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KennyMan666
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Less than 24 hours left to get the bundle! It got another update of stuff and now totals 1704 items.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
Post subject: itch.io Bundle for Racial Justice. 1700+ items for $5!
KennyMan666
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So, indie game publishing site itch.io put together a lil' game bundle for charity, with what's going on in America right now. A bundle put together by asking indie developers on the site to contribute their games to the bundle. The response was, and remains, just amazing. Thus, introducing the Bundle for Racial Justice and Equality - a pay-what-you-want bundle with a minimum of $5, that as of the posting of this thread contains over 1500 items after starting with 742. The submissions to the bundle have not yet been closed, so more are to come. All proceeds from the bundle goes to the the NAACP Legal Defense and Educational Fund and Community Bail Fund. It bears mentioning: Not all of the items in the bundle are games. Included are also art and music asset packs for game making, printable tabletop RPGs, tools, and such. A portion of the games included were already free or pay what you want, but the majority of items are computer games and as of right now, the total value of everything included in the bundle, if purchased at reglar asking price, is over $8000. And you can get all of that for five bucks to a good cause. This is, without contest, the most value a bundle like this has ever contained. UPDATE: Bundle now has over 1600 1700 items, worth over $9000. FINAL UPDATE: It seems that the final number of items in the bundle is 1741, worth around $9500. Some stuff in the bundle is pay-what-you-want normally, so it's impossible to say an exact value. Now, with so many items, it's a bit overwhelming to go through, especially since the bundle page you get after purchasing is... lacking. SA goon lunar detritus put together the website Random Bundle Game, where you can either get a, well, random item from the bundle to try, or search the included items by tags and genre and such. Currently, the items in the bundle also don't get automatically added to your itch.io library to not flood it - but once you've clicked "Download" once, that item will show up. Still - it could be good to point out some highlights. So, I'll just mention a few here, and you can chime in with your own recommendations! Minit Adventure game played sixty seconds at a time. After sixty seconds have passed, you die and go back to the start, but you retain unlocked items and such. So for each loop, you can explore a little further... Celeste Very well-known platformer. Guide Madeline up the titular mountain, climbing walls, avoiding spikes, airdashing, collecting strawberries, until you reach the top. A whole lot of screens to get through, and quite the challenge. Glittermitten Grove Take care of your very own fairy colony! Might not look like much, but once you get far enough under the surface, you'll find that there's a lot more intricacies to the fairy land than you might think at first glance. Cardinal Chains Here's one for you if you like puzzles, and wondering where the last two hours disappeared to. On a grid of numbers, trace paths from specific starting points to cover every square - but you can only move to squares with an equal or greater number. Bleed and Bleed 2 Frantic sidescrolling twinstick action games. Join Wryn in her quest to become the greatest hero, on the way taking down lots of enemies and bosses. Not the longest playthroughs, but with many unlockable characters for replay value. Lots of other gems in there, I'm sure - but I haven't had the time to try out most of them yet! If you find something amazing, be sure to share it!
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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The light switch skip wasn't even completely me, I'm pretty sure someone else figured out the momentum preservation and then I applied it for that. But I do believe I was the first person to actually use it in a run, back when I was practically the only person speedrunning this game. Aglar did credit me for it in the submission of the previous TAS, given that that find was the reason that TAS was made in the first place. I definitely shouldn't have been co-author, I didn't provide any input, just figured out the trick. It's definitely common knowledge in Hebereke/Ufouria speedrunning today, and I have no idea if anyone else independently found it. I don't doubt that someone could have, but they could also have seen it in the TAS, or my run at the first ESA. Either way, I don't really mind. Categories are definitely a matter of taste! Deathless 100% is my personal favourite category to run, and I think also the most interesting routewise, but I was just using it as a comparison to answer mklip's question about bombing, that even in that route that does have the most backtracking and going to the most places, you only end up using three more bombs than you do in an any% with deathwarps. (EDIT: Actually, I'm wrong! I had forgotten two brick walls, plus that most of the walls take two bombs. So it's actually nine more bombs, one of the walls is a single brick thick.) In deathless chests don't respawn so in that I consider 100% to include picking up all medicine, leaving no chests uncollected. The 100% rules on speedrun.com does say "open every chest", so they're going with collecting each medicine at least once, at least. There's a bit of backtracking and going through the same areas multiple times in deathless, but not really to such a degree that the run gets samey, in my opinion. Also edit: Got around to watching this, and, as expected, it was really good. Easy yes vote. The alien fight was beautiful.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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mklip2001 wrote:
Would you have any interest in a 100% run that gets all the major collectible upgrades? I think it would be really interesting as long as we don't have many more sections requiring a lot of Gil's bombs.
