Posts for Maza


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Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
I encoded an .avi of vsmk3's fantastic run. You can get it from here: http://rapidshare.de/files/17762980/rockmanandforte_rockman-tas-vsmk3.avi.html I agree with you, vsmk3, 100 CD run sounds very interesting and entertaining (if done properly of course). And now that we know it's technically possible to get every CD with MegaMan, I think someone should at least try it. And I hope that someone will be you, vsmk3. (No offense Gigafrost and other R&F TASers ;) )
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Blim wrote:
Also i never figured out how to continue a movie from a savestate, it seems to stop movie playback and give me control instead.
You need to enable the Read-Only mode before loading. In mupen it's done by Utilities -> Movie -> Toggle Read-Only. EDIT: Foda, that was amazing - as I have learned to expect from you. Even those unoptimized stars looked very good. This will most like be star material when it's completed (that is of course if you keep up the work as good as you have till now). I think I'll encode an .avi of your run once you are in the half way (=60 stars). That's because I'm sure I'm not the only one who would like one ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
vsmk3, astonishing! Very well and entertainingly played. I think you should submit it. You'd get at least my yes vote. :) In fact i think it's close to star material. How about making a 100 CD run next? ;) That's of course if you aren't improving this one again (...though, I don't se how you could). EDIT: When I have time, I'll be encoding an .avi of this. At least for me, but I'm sure I'm not the only one who would want one :)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Voting yes for many reasons: -Faster than previous run -You are going for a good high score at the same time -entertaining with those jumps, shortcuts, plus the high score thing -it obsoletes a famtasia run ;) I'm currently recording (and encoding after that of course) you run so that Bisqwit and everyone else who can't get it work can see it. Plus in my oppinion it definitely is publishworthy so I'll be hitting two flies with one shot :) EDIT: When the game starts all over again after the credits, is the difficulity the same or is it harder?
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Oh yes, that's right. Chemists have !Drink ability, not !Mix.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
/*- wrote:
points of concern: -tree segments (4 doom potions and only 1 mixer? ouch...)
Couldn't you just change everyone's jobs to Chemist for that battle? Or do you need some other jobs as well?
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Have we yet decided what to do with the save points? Since the first time you step on one, there will be a introduction message on save points. After that you can walk through them like they even weren't there. Or should we always go around them? Though one, but I think we should go through 'em. There may even be time when a tent or cottage needs to be used. And about the Chicken Knife: I don't think it should be gotten. That's because we won't be doing much melee damages (because of the low level). Yes, it could help in fleeing but that's why we got Flee and Smoke. So I'm voting 'no' for Chicken Knife. About the Carbuncle: I'm taking a wild guess here but i think it won't be needed. Firstf of all, there won't be much of using summoner. Maybe Golem or Odin, if we use time getting them. Second: the enemies/bosses will be killed in few actions, usually by changing levels + Lv5 Doom (or atleast that's what I'm hoping for).
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
FODA wrote:
Maza wrote:
How about this route: 1. Bowser 1 2. Vanish Cap (through the glass obstacle in basement) 3. Re-enter Vanish Cap and Exit 4. Big Boo's Haunt 5. Dire Dire Docks 6. Bowser 2 7. Other basement stars (LLL, SSL, HMC, Mipses, Toad) Haven't tested anything but if the Vanish Cap can be gotten this soon, it looks pretty good to me :)
yea, that is my route ;)
Oh... :D (how stupid of me) Well then, your route looks just fabulous ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
How about this route: 1. Bowser 1 2. Vanish Cap (through the glass obstacle in basement) 3. Re-enter Vanish Cap and Exit 4. Big Boo's Haunt 5. Dire Dire Docks 6. Bowser 2 7. Other basement stars (LLL, SSL, HMC, Mipses, Toad) Haven't tested anything but if the Vanish Cap can be gotten this soon, it looks pretty good to me :)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Encoded. Publishers, msg me (preferably through irc) to get the .avi.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
You should explain the infinite item glitch in the "Bugs/Tips for game use" part of the post. Or you could just put the Game FAQs link there (http://www.gamefaqs.com/console/psx/code/562810.html). Everybody doesn't know how the glich works. EDIT: If we decide Carbuncle is worth fighting for, there is another easy way to defeat him (which I found in Game FAQs). Cast Fire 3 with Mystic Knight and in the next round hit Carbuncle with it and he shall fall to the ground. EDIT2: I tested the Carbuncle strategy and it seems to work. Though there is one exception: it doesn't work if you are using Dancing dagger/knife.
Which run should I encode next? :)
Post subject: Gargoyle strategy
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
/*- wrote:
-head to Gil's and then Pyramid -need good Gargoyle strategy?
