by super-fast action and massive glitch abuse. Pinball gets old after a while.
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A quick look over the wikipedia list reveals one game with some potential: Carmageddon 64: "Unresponsive controls" can be overcome; "bad collision detection" is always abusable, and "unstable frame rates" will increase the Technical score if abused. Running over pedestrians is entertaining.
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Is it too late to incorporate beating forest temple as a kid into the run? Pros:Skip most of dungeon and one Sheik cutscene. Cons: Have to learn Saria's Song and rewrite route. It shouldn't affect the time of day if you do it right after a savewarp, and has the potential to shave off 1/2 or more off the adult part of the video. Just steal the fishing rod and beat Ganon.
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LagDotCom wrote:
Reminds me of those months spent playing NetHack...
You weren't using savestates, I hope! Although you probably were using frame advance...
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Mukki wrote:
The reason that 20Hz is so unlikely is due to human fatigue. If anyone could possibly do it over one second they certainly couldn't maintain it. ... I think anything above 10Hz sustained is a lot to ask of any human being. However, there will be people who can do it (Bisqwit makes reference to this in the Turbo use section of the FAQ), and how DO these people do it? Do they (like me) form a fist and batter away? Or can such feats be accomplished by the conventional fingers and thumbs?
Here's how I do it: 1)Spread fingers on one hand as widely as possible 2)Bend fingers and keep them rigid 3)Slide hand back and forth so that the fingers push the button as they pass over it, and the button has the space/time to pop back up in the middle. Using this method, maintaining 10Hz is easy, 15 is doable and 20 is barely possible. Large hands required. Tips:It's more important to keep it even and hit the button every time than to do it fast, since it's quite possible to hit the button twice in a frame. If 5 fingers is too difficult, try 3+thumb or even just 3.
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There's another issue; Once you get above about 20 Hz, you have to worry about hitting them at a constant rate. If you don't keep even intervals between hits, the machine starts combining your button presses and registers <10Hz if your a bit off or as low as 4Hz if you're way uneven. I used to have that problem on Mario Party games.:( I'm sure that 40Hz is within the range of human ability, if 2 hands are used. EDIT: I recall one time playing some gamecube game where I was mashing as fast as I could (about 16 Hz, might have been with 2 hands). Then most of thte way through the minigame a spectator says I'm losing and I look up and sure enough I'm hardly going anywhere. I slowed up to an even ~9 Hz one hand and it actually sped me up by almost a factor of 2.
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bkDJ wrote:
I don't know if this has been mentioned before, but when talon trotting, after a jump you slide around. Well, as you slide, if you press B, it's as if you are still in the air and it tries to do a rat-a-tat rap, but you are on the ground. so it only takes about 4 frames for you to go from talon trot to normal, without having to come to a complete stop or falling from pressing B when you really are in the air (which can be handy if you want to roll or high jump immediately).
Nice find.
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I haven't played this in a long time, so my memory may be fuzzed, but: There are a few special attacks, such as Shrink Stomp that have extra effects if you time your action command perfectly. These could be abused like heck on bosses. Also, perfect power bouncing plus spike/flame shield takes down anything in one (loooooooong) round. Is there a Pup-Ddown badge in this game? What about All-or-nothing? Finally, you can stock up on Mystery items in the boo area...
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mwl wrote:
AzHP wrote:
The game makes a lot of bizarre assumptions, although it certainly is a whole lot of backtracking if it doesn't work...and I loved seeing the moat jump on the last one =/
Looking from a programming perspective, I actually don't find a single one of the "assumptions" bizarre or illogical in any way.
Assuptions such as: 1)If Link is crouch stabbing and not jumping than he is on the ground 2)Link will not try to light his slingshot on fire 3)Link will be on solid ground when he sets off the cucco cutscene ...
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8... That means we need a total of 11 bombchus: 1 in Spirit temple 8 in Dodongo's Cavern 1 at Castle Moat, child 1 at Castle Moat, adult Are we using the hover glitch with bombs on the castle moat as a child then?
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How many bomchus can you use? Have you tried ground jump + sword glitch + beamos? How high can you get before the beamos ignores you?
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When you're backwalking to the spirit temple, you pass a convenient ring of rocks. Is there some reason you don't superslide here?
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Grabbing MIPS, could you change the camera angle so you don't have to turn around after grabbing the star? Same for the 100 coin stars.
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GuanoBowl wrote:
I'm having trouble with the superslide on the PeaHat in Hyrule Field. Any suggestions?
Are you having trouble (A) performing any superslide at all, (B) performing it quickly or (C) supersliding in the correct direction?
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Are we doing anything about the long, boring wait on cycle 1? Or can we do some dungeon as a scrub due to glitch abuse? Or can we skip most of the waiting somehow?
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So why are you redoing it? Did you find some huge timesaver like a left+right superdash or something?
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Cancelled!!?! You can't do this to us! ... ...well, maybe you can, but that doesn't mean I'm happy about it.
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Some slightly less abstract reactions to selected responses to those statements:
upthorn wrote:
JSmith wrote:
Those accounts passed the strictest standards of authenticity available at the time they were written.
Which were nowhere near the standards of authenticity we have today.
While different in nature from our current standards, in the modern world one could not get away with applying the older standards.
upthorn wrote:
JSmith wrote:
Even though you can believe whatever you want, that doesn't make it true.
Even if I believe really, really hard?
Yes.
upthorn wrote:
JSmith wrote:
If I have the opinion that nobody's opinions are valid, then my opinion is most certainly not valid.
But what if you have the opinion that nobody's opinions are valid except for your own?
We have a word for those people, but it's not very polite.
JSmith wrote:
EDIT:And to delete a post, hit the X by the "EDIT" button.
The X only appears until someone has replied to your post.[/quote] I did not know that. But that did not mean it wasn't true until you told me.
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Some statements which you may or may not assign meaning to in context of the current discussion, and which have no logical structure aside from that which you impose while reading and processing them: It is easy to measure the value of a library by adding up the values of all its books plus the building the books are in. The Chicago White Socks once sold thir pride. You cannot prove by logic that God doesn't exist. The four best-accepted accounts of the life of Jesus began circulating in written form while there were still living witnesses of the events. Those accounts passed the strictest standards of authenticity available at the time they were written. If "..." is an intelligent post, we should set loose some spambots on this topic. Even though you can believe whatever you want, that doesn't make it true. If I have the opinion that nobody's opinions are valid, then my opinion is most certainly not valid. EDIT:And to delete a post, hit the X by the "EDIT" button.
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Dromiceius wrote:
I'd vote meh, but he gets the job done. No vote.
Explain??
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...
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bkDJ wrote:
I think I figured out how to get them to be close. the way the jiggies pop out depends, I THINK, on where banjo is when the cutscene starts.
Then can we pull the same trick with the jinjo jiggy and the hut-busting jiggy?
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