Would be literally just one additional bomb to grab a heart container. Even my favourite category, 100% without death abuse, only uses three more bombs than an any% with death abuse, if I have the route correct. Haven't gotten around to watching this one yet. Will do so.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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So I finally got around to watching the final episode. I... wasn't a huge fan, especially when it came to some of the post-timeskip reveals (idk how much of a spoiler we still consider that). Yes, that includes certain pairings, but they've been confirmed to have been left ambiguous by the showrunners, so you don't have to accept them as canon. Surprising nobody given what always was and still is my FiM OTP, the implied one for Rainbow Dash and the confirmed one for Pinkie Pie were the ones that I really don't like, and tbh I would have prefered if they just hadn't implied/confirmed anything like that one way or the other about the main characters. Even if, now that the show is over, it kinda doesn't matter anymore. Some things I thought were gonna happen in the finale didn't - and I consider episodes 24 and 25 the finale, with 26 as the epilogue - which surprised me, in a good way. Other than that... the only really good moment was chaos goddess Pinkie Pie. I kinda planned on writing more things about my opinions, but... eh. It's not like back when Adventure Time ended, where I enjoyed it up until the end, it held a consistent high quality, and I liked that it got a proper ending. In the case of FiM... I'm just glad it ended, now. Even if it's been eight years. I remember how great the show was at the start, but it didn't manage to keep that up. I'm still pointing to the season 3 finale as the point where it all went tits up, even if they did manage to produce the occasional good episode after that. So on that note, I'm just going to go ahead and list what I consider is the best episode of each season. Season 1: Party of One. The best episode the show ever produced, and the most complicated Pinkie's character ever got. Season 2: Lesson Zero. Peak Twilight, and the kind of Twilight I enjoy the most. Season 3: Magic Duel. Season three had issues, but this was a very good episode, and by far Trixie's best appearance. Season 4: Pinkie Pride. This was actually a tough one - it was between this or Maud Pie. I can barely call one better than the other, but Pinkie Pride had the Weird Al songs, Pinkie in top form, and certain other qualities. Season 5: Canterlot Boutique. Season 5 was not great, but I always felt like this episode was a bit of a thematic followup to Suited for Success, and the song somewhat of a followup to Art of the Dress - which, I might add, remains the best song from the show, in my opinion. Season 6: Dungeons and Discords. After some weak Discord showings, he was back in great form here, and it was just a really entertaining episode in all the right ways. Especially for us nerds. Season 7: A Royal Problem. A solid episode in what was otherwise a very weak season, with maybe one or two other alright episodes in there. Season 8: Fake It 'Til You Make It. Same reason as the above one, except there weren't actually any other good episodes that season. Season 9: Point of No Return. Twilight in this one felt a lot like the Twilight from the early seasons. Apparently there was a special back in June, though, and some EQG things I never saw... but at this point, I don't think I'll bother. Same with the upcoming "season 10" comic. I feel like I'm done with Friendship is Magic media at this point. That "Pony Life" thing isn't something I'm gonna care about, either. Once the actual G5 rolls around... we'll see. When FiM started, keeping an open mind about it was what everyone said, and that did result in... okay, in the end, more episodes I felt were mediocre at best than actual good episodes, but I'll defend the first two seasons and part of the third as really good ones. So I might give G5 a few episodes. Maybe. And I might still put my pony figures back up somewhere when I've got more stuff done with this apartment, though. As a reminder of the better times.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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MUGG wrote:
The parents are basicly Steve and Teri Irwin. That's actually a pretty awesome shoutout!
The mother was actually primarily based on Jane Goodall. Pretty obvious given that her name was "Mane Allgood". None of the episodes this season has wowed me, but at the very least, The Last Crusade was the episode that finally actually featured a canon, writer-confirmed same-sex couple in the show. So that's cool. And, unrelated, I know hope is futile, but I still hope that at least Chrysalis and Tirek don't get redeemed, but that's definitely what the Frenemies episode was pointing towards...
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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jlun2 wrote:
Also why are the glitched runs relatively low leveled at the last fight compared to the (U) version? That version grinds all the way to 25, yet this run survives just fine at 13. Would it be possible to get lower, or the other NPCs would be too strong?
If I recall correctly, in a non-glitched run, you need to be level 25 to wake up the dragon in Magicant so you can fight it. Defeating the dragon gets you one of the melodies required to finish the game.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Svimmer wrote:
KennyMan, I don't think you get SDA. You're not different from the rest in that respect. Maybe it's poor communication on our part, but it's certainly also much simpler than that: you clearly never wanted SDA. You wanted speedrun.com. That's fine. But SDA is not a poor man's speedrun.com. What SDA should be in 2019 is not what someone was envisioning in 2010 that it should become. It can and does still currently work perfectly well as a curated feed of runs with a viewer-friendly attitude. The quality check that you were talking about... are you seriously unaware that it always meant both A/V AND run quality? We KNOW A/V quality hasn't been a common issue for a long time. We're not stupid. "with the sheer amount of runs and PBs and WRs and everything that gets made every day now..." Who exactly has time to watch all of them? I don't WANT to see ALL OF THE RECORDS. I'll watch SOME of the records, if I know it's worth watching and if it comes with commentary so I can get what's happening.
