Posts for Memory


Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
A little surprised by the feedback here, this TAS features even less variety than it's predecessor but somehow votes are better. Anyone else want to chime in?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Can you back up the assertion that not using Paragon Mode would require grinding? Doesn't have to be a full TAS but tell me what you can.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Welcome back on board sis!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
nymx wrote:
This is an interesting category. On one side, it satisfies the condition of "Beating The Game", which is made clear by the ending, yet some parts of the game is cut. HappyLee states that it should be an any% category, based off of the stated goal of "Bad Ending", which I agree with.
He kinda contradicts himself here by also saying:
HappyLee wrote:
It's necessary to point out that this branch should be named "bad ending any%", because Mario won't have the chance to fight the final Boss and rescue the Princess with this strat, doesn't count as really completing the game.
If it doesn't count as completing the game it's not acceptable, so I'm really not sure what he's saying here.
"nymx wrote:
On the note of excessive jumping, I do not have a problem with it as I see it only demonstrates how crazy the player can move about. Among all the posts, their seems to be division on the chosen "play around"; however, I'm not sure why Baddap1's effort is being singled out for criticism over the run of HappyLee...where I see existing play around, which is nice.
Afaik this was a problem with the original version, not the version we have now. EDIT:
Fortranm wrote:
From what I see in the video I posted earlier, getting a good ending makes you invulnerable when you hit continue afterward.
Is this just from getting a good ending or is there anything else?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
nymx wrote:
The part that I have concern over, is something that I haven't heard from anybody else, not even in the submission text. At 4:17, the TASer slows down to jump multiple times against a platform. This will need explanation...otherwise, I would immediately recognize this to be unoptimal. This is possibly a trick for RNG manipulation, but as I have discovered in so many different games and situations, there has to be a way to minimize this.
This is to manipulate Mario's position in order to perform the wrong warp, I believe.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
I'm aware of what the rule currently says, I'm just wondering if it makes sense.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
CasualPokePlayer wrote:
Memory wrote:
Now that there's an encode, would people like to express their opinions? A little weird seeing a pokemon game with only 1 vote.
The encode has actually been there since submission.
...OK I just have no clue then.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Now that there's an encode, would people like to express their opinions? A little weird seeing a pokemon game with only 1 vote.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
You mean if you hit continue? It appears you still have space jump. This TAS kinda doesn't get much else though. Not sure what happens if you hit continue after the good ending (assuming it lets you).
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
EZGames69 wrote:
Manually adding the inputs to the FCEUX file gives back the same results (ignore the fact that this file says it's one frame shorter, truncading files is different in FCEUX compared to BizHawk so I'm not used to it.) http://tasvideos.org/userfiles/info/64675315204864739 I'm also posting this here to console verification purposes.
You forgot that it counts frame 0. Anyways thanks.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
I mean if you manually added the inputs you added here, would they work?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Does this improvement work on the emulator used for the previous submission (FCEUX 2.2.3)?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
So some notes as to the two endings:
  • Bad ending does not have the true final boss
  • Bad ending leaves off with "Where is princess" indicating things might not actually be finished.
  • Good ending shows off the ingame time and percentage of mushrooms(?) collected whereas bad ending does not. Might be indicative that the game is only considered beaten if the good ending is achieved.
  • The RTA community has bad ending runs listed as any% (we often differ from their rules so this is a small note at most)
So far looking to me the game might not actually be finished with this but I'm not necessarily locked into this opinion.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Nice work!
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
We make our own video encodes for the publication. EDIT: though it's worth noting that some publications have had encodes with lua scripts visible. Not sure on the exact policy on that though.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
I'm interested in exploring this because the rules regarding cheats aren't entirely clear-cut and it is notably mentioned to not be strict. If this run had worse reception, I wouldn't be considering it at all.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
So I talked it over and either 2. or 3. could be acceptable as both of these give a proper feeling of game completion. 2 feels more "legit" but 3 is kinda amusing. You expressed above 1 or 3 would be your preference, is that still the case? And can you provide a proper (actually fast) version of it?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Welcome back! You greatly inspired me in the past and I'm glad things are going better for you. I've been wanting to speak to you for years! We have a lot of catching up to do.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
So are 2 and 3 actually equal in length?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Knight Final: (EDIT removed old video link) Might make another submission for this series. EDIT: Found some small improvements: Link to video Not sure if I want to submit Knight like I did with Pawn. The way I currently have things setup, both Pawn and Knight are in the same bk2. In order to submit Knight, I'd have to remove the frames corresponding to Pawn. The problem is that I am using an older version of Bizhawk where mGBA tends to desync if you go back to Power On. This would make it a tad annoying to actually do. Still, I'll consider it.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
So on the one hand, this quite obviously uses a code that to some degree makes the game easier. On the other, it honestly feels like the effects of said code should have just been an option to begin with rather than locked behind a code. It seems this code isn't uncommonly used in the fire emblem community for various things like Low Turn Challenges (LTCs) to reduce grinding required. I'm not quite sure how to handle this. Any additional thoughts?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
dekutony wrote:
dekutony wrote:
Also I think Tyson's final time with the decimals should be added to the publication text if the movie gets published.
I guess that isn't happening, huh.
Vested editors can add said information at any time.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
Can we provide some sources on all this?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
What is number 1 on the list two frames slower than? I see it as the fastest on your list, yet it supposedly loses 2 frames?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Memory
She/Her
Experienced Forum User, Published Author, Site Admin, Skilled player (1524)
Joined: 3/20/2014
Posts: 1763
Location: Dumpster
So it seems to me that the two matters that are important are consistency and authenticity. Consistency indicates we probably want good ending for the TAS (or something resembling good ending), and authenticity indicates we want something that authentically beats the game. From that I'm leaning more towards 2 or 3.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero