Posts for Kuribon


Joined: 10/17/2013
Posts: 2
Dang, that sucks. I would use the machine, but I'm aiming for real time over game time, so I'm probably better off guessing which of the 8 possible doors has a disk. Well, thanks for telling me how it works. It's something that's been bugging me for awhile.
Joined: 10/17/2013
Posts: 2
I've been working on a sub 43 single segment run of Z3 (current pb is 43:27) and there is one thing I'm wondering how it works. What exactly decides which doors contain a disk in Volteel's stage? Is it like most rng in the game where it can be manipulated or is it impossible for a human player to control it? It would be good to know since getting a bad set of doors can potentially waste 10-20 seconds.