Dude what are you even talking about How does anything of what I said imply anything of what you accuse me of? How do I "not get" SDA? I've been part of the SDA community since, at the very least, looking at my SDA forum registration date, 2005. Quake done Quick with a Vengeance was together with m2k2 and morimoto's SMB3 TAS what got me into speedrunning in the first place. I was there in the pre-GDQ glory period of SDA and saw the site grow into what it was circa 2010. The entire problem that you are unwilling to accept is that it's stayed that way. It's perfectly fine if that's what SDA still wants to be - but then SDA also has to realize that what it is is in fact not something that a majority of the speedrunning audience today is interested in, having primarily moved on to watching livestreams and following specific runners/games. Saying that I "never wanted" SDA kind of offends me, too. I like SDA. I've defended SDA a lot. I've never had any problem with SDA, as such. I might still submit runs to SDA in the future. But you're not doing a good job of painting the site in a positive manner when you seemingly refuse to acknowledge any of the reasons that SDA has lost relevancy and instead attack anyone who dare to claim that it has, saying that they "don't understand SDA". You really need to ease up on that attitude if your goal is, in fact, to convince people that SDA is actually still relevant. Otherwise you're just going to push people away from it even more.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Warp wrote:
Didn't SDA start as (almost exclusively) a site for Quake speedruns? The good thing back in those days was that Quake speedruns didn't need to be recorded as video, but they could be recorded as relatively small "demo" files, which anybody could replay on their own computer if they had a copy of Quake. Thus bandwidth and storage space wasn't a problem.
Yep, that's why the name is what it is. It was exclusively a Quake speedrunning site until Radix did his Metroid Prime run, and then it snowballed from there.
Warp wrote:
Also, apparently speedrun.com doesn't do segmented Quake runs, which is my favorite category for that game, which is also a disappointment.
Speedrun.com doesn't do segmented runs, period. This is another paradigm shift in speedrunning brought on by two factors: first being livestreaming, so many people livestream their attempts and single-segment full game runs are just more interesting to people like that, and secondly the fact that just the concept of saving your game has undergone a paradigm shift itself. These days it's all checkpoints and autosaves and stuff like that - doing a segmented run is simply not even possible with certain games. You can't go back to a previous save, even in types of games where it would make sense - I'll copy my comparison between doing a segmented run of Super Metroid and doing a segmented run of Hollow Knight that I posted over at SDA when this was being discussed. Super Metroid: 1. Start the game and start recording. 2. Start a new game. 3. Play up until the save room where you want to end the segment. 4. Save your game and stop recording. 5. Return to the title screen. 6. Start recording and load your save. 7. Play your next segment. If it went well and you want to keep it, go back to step 4. If you fucked up and want to redo it, stop recording and go back to step 5. Hollow Knight: 1. Start the game and start recording. 2. Start a new game. 3. Play up until the bench where you want to end the segment. 4. Save your game and stop recording. 5. Return to the title screen (we presume that all segments have to start with loading the save file). 6. Quit the game entirely, or just alt-tab out of it. 7. Find the save file and make a backup of it in another folder. 8. Get back to the title screen and start recording. 9. Load your save. 10. Play your next segment. If it went well and you want to keep it, go back to step 4. If you fucked up and want to redo it, stop recording and continue to step 11. 11. Quit the game. 12. Overwrite the save file in the game's save folder with your backup from step 7. 13. Launch the game and start recording. 14. Go back to step 9. People absolutely aren't going to bother with the latter, and that's if you're playing on a system where you even have access to your save files. Single-segment becomes the only thing you can do in a number of games, so it becomes the standard by pure necessity, and the mindset of that is brought over even to games where you technically can do segmented. Segmented runs have more or less been displaced by individual level runs or game-specific non-full game categories. Technically not something that's a factor in the decline of SDA, but SDA is definitely the last bastion for segmented speedruns.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Let me preface this by saying that I have absolutely nothing against SDA. Quite the contrary. I got into speedrunning very early, had contact with both Radix and nate, and the first speedruns of mine that got onto the internet did so by way of my physically mailing a VHS tape to nate for capture. It's just that SDA isn't a relevant institution in speedrunning anymore. SDA was the site for everything speedrunning at the time when recording, capturing, and uploading could be a bit of a pain. Then the livestreaming boom happened - hardware got cheaper, software got better, internets got faster, everything just became more accessible. The possibility for people to self-publish their own gameplay videos opened up in a massive way, there was no longer any need to depend on a third party to get your videos onto the internet. Streaming live when you played also changed how many people even approached games - you had an audience to interact with, to entertain. A lot of new speedrunners popped up. SDA utterly and comprehensively failed to capitalize on this. There did exist a window for SDA somewhere in the early 2010s, where they could have taken this new, still developing paradigm of speedrunning, put it front and center, adapted to it, revamped the site for it, and put themselves at the forefront of the next generation of speedrunners, like they had for the last one. The spotlight was on SDA as their greatest success in the form of the GDQ marathons started growing, they had the attention, they had a golden opportunity to ride on that - become a hub for it all, the videos, the livestreams, the marathons, establish leaderboards. It was all there. Instead the exact opposite happened. SDA stuck with their old ways that didn't really make sense anymore. SDA and GDQ eventually split into two related but still distinct from each other institutions. SpeedRunsLive and Speedrun.com showed up, and especially the latter of the two kind of ate SDA's lunch. SDA just... had nothing left that was relevant in the new era of speedrunning. They had their chance and they didn't take it, opening up the arena for new actors that are now well-established. Sad as it it to say, the train is long gone for SDA to bring it back. It's just, ironically, too slow at doing what it does, with the sheer amount of runs and PBs and WRs and everything that gets made every day now. Yes, SDA has never claimed to be a world record site, but a repository for high-quality videos of speedruns - a claim that's increasingly been feeling like an excuse for the way the site is run, because a repository for high-quality speedrun videos - ignoring the fact that it isn't really hard for anyone to upload their own HD speedrun to Youtube or whatever - isn't an attractive feature in the current speedrunning environment anymore. I'm grateful for a lot of things that SDA has done. It, together with m2k2, was extremely instrumental when I first got into speedrunning, and I'll always consider it fondly. But it's no longer offering anything that the majority of speedrunners or speedrun watchers actually still care about. I know you really want it to be a relevant site again, but unless another paradigm shift happens in speedrunning and SDA makes sure to be first in line for that, the opportunity to bring it back was lost long ago. It's time to let go. The crash wasn't your fault.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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feos wrote:
All armor upgrades means all that are there. BTW this seems to mean you must grab the first ones that are present and despawn the rest, rather than look for the 2 that are the most optimal to grab, maybe in later levels. Outright skipping the less optimal ones would mean they aren't all collected. It's a weird scenario either way. Thoughts?
I'd disagree with this part, and say that since you can't collect all of the pickups, only two out of five, then collecting any two should fulfill the completionist goal. That's why I think it should be phrased more in the lines of "max out armour level" instead of "collect all armour pickups", since the latter is... well... impossible. Passing by an armour upgrade and grabbing one in a later level should technically not be considered any different from picking one up earlier and passing by the place where one would have been if you didn't already have it maxed out in a later level. It just seems weird to force the route to be picking up the ones in sector 3 and 7, instead of figuring out which are the most optimal ones to grab.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Should probably add a note that "all" armor upgrades means maxing out the armor stat since there's five pickups but once you have gotten two the rest disappear.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Okay, let's see, unless I misremember stuff completely - haven't actually played the game myself in a while, but did beat it back in the day. Also fun fact: I've met Daniel Remar, the developer of the game, a number of times. He's a nice dude.
feos wrote:
Armor upgrades are available in several sectors, and you can't collect them all, only 3 of them, which makes the rest disappear. If you collect them, how much time would that add? Jump upgrades I think you do collect, but I don't remember if you collect both or just one, or whether getting both makes the jump higher than just one. Do you get both? If not, how much time would that add?
Minor correction: You can only collect 2, since the max level is 3 and you start at 1. Goes for both armour and jump. Two of each are indeed collected in the run, both stats are maxed out at 3 at the end. This is something I agree probably should actually be included in the definition of "all items", since they're permanent upgrades.
feos wrote:
What about Nano, Health, Armor, and Nano overload? Is their count per sector limited? Do they respawn? How many of them are there per sector? How much extra time would they require? What about Weapons and Ammunition in that regard too?
