Posts for Jacob91

Joined: 10/29/2009
Posts: 1
Mukki wrote:
Over the last few days I've tried to update the route. It's still far from done, but it irons out a lot of what was wrong with my last and throws in some interesting new strats. It is purely based on the best times to catch different pokemon. I'm going to take into account items/money/ec for the next version. The last half of the route is labelled TEST because that's what it is, I was more interested in how I would glitch all the pokemon rather than doing so in a perfect manner. Also, my DV resources stopped working at the last minute so some encounters may not be possible. Any feedback is welcome. http://files.filefront.com/Route+v2txt/;13170270;/fileinfo.html Q1: I've again chosen to start with Squirtle, although in an ideal world I'd start with Charmander and manipulate a Squirtle but I've yet to find any way to do this faster. So the name thing hasn't changed since Primo's WIP: Name: CDDEV?z L131 Mewtwo DV:7; Spc:426; => Porygon DV:9; Spc:432; => Charmander L132 Alakazam DV:0; Spc:361; => Vaporeon DV:1; Spc:364; => Ekans DV:8; Spc:382; => Machamp L230 Oddish DV:2; Spc:359; => Flareon DV:7; Spc:382; => Machamp DV:C; Spc:409; => Bulbasaur Annoyingly, a L131 Mewtwo with DV:A would give a special of 434, 1 too many to manipulate a squirtle. Also, I have some doubts about these numbers, they use the formula [Stat = level * ((Base Stat + DV)/50) + 5]. This takes into account that each DV proportionally adds + 1 to the relevant stat for every DV point on a level up, but doesn't this value increase by 2 when a pokemon levels to L100? Does the fact that these pokemon are already many levels above 100 affect this in any way? i.e are these numbers proven/good? Q2: I did some half assed testing and it seems that skipping Pewter Gym takes a little longer than just TASing it (especially with Squirtle), I may be wrong though and I'll test it properly when I get there. Q3: I'm making gengar choice pokemon for the first part of the run. Firstly, it's a pokemon I have to glitch anyway, unlike Gyarados which I can quickly evolve from a L15 magikarp later and so will be quicker over all. Secondly, night shade will kill every pokemon in one hit up until I get mew (as will lick for that matter which will probably do 70-90 dmg). Q4: I haven't decided how and when I'm going to take the poison for walking through walls yet so the rest of the route from safari zone/koga is subject to change Q5: It may be faster to pick up one of the fighters in the dojo rather than elsewhere. Worth testing. Q6: For the glitched pokemon I'm going to use the linked trainer/fly technique, it should be much faster than normal trainer/fly. For testing sake I'm splitting it between these three trainers, but I wouldn't rule out it being faster to throw in a few more as soon as I find them. Q7: In-Game trades cause missingno. effects (thanks p4wn3r). I did some testing and found that it works only if the area they take place in is [D887 = 0] I will investigate more for non-essential trades if they are faster than using the old man. Q8. The glitching process at the end looks pretty chunky, but I hope to incorporate this part with the other main parts of the quest to make it look as seamless as possible. It may turn out slower, but not by much, and this run will have a few speed/entertainment tradeoffs anyway.
Don't doubt the numbers, they are indeed correct. The doubts are understandable, but I can assure that I just ran through this route once on a console (Which ended in 10:19, but I can attest that luck is a bigger part of this run than anything else because a TAS will certainly end in under 5 hours) - 3 Hours were took for Kangaskhan and and his friends Porygon, the Charmander family, Vaporeon, the Ekans Family, Machamp, Flareon, and the Bulbasaur Family. I have a few things to add that may perhaps contribute to the run. Cubone, Gastly, and Haunter MUST be caught by the trainer glitch, as we use the poke doll to opt out of getting the silph scope. By serendipity, though, the best trainer for getting gastly was the guy with the ekans directly above the guy that gets you growlithe on route 11, and the special to yield a cubone is 17, which is easy to come across (While levelling a rattata to evolve it crossed 17 special at level 18 with a few calcium) and also is easy to raise to 18 to get rhyhorn/rhydon quickly (I thought to use exp underflow to avoid using rare candies to boost rhyhorn from level 7 to 42, which would take forever, but it didn't work because of his exp type. All in all this run will be the best run I can imagine to show the power of luck manipulation at it's finest, and it will no doubt be an exercise in tedium to create in a TAS. I may create a run for SDA on console, but it's not my highest priority right now. Another thing I have to add is simply that a TAS has one function that seems to be overlooked - the manipulation of DVs. Manipulate the DVs of the pokemon you catch and as they level you could predict what special they will land on. Do this with a whole party of pokemon and you do have a nice ditto glitch-athon. Three more things for people considering this to keep in mind are: 1. Ditto glitch requires a trainer to fight you, seeing from a distance. You can't pull up your menu to use bike while you find them. What trainers are quickest to find and to fight? Note that after you fight them you can fly to wherever you please without consequence. 2. Box organization. Without careful planning you could end up with the message "You cannot throw that master ball because your box is full", or whatever equivalent it is. This never happened to me in my run because every time I visited the PC (Except to release duds caught off Cinnabar coast) I changed boxes. 3. Those pokemon caught off cinnabar coast can have their specials manipulated by giving them calcium and leveling them with rare candies. This seems to only be practical on console, but if you were to change the route it might be something to consider doing to catch a pokemon off the coast if you could yield a different one that would be quicker to catch with your name. I hope somebody does this and if anyone has any questions about my run I will happy to answer.