Posts for Mahrla

Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
samurai goroh wrote:
Well, this is his profile, but I doubt he still visits this site but I could be wrong...
Yes, you are wrong^^ I still visit this site, it's just that I have never done a TAS, so I don't post much.
DaTeL237 wrote:
edit3: Okay I realize Stefan Mahrla doesn't claim his vids to be speedruns but they are the fastest times I could find.... anybody got better ones? note: All times are for perfect-score runs
Yepp, I just wanted to do 100 point score runs, but because I'm usually a time trial/speedrun player I at least tried to do these runs "semi-fast" (just getting 100 points would be boring, especially in the earlier missions). Anyway, because you are asking for faster vids: during the time I played Wave Race time trial, I was in competition with a japanese player called "Sage327". I'm not sure anymore, but either him or me once made a PW64 vid and the other guy said that he also has the game and will try to beat the time in the vid. We were not aiming to get the best possible times, just to get 100 points and find some nice strats to beat the other guy. I doubt that any other person really tried to speedrun PW64, so you can probably use our times as a reference. Sage327 only has a few vids online on his youtube account, probably because I beat his other times and therefore he never uploaded them to youtube. His vids can be found here: http://www.youtube.com/profile?user=WRBS327&view=videos&start=100 And to answer your question from the youtube pm (I hope it's ok to quote you):
Hello, Currently I am looking into a TAS of PilotWings 64 and I'm using your videos for reference a lot. I have a question about the controls for the rocket belt that maybe you are able to answer. In your "Balloon Crash" vid, you burst backward (from what I can tell full throttle) after hitting the balloon... however when I try similar movement, the (same) character does not fall fast enough and overshoots the bull's eye by miles. So my question ... do you know what might be the difference between your approach and mine? For reference and to watch my current WIP (unfortunately I cannot encode so I can only provide *.m64 files) http://tasvideos.org/forum/viewtopic.php?p=205117#205117 Hope you can and are willing to help out, Thanks, DaTeL237
Well, that's what I do in the vid: I fly to the balloon, then press Z for a short moment to brake/stabilize (and turn a bit to the right, to "align" with the goal) and then I hit the A button again to fly backwards to the goal. Now as far as I remember, the important part is to hit the balloon while flying forwards without moving upwards 1-2 seconds before hitting the balloon. Hmm, it's hard to explain. Maybe that's a better explanation: You fly upward for 3 seconds and then press forward to fly forwards, then you still gain altitude while flying forward for 1-1,5 seconds. Next time you fly upward for 1 second and then fly forward again, then you only gain altitude for a short moment. And the 3rd time you don't fly upward, you just fly forward, stop for a moment and fly forward (or backward) again, so this time you don't gain altitude. Now let's come back to this mission: I fly upwards at the beginning and then 2-3 seconds before I hit the balloon I just start to fly forward to not gain altitude anymore (well, I correct myself for a really short moment, although I would probably have hit the balloon anyways). So then when I fly back, I just decrease altitude. I haven't seen your TAS, but that's the only mistake I can think of (that you maybe hit the balloon while still in an "altitude gaining position"). A few other things to note: - sage327/me never really did any character comparisions, so I don't really know who is the fastest, who falls/rises the fastest, who accelerates the fastest, and so on - there's one Hang Glider mission where you had to land exactly after 3 minutes -> afaik the game still gave you the full points for the time, when you landed 3 seconds earlier or 3 seconds later (2:57 or 3:03), so when you landed at 2:56 or 3:04, you only got 99 points or when you landed at 2:55 or 3:05, you got 98 points, etc. -> so try to land exactly at 2:57:00 for the best time (or try to find the best time, that still gives you 100 points, but I'm pretty sure that it is 2:57:00) - don't forget to use the C-buttons for the photo missions to take pics - I think you can hit Hawk (Gyrocopter missions) in 1 attempt (just manipulate him to run towards you, so that you can easily hit him 5 times) - you can open your paracute really late in the sky diving missions and still get a perfect landing - I also heard that you can crash into the bulls eye at full speed with the hang glider and get a perfect landing, however I'm not sure if that is really true (I think someone on gamefaqs once said that) - you know that shortcut for the Jummble Hopper mission, don't you? PS: I will try to get the WIP to work, want to see how you did 29 seconds on the first mission^^
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
comicalflop wrote:
Wow, these are cool. Are you going to do a full TAS of all courses in stunt mode and submit?
Don't know if this is possible, because not all tracks are unlocked at the beginning. So he had to use a save with all tracks unlocked and that isn't allowed as far as I know...
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
Nice vids. I have to try if these "saltos" on the sand are doable on a real console. As far as I remember, it was really hard to do saltos on the sand, because you easily got stuck and couldn't drive back to the water. So I hope you will do some TAS of levels like Marine Fortress or Port Blue, where there is no sand.
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
samurai goroh wrote:
Mmm, I'm not sure if you can beat them with the same car, but beating them with a jumper (like Twin Noritta) is quite possible.
I always thought the Devil's Forest 3 staff ghost wasn't beaten with a jumper, was it?
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
Here is the TTC 8'52 non-TAS run by cyberwrath: http://download.yousendit.com/FAE9FA896462DED7 Sorry that I used yousendit instead of providing a direct link. I haven't watched the latest WIP, so I don't know if there is any new strat in the vid that Sami doesn't use.
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
I have that 8'52 TTC vid by Cyberwrath, but not the MM 5'52 one. Maybe I can upload it tomorrow.
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
Mr. Pwnage wrote:
What I'm asking isn't the difference between Zoness and Sector X, but between the two paths from Zoness. On the paths leading to Sector Z, Zoness is listed at a certain value, but on the paths leading to Macbeth, it has a higher value, when it seems they should be equal (instead of letting a searchlight fail and losing points on it, shoot them all as though you're going to SZ, then switch path if you want Macbeth--missing searchlights definitely shouldn't make the score higher).
To get to Sector Z, you have to hit all lights on Zoness. But if you miss a certain light, so that the light "sees" you, more enemies will appear later in the level. So instead of getting the 2 hits from the light, you get more hits later if you miss this one light. However, when you miss this light, you can't go to Sector Z anymore. That's why there is a difference between some paths.
Experienced Forum User
Joined: 6/7/2006
Posts: 8
Location: Germany
2 month ago I made a Blast Corps speedrun and send it to SDA. However, it's still in the "runs needing verification" list, so I don't know when it will be up. It's an any percent run till the credits, so I don't go for platinums. In some levels you have to rescue a scientist, and while you go for him, the nuclear transporter reaches the end of the level and the mission ends. Afaik it's not possible to clear these levels, rescue the scientist and finish the level by yourself. So these levels can't be done faster or slower (maybe read more about it in my comments: http://www.superplayers.de/stefanmahrla/comments/ ). But in a 100% TAS run you could already try to destroy as many buildings as possible, before you rescue the scientist. So definitely go for a 100% TAS, not just an any % run. My time is ~47 minutes on PAL. So NTSC would be much faster and because I couldn't use the Z-trick, I had to play Oyster Harbour and Ebony Coast twice. NTSC users could do both levels in one go. I think I loose 5-7 minutes because of this. So a NTSC or TAS run (any%) might be possible to do in 30-35 minutes. Don't really know about 100%, because you have to find all RDUs, destroy all buildings, etc. And as StrangenessDSS already mentioned, there are some lesser known glitches in the game like the Outland Farm bridge glitch or the lap skip trick in one of these driving bonus levels (I think it was Bison Ridge). The high jump at the start of Blackridge Works might be helpful for destroying the first big building.