These would be really weird to include for a couple of reasons. Nano's just experience points. Health, armour, and ammunition can't be picked up if you're fully stocked. Weapons you can only collect at certain levels of Tasen and Komato, and when you reboot your nanofield to respec your stat points, you drop all weapons you can't use. But you can pick up ammo for weapons you can't use. So you'd have to make sure you could get hurt and spend ammo to actually collect some of them. And that's before getting into the whole part where there's three weapons that can't be collected in this playthrough, so. Nano overload... is just a temporary buff and it's randomized which one you get when you pick up the thing. As far as I know, they're not really tracked, but I don't think they come back once collected.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
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Oh boy am I not having high hopes for this season but I'm watching it anyway So I'll just call it right here, the other five of the main six all get to become princesses in the final episode, and as has been extremely blatantly telegraphed from like the first episode of season 8, the group of students will become the new elements of harmony. Well... that one will probably happen before the finale. Speaking of the elements, the dumb reveal of the elements just being in them and not needing the artifacts just made that one episode I've always hated even stupider so good job there, and I feel like there's a plot hook that has just been completely ignored - maybe it was just me, but I felt it was strongly implied that when Chrysalis's clones of the main six got ahold of the elements they corrupted them somehow. I thought for sure that was going to come up when they grabbed the elements to go against Sombra, but whelp. And then there's the tree and what happened to it in episode three. It got restored into something new and bigger and better, literally one episode after it had been broken. It kind of encapsulates something I was thinking about the show recently, but that'll be a bunch of words for another time.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
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So it only took forever but season five of Steven Universe finally concluded this week, with the season finale having aired on Monday this week. The first episode of the season aired May 29th - in 2017. I watched the quadruple-length last episode of the season, Change Your Mind, today, and it certainly was an episode. I have some mixed feelings on it, which has become par for the course for Steven Universe. There was a lot of new stuff to take in, a lot of stuff seen for the first time, and such a major change to the status quo that I don't even know where the show is going to go from here - I seriously thought it was the series finale for a bit, but there's going to be at least one more season so there's still time to wrap up some of the still unresolved plot points even with the main conflict of the show now completely dealt with. Well, thinking about it, they could only heal all the gem monsters that had been captured and it's pretty certain there's still a bunch out there. There's one thing I really want to happen in the next season and I don't think it will but that's what I said about PB/Marcy becoming canon too and if there's any show that will do what I'm talking about, it's Steven Universe. In fact, let me stay on that whole train of thought for a bit, now that I've slept on it and realized why I had such mixed feelings about this episode. Let me preface this by saying that I do like the show, it's great what it's done for portrayal of LGBTQ+ characters in children's media, and it does deal with some heavy themes in a good way. But there's one thing in particular that keeps coming up and it got especially gratitious in the season five finale. It's always Steven saving the day, and major villains getting redeemed by... just talking to them. Steven himself has become a boring, predictable paragon character. Everything works out in the end. So far the only real exceptions have been Jasper and Eyeball (arguably Aquamarine too, but...) - and given what happened in Change Your Mind, they're redeemed now too, but only because their superiors did. It was said that White Diamond would present the ultimate challenge to the "talk about it" theme of the show, but it just took 8 episodes - counting Change Your Mind as four - between her introduction and her redemption. If anything, Jasper was the ultimate challenge to that - even actively rejecting redemption and prefering to become corrupted with her principles intact, staying a legitimate threat from her introduction at the end of season one until her final defeat towards the end of season three, and she always had to be defeated in physical combat. White Diamond got closer to actually winning than Jasper ever did, but she folded so, so much easier too. Even Peridot took longer to come around than White Diamond did. And this is why Jasper to this point has easily been the best villain of Steven Universe and one of my three favourite characters alongside Lapis and Garnet. And yes, I want Lapis and Jasper to have a long, long talk about what they did to each other and establish a relationship on healthier terms. So anyway. There's been so much talk about shattering gems, but in the end, not a single named character on either side, none of the good guys and none of the bad guys, have had it happen to them. It just happened to completely unknown backstory people, and not even the biggest one of them all - the shattering of Pink Diamond - ended up having happened at all. Pink/Rose is gone forever and that has been a conflict-driving plot point even before the backstory got explained, re-explained, and re-re-explained, but given that she gave up her being to bear a child... it is the only example of a named character being killed off for real, but that happened long before the show even started. Even the remains of shattered gems have some kind of sentience left in them. But all in all, there's a distinct lack of serious lasting consequences for anything. The corrupted gems get healed, and while it's been officially stated that they can't get perfectly healed and the longer they were corrupted, the more remnants of it there'll be in their healed forms, it's still presented as an umabiguously good thing. It just feels somehwat unsatisfying to me, I guess. Everything gets fixed, Steven's always the saviour, always coming through with talking about it. Saving the Crystal Gems by fusing with just their gems allowing them to reform faster than should have been possible, something that hadn't even been hinted at being possible at all. To draw a comparison with Adventure Time, which I still absolutely consider the better show of the two, Finn had a lot more character development - not to say Steven hasn't had development, he absolutely has, but he's always remained this incorruptible voice of reason - and far from everything in Adventure Time revolved around Finn, but in SU, everything is always about Steven in the end (yes, his name is the name of the show, but Adventure Time has "with Finn & Jake" in the name too, so, y'know). That hasn't changed for five full seasons, so it's gotten somewhat predictable and old. There is no doubt in my mind that SU has a strong enough cast to carry episodes that doesn't involve Steven in any way at all. He's always been the catalyst for conflict resolution, except for in flashbacks, for obvious reasons. I keep wanting the show to subvert that. It never does. The closest it got was with Jasper and Eyeball, and none of them were Steven's fault, so to speak. Change Your Mind was just especially emblematic of all this, since it resolved the conflict the entire show is built on. Not keeping White as a legitimate threat for longer felt like a waste and it was the perfect setup for a Diamond civil war to head into the next season. But alas. Of course I'll still see this show through to the end, absolutely no question about it. I like it, I like a lot of the characters, I just like typing a whole lot of words about only a few issues I have.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Thirding what Warp and SmashManiac said on the previous page - TASVideos should really get itself a proper SSL certificate and go fully https. There's no reason to not use https these days. I personally use Let's Encrypt for all my sites (mostly because it's built into the web host I use and is literally just a checkbox there, but anyway). There's probably other services that provide free certificates as well.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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So that was a season I guess Fake It 'Til You Make It was easily the best episode of this season.