You can kill them easily with Lvl3 Flare (a blue magic), which you can learn in Ex-Death's castle from a dragon which name i don't remember right now (maybe a Red Dragon or something like that). Though I'm not sure if your magic has any effect on this spell, in that cast low level characters might have to cast it few times. Btw, glad to see that this topic is alive once again. ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
It was definitely worth the wait to see the Bob-Omb Battlefield redone plus the first Bowser stage. Nice work Foda! I liked much more of your "run" to the top of the mountain to battle Big Bob-Omb this time (it just somehow looked better). Also, nice usage of the camera lock. It brings something change to the run and something that one (or atleast I) didn't expect. But don't use it too much during your TAS, just once in a while or it will lose it's elegance. ;) Now go back to work on it so we can see more! :P
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Woot? It's already finished? :) I liked it quite much (but it still isn't my favorite run - in fact i don't know which one is :P). I really couldn't believe the old one could be improved with over 40 seconds. I think it was more entertaining this time (at least in ElecMan stage). I don't have anything negative to say on this. Voting for yes, of course! But now I'm starting to believe this isn't the last Rockman/Megaman run we will see. ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Any updates coming? I'm eager to see more of your work. And just to think that this is only a testrun.. Man, I can't wait to see the actual run. In my oppinion this looks already publishworthy (that is of course if it gets finished with the same kind of quality). I hope you don't abbandon this because of those graphicla problems or that it may be somewhat harder than those nes games. Think of it this way: the more harder the game is, the more entertaining it will be (at least in most cases, imo). Of course player's skills / trouble he is willing to go through to make a movie also counts. (the word 'skills' may not be the best choise of word but couldn't think any better :/ )
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
mm.. you just playback the .vbm with vba-rerecording.exe, go to Tools -> Record -> Start AVI recording... and choose which coded you are going to use to encode it (preferably some loss-less). After recording you should re-encode it with some other program like Mencoder. Btw, this topic should be in the 'VBA Questions and Answers' forum.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
It looked very well played and planed, but in my oppinion it was a little boring. Though that might be because I haven't myself ever played any Dragon Warrior (shame on me!). Because of this, I'm not voting for this. Anyways, because of the precise playing and the fact that other people have liked it quite much I decided to encode it in case judges also think it's publish worthy. (So publishers can get the .avi from me.)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Well said, Huffers.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Yes, somewhat boring. Like Truncated pasted from the Guidlines: "Not all games have potential for entertaining movies. Select the one that give you the best chance to do something absolutely stunning." I'm voting for Meh because of those close call situations and the floating bug in the last level, which made the run worth watching once. (plus this is a classic game :P ...okay it has nothing to do why exactly this run should get published :))
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Yes, I have now encoded it. So if someone would like to publish it, s/he can get the .avi or the .torrent from me. And now that I'm writing in this topic, I must complement you Randil & hanzour for a fabulous work. Your previous version wasn't published here, was it? And what comes to the screenshots, I'm voting for Randil's favourite: Btw Randil, thanks for thanking :P
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Yes, both of the screenshots primorial#soup suggested look much better than the current one. So Primo, which Pokemon is going to be next? G/S/C or R/S/E? ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Cmuxmt wrote:
About the screenshot... Why not with Mew? I think it would look much more impressive. I might be wrong though.
I also think that there should be Mew in the screenshot. Maybe from the battle where primo is fighting/catching Mew since it looks much better from the front. And about the obsoleting thing: It's kind of hard to choose if the old one should be obsoleted because of the Red/Blue thing. I'm now willing to go this way as Bisqwit has chosen (obsoletion), but if you used some pokemon that can be caught only in the other version, it would be a different matter. And it looks like I forgot to complement Primo on how good this run really is. All the critical hitsa, non-critical hits, item usages etc. were done very nicely. I didn't notice any spot that could be done better.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
I also don't like the idea of cheated runs. As FractalFusion said: cheats take away the impressivenes. I have no intention on watching a cheated run unless it hardens the game a lot. But feel free to make as many cheated runs as you like, as long as you don't submit (and spam the whole nesvideos with) them.
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Oh my, you have already finished your run. I must watch it immediately. I'm quite sure I can start encoding this after I finished watching it (meaning that I presume this to be outsandingly good) ;)
Which run should I encode next? :)
Experienced Forum User
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
As AngerFist said: Even a slight improvement, like your 19 frames, matters enough (atleast for me). Of course there is also that entertainment factor which I think you did just fine. So my vote is also yes. EDIT: fixed the text a little. (It was was just the opposite to what I originally meant ;D)
Which run should I encode next? :)
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