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There are important differences between them, for example the L+R glitch, or that you can not clip through as many walls as in the NES version, because the camera doesn't follow mario. And I used so many tricks to make it as fast as possible, and it's still some minutes slower than the NES version. So it can't be faster than the NES version. And running on the slope doesn't make you faster. But I have to admit, that it is boring sometimes, especially in the first world.
Experienced Forum User, Published Author, Player
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fsvgm777 wrote:
JeyKey_55 wrote:
BizHawk 2.0.0?
You actually used an interim release, namely this one (according to the movie header). However, even with this one, I'd get first "Reading", then "Saved data is corrupted". What's normally supposed on happen on first run on the European release is a language select screen to appear after the GBP logo, then, after the language has been chosen, formatting the saved data (this is explicitly mentioned in the manual on page 8, by the way).
Now comes the screwed up part: I can't reproduce it in vanilla mGBA 0.6.1, as in I get the intended behaviour. This means it's an issue with the mGBA core in BizHawk (in fact, the wrong behaviour also happens in 1.13.1, 2.0, 2.2.2 and likely any version between 2.0 and 2.2.2).
EDIT: RetroArch's mGBA core is also affected.
EDIT 2: And I also get the intended behaviour (formatting saved data) on the VBA-Next core (alas).
Bottom line: The issue is present in RetroArch's mGBA core and BizHawk's mGBA core (which I believe is based on the RetroArch core), not in vanilla mGBA.
Ok, should I just try to make it work with the preferred US version?
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EZGames69 wrote:
JeyKey_55 wrote:
Did you use the european rom?
why are you using the European version?
I don't have any good reason for that. I started the TAS with that version for some reason and when I saw, that the US version is preferred, I tried to play the movie on that version, but that didn't work.