MUGG wrote:
For example, who is Cozy Glow?
As someone who's seen the whole season, that's pretty much my question too. She was introduced in an episode that didn't even remotely hint at any more sinister nature, was in one more episode where she did one suspicious thing, and then out of flippin' nowhere she's the big bad of the finale. There was nothing building her up. There were no hints towards anything. Hell - there wasn't even anything about her gaining Twilight's trust, she got accepted to the school in her first appearance and the next time we see her she's Twilight's right-hand pony. Until her final lines in part one of the finale, I was sure whe was going to turn out to be Chrysalis playing a long con - Chrysalis was in one prior episode of the season where, while her plan failed, her actions ended up corrupting the tree/elements of harmony, and like in her last appearance prior to this season, swore revenge on Starlight. It would have made all of the sense for Cozy to be Chrysalis. They're definitely planning on bringing Cozy back later, and if I know this show correctly, redeem her, but as it was, the entire finale fell pretty flat.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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No Jonathan Pearce, no vote :V Actually I'll just vote meh. And lol at those house robot models.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Ferret Warlord wrote:
https://www.equestriadaily.com/2018/03/my-little-pony-generation-5-what-we.html
On the one hand, with how stale I find FiM has gotten, I think it's a good thing they seem to be planning for it to wrap up reasonably soon-ish. I've decided that with all the time I've invested in it I'm going to see it through to the end, anyway. On the other hand,
scrimpeh wrote:
Wait what
Also holy lol I went back to read some old posts of mine in the pony thread on another forum and apparently I posted this way back in 2012: "Season 3 is happening in the foreseeable future. I've been thinking and I kind of want that to be the last season of FiM, at least in the format we've seen it. Because essentially, if it runs any longer, it runs a significant risk of becoming stale. I'd rather see it ending." Man, I was right on the money.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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So Adventure Time has finally concluded. After ten seasons and 283 episodes, the grand finale of the show - being as long as four regular episodes - aired this week. A lot of words and spoilers follow. Definitely don't at all read this if you haven't watched the finale and is in any way at all planning to ever do that. So, not everything gets neatly wrapped up. Some plot threads reach a conclusion, others are referenced, some aren't even touched upon, so there's some stuff left dangling even post-finale. Which is something that I do think plays into one of the themes of the show, a theme that absolutely has a place in the finale as well - things keep happening. Even when we don't see it, the adventures continue. There's been flashbacks and flash-forwards that show that certain things repeat. Most of the AT episodes are effectively standalone, what's been seen in the show are only a number of moments over the span of five years in the long history of Ooo - something that even has an in-universe version in the Grayble episodes. Those are effectively the in-show version of the show itself. Some characters have already been around for a thousand years or so, some are implied or confirmed to be around for another thousand. Reincarnations/versions of Finn and Jake will always be around. The show has gone to great lengths to confirm that - to paraphrase the song from the finale - things have happened, are currently happening, and will continue to happen. The status quo is definitely not maintained after the episode, but in certain ways, everything stays. So the war that the final season built up towards never actually happens. Disappointing? I don't think so. What happens instead also plays into the themes of the show, and is a major demonstration of the character development that's happened. Finn started out as your regular kid adventurer hero, beating up evil, using violence as his default option. There was even an antire episode about that in the first season. But in the final season, he was the one to attempt the diplomatic solutions, whereas Princess Bubblegum went from the cute, literally pink princess - even if she from the very start was shown to be extremely capable in her own right and easily the smartest character in the show - to a complex character that almost went down the villain route herself before settling on being fine with not having total control over everything but not shying away from going to war when it seems inevitable. The war gets replaced by the actual final threat of the show, one that overshadows every danger they've faced before, one that's continuously been hinted at really being the ultimate evil, even behing behind the Lich to some degree. Because some characters not involved with the war at all tried to fix something completely unrelated. I'm not sure exactly how intended it was wrt the actual finale, but it can play into another minor theme the show has had - while things happen to you, other things (that might affect you anyway) happen to other people. I even want to present the title of the show as an example of how this is a thing - the full title of the show is "Adventure Time with Finn and Jake", but there's a lot of episodes in which the two main characters don't appear at all, and it definitely developed to have more of an ensemble cast - PB, Marceline, BMO and Ice King, at least, definitely became main characters as well. It was clear that everything didn't revolve around the "hero" of the show. And the Ice King finally did get to become just Simon Petrikov again, but losing Betty forever - again - in the process. It was her choice, and it also stopped GOLB, so there's that - and it absolutely