I am working on a FIRESEAL TAS for Ogre Battle based on my RNG research and several human theory TASes I have for the FIRESEAL category on two platforms. I'm also the current RTA record holder for SNES FIRESEAL, with what I believe is the first ever fully manipulated run.
For those that don't know FIRESEAL is the shortest way to get one of the game's endings but it is sort of a secret extra mode. It's an excellent display of what I've learned about early game RNG, but the issue is where the timing would end for a TAS. In RTA, time ends on killing the boss, but there are several dialogue boxes after that, none of which are meaningful (i.e. pressing them alters nothing significant). I am unclear if timing would include them, or if the run would simply be considered over at that point.
It would save a ton of time if it weren't counted, but perhaps would be slightly less interesting for me personally, as a lot of my research was based on manipulations regarding the second Damage card is all.
EDIT: I think I have my answer -
https://tasvideos.org/MovieRules
Seems to indicate that completeness would be defined as "to the credits". Neat. My work won't go to waste.