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I guess you gotta contribute in a way or another in site or forums. Not sure but you may contact moderators/admins of the forum to gain access to voting :)
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Been a while since we saw a SNES X games on the site. This was a great run to watch as expected. Yes vote!
I love to see an RTA runner of a game tackling the TAS of it. It is a good combo! Great run, Akiteru!
Also, we got the SUB 31!!
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Hmm, I guess I should improve it then. In which stage you improved it more?
EDIT: I noticed that in Bomb Man's stage. I'll take another closer look if I can spot more time save and then will redo the run
EDIT2: Many improvements were found so I will cancel this submission until a later time
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In conjunction, the time save also quickly and drastically shrink the more work put increases. Good job to such TASers who have the will put such amount of work!
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Superb TAS! I enjoyed boss rush more (Split Mushroom dance was so funny lol!)
Overall, very good and entertaining. I even noticed some improvements to 100% TAS in refights.
Voting Yes of course!
EDIT: Most improvements already mentioned by HappyLee so my comment was somewhat redundant haha
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As usual, perfect gameplay! I already watched the previous 100% TAS by Reseren himself and it was amazing as well. Yes vote definitely!
EDIT: I will do a cutsceneless encode for this run
EDIT 2: Done:
EDIT 3: I will remove mine in favor of P.JBoy's encode down below
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I see cos(DeltaTeta) monkaMEGA
What era is this when we see games are basically science!
Anyway, this is truly amazing and magnificent! Easily yes vote!
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YOU SUBMITED IT FINALLY DUDE! :D
Voting yes for this amazing run since I already watched it!
Now, from technical side, I expect some debate on the use of tweaks but in my opinion it is worth it.
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Nah, doesn't really make any difference, it is like Metroid Fusion Any% (3%) vs Low% (0%). The only difference is that Zero loses a bit of power compared to Any%, but routing is the same, warranting a publication just because it is a Low% run wouldn't a wise decision.
A second branch that can potentially show more of the game would be All Upgrades/Parts. It is so RNG heavy, like almost every enemy needs to drop its part in order to make all parts in a record time.
I don't think there are improvements to the current Any% run (currently), so yeah the game will stay very dead for the time being KEKW
After all, junks aren't always junky, we sometimes look for junk for the sake of doing stuff faster (Really? Idk)
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I actually never intended to submit both of my MMZ runs for publication, for the time being, you can reject them as a joke, but if by any means, both runs goals are acceptable as new branches, I will improve them
Ultimate Mode: Beat the game while playing as Zero in his Ultimate Mode. This mode is different than the current Any% run, for 2 reasons:
-Ultimate Mode has more upgrades than Any% which is entertaining.
-Post-game completion allows skipping cutscenes which is suitable for a TAS
Junkess: It is actually just "no upgrades" (no Junk armor or Double Jump part), as a "low%" run, but it is not that different from the current Any% run.
For now, it is just meant for April Fools lol.
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Gonna do a cutsceneless encode. Watching it on the way!
Watched it and I loved the zips. Now that is a broken fusion KEKW
EDIT: Here is the cutsceneless encode:
Link to video