plays well into Betty's character arc, especially after she became the new Magic Man. It does have some unfortunate implications, given that Simon as the Ice King has some most likely very intentional similarities to someone suffering from Alzheimers/Dementia, and that's definitely not something that can just be cured like that. The ending montage shows that it's not necessarily a happy ending for him, as he does try to get her back somehow - he does get a new extended family in what's basically his adopted children Gunther and Marceline, and their respective partners, Turtle Princess and Princess Bubblegum, and it's a bit ambiguous if he moves on from trying to get Betty back or not. All in all, it's a very bittersweet conclusion for one of the more tragic characters in the show. I can definitely see how it's one of the more controversial choices on how to conclude things. So yeah I actually mentioned it above, but then there's the thing I'm probably the most happy about. I didn't think they'd do it but they did, the absolute madmen. Oh my Glob PBxMarcy is canon. After all those seasons of teasing and hints that all still contained some degree of ambiguousness to what the exact nature of their relationship was, and the only confirmation that they had been a thing in the past wasn't from the show itself, they have a full-on, on-screen, on-the-lips kiss lasting several seconds. It's also made heavily suggested that, at least for her part, even after whatever led to their prior breakup, Marceline was still in love with Bonnibel for all those years. And then in the ending montage they cuddle up together. They're extremely officially a couple after the finale. While Steven Universe did have them beat on the first same-sex kiss of the sort between main characters in a kid's show, that was between two characters that had been established to be in a relationship from the first season, whereas this one was explicitly a so-called Relationship Upgrade. Regardless of the fact that yes, they have been my AT OTP for a long time, it's proof that one step at a time, portraying LGBTQ themes and relationships even in children's shows in ways that don't treat them as a joke or a punchline (something even media not meant for kids still has some issues with), but with the same respect that hetero relationships get, becomes more and more acceptable. And that is incredibly awesome. Adjacent to that, something that to my surprise didn't get any form of closure or even mention was Finn's relationship status. Especially since Huntress Wizard was right there - they have shared at least two onscreen kisses and definitely have feelings for each other, but HW previously stated that they couldn't fall in love and worried it would make her soft, so their relationship seems to remain ambigiously in the PG-rated vesion of friends with benefits. But Finn is still only 17 years old at the end of the show. With Peebles and Marcy, they're both so old that there's no real point in counting anymore, have known each other for so long and been through so much together, and seen and tried so much so them getting together again really does seem like this time it's for as long as they're both still around. Finn's still a teenager who's only had one actual lasting relationship previously, and there's every chance that Huntress Wizard won't be his final romance. And Finn's age is a bit of the last theme of the show I feel like touching on - growing up. Finn was 12 at the beginning of the show, definitely still a kid, and that's what the target audience was. As the show progressed, it started involving more serious plots, heavier themes. Adventure Time was a show that really did grow up together with its audience that started watching early on, even if the target audience probably was considered to be the same from start to finish by the CN people. And it got all the better for it. Compare it to FiM - that's a show that's gotten incredibly stale for a variety of reasons, but that's nothing I'm going to go into here. But this isn't the end of Finn's adventures, not by a long shot. Now. The opportunity still exists for all of this to be picked up on, and it most likely will - Adventure Time will continue with a comic book series literally called Adventure Time Season 11, which will pick up after the final episode. Previous AT comics have been not exactly canon to the show for understandable reasons, as the comics would take the show up until the point the comic was made into account but the show didn't pay the comics any mind (but, I mean, since a multiverse was eventually confirmed in the show itself and at the very least a version of Finn was said to exist in all the alternate ones, the comics could easily just take place in a only slightly different alternate universe). Adam Muto also said that he thinks calling the new comic series "Season 11" is a bit of a stretch since none of the show staff are involved with it, but the way I see it, with the show finished, The S11 comic has all of that as its starting point and there won't be any further episodes to contradict what takes place in the new comics, so this time there's no reason it can't be canon. At least that's how I'm gonna treat it. Phew. That really was a lot of words, but I think Adventure Time deserves it (and wrting far too many words about things is something that is extremely me). From what I can tell, I started watching it in July of 2012, so it's been with me for a little over six years, and it's absolutely the best thing in its genre I've seen during that time. So obviously I'm going to get somewhat emotional when it actually ends. And when I get emotional about something, words happen. Obviously, I want more Adventure Time, especially after what actually happened in that final episode and ending montage. And, well, the comics will give me that. I'll hear the voices of the characters in my head when I read them. But I also think reaching endings is something very important, and I'm glad that the AT staff got to end it on their terms and not forced by higher-ups to keep it dragging on. Come along with me.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Okay so I have some extremely mixed feelings on the reveals of these latest Steven Universe episodes (season 5 has now managed to come out with 18 episodes in 11 months, because lol Cartoon Network). On the one hand I really wanted Rose to legitimately have shattered Pink Diamond for all the reasons given. For Pink to not be alive after all given what was said in The Trial and things not being as bad as they seemed, for Rose to actually be willing to go that far. On the other... this brings with it a lot of implications, especially about Rose. Interestingly enough, I find that it obviously redeems Pink Diamond quite a bit, which I don't know what to think about, but I also find that it simultaneously does the exact opposite for "Rose Quartz" - because this made someone who already had a bunch of secrets and stuff going on, hiding things even from her closest friends and confidantes, a lot less trustworthy. Every story about the rebellion and the aftermath where Rose was the primary source, and not told by another gem with firsthand experience, is now extremely dubious, especially highlighted by Garnet's "true story about Rose Quartz" from a couple of episodes back, which was obviously in a lot of ways a fabrication and how Rose chose to explain it to Garnet, withholding a wide variety of extremely pivotal details. In general it puts the entire rebellion into question since it was founded on somewhat false premises, and means that with the possible exception of Pearl and even then it's been shown that Rose hid things even from her, Rose has lied to literally everybody. So a villain got redeemed and a hero already hinted at having certain decidedly non-heroic traits got even more doubt cast on them - even though they're really the same character. I can almost dig it, a few things make more sense in retrospect now and there'll obviously be more explanations coming, though I still feel like there's a number of things that just don't make sense after this. Also I don't know what's happened with the images in the first post. They don't show up for me and I don't know why, anyone else having the problem? They're hosted on my own webspace and I know they're there, but in the topic I just get broken images... which seems to be the case for my avatar as well. Not positive this isn't just a problem on my end since I'm having some broken image issues elsewhere too and it might be my browser not liking me.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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Incidentally, 0% is how much of this I understood.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
KennyMan666
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It's skill.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
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So I don't know how much this is worth, but: I've been working on the new speedrunning thread for SomethingAwful forums, since our old one is outdated. It's also going to be the TAS discussion thread with how closely linked speedrunning and TASing is these days. For this thread, I've wanted to include lists of example runs and TASes for someone who is mostly new to the concepts. I considered a number of criteria when I picked these (and I did make use of the Newcomer page and what's been said in this thread when picking some of my examples). I fully realize that my purposes are similar, but not completely identical, to the purposes of the Newcomer page. Preferably, the game should be known. The videos shouldn't be too long, because for someone who isn't already into the thing, it shouldn't be a big project for them to look at an example, so I set a hard limit of one hour. The videos should show gameplay such that it's clear that it's being played at a superhuman level, and it should be possible to understand what the deal is without reading the submission comments. For my purposes, I decided to forgo any input recognition shenanigans like Family Feud or Brain Age, and also didn't find room to include any playarounds. I was originally planning to have the list consist of five TASes, while my example speedruns list had ten runs, but the TAS list ended up with ten runs on it too (and that was the maximum I wanted). I came up with this. F-Zero X Jack Cup is an absolutely perfect example of what I was going for - anyone can figure out how a racing game is supposed to work, will see that what's going on in that video is certainly something else entirely, it's done in a way that a human player couldn't hope to replicate, and it's short. Mega Man X1, X2 & X3 is a fantastic example of something being done with TASing that's out of the ordinary, not really human-replicatable, but still retains the original gameplay. I chose SM64 70 stars over 1 key, because the gameplay in the 1 key run doesn't really resemble Super Mario 64 any longer - it's completely incomprehensible to someone who hasn't kept up with what's happened in Super Mario 64 TASing over the years. 007: Nightfire I picked because it was suggested in this thread, even though I haven't really seen it myself and don't know the game, so I trusted you guys - I considered Goldeneye instead, but I didn't want all my 3D TAS examples to be of N64 games. And for context, this is my list of example speedruns: A number of these are marathon runs rather than the world records, entirely because of marathon runs usually having solid commentary to explain what's going on, which was one of the things I was going for.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
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A new glitch was discovered that technically allows for the skipping of Goron and Zora tunics, but doing so would involve going through any heated or underwater areas without any damage boosts or whatnot.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
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