Posts for Michiganbusiness

Experienced Forum User
Joined: 2/2/2008
Posts: 8
I mean with movie/re-record/avi recording support. OS X has most of these, just not TASable versions.
Experienced Forum User
Joined: 2/2/2008
Posts: 8
Out of curiosity, is anybody working on getting OS X intel versions of SNES9X, or even any other of the emulators used on this site, easily usable? Is that even possible?
Experienced Forum User
Joined: 2/2/2008
Posts: 8
Chapters in the Ecco Tides of Time run and the MKV worked just fine under Quicktime on OS 10.5. No sound bugs at all. I don't know if Quicktime is able to read these on its own, or if this is due to having Perian Installed.
Experienced Forum User
Joined: 2/2/2008
Posts: 8
I'm having difficulty understanding the zipping mechanism with item 3. I am able to do it with item 1, but only if I throw another item to cause Megaman to face left. "Waiting for Megaman to settle down" and facing left merely leaves me in the wall facing left, not zipping. The problem I'm having with item 3 is that you can't throw another when one is out. Particularly in the heatman stage, once I get in the wall and face left, no zipping occurs. From the description of the tricks page, I am unsure as to what I'm doing wrong. Could someone provide a more detailed description of how to zip with item 3, particularly in the heatman stage?
Experienced Forum User
Joined: 2/2/2008
Posts: 8
Thank you for the link nitsujrehtona. I was able to view a few of the movies without trouble now, such as Super Mario World. However, many still do not work, like megaman X. I also didn't see the quicktime export option in this version. I have both PPC and Intel macs. It would be nice to be able to view movies on both, but as I understand from your post that may not be possible. I don't really know how to compile programs and such. My only real requirement is that it run under OS X, as I do not have bootcamp or linux or anything. Are you saying I can take the emulator source (with the x86 assembly code) and compile it to work under OS X for an Intel mac? Can the same be done for other emulators like Gens? I appreciate the help very much!
Post subject: Desyncs in OS X
Experienced Forum User
Joined: 2/2/2008
Posts: 8
I have never been able to get a movie to sync in the OS X port of SNES9X. I've tried all versions of the emulator that support movies (1.43, 1.5, 1.51). I'm positive I have the right ROMs. I noticed that a lot of the options that people mention in their run comments aren't available on the OS X version. For instance I see no option for things like Use WIP1 Timing, Allow Left+Right/Up+Down, Fake Mute desync workaround, etc. Has anybody been able to view movies in the OS X ports and have them sync?
Experienced Forum User
Joined: 2/2/2008
Posts: 8
Thanks angerfist, it appears to be the correct one.
Experienced Forum User
Joined: 2/2/2008
Posts: 8
The link doesn't seem to work anymore. I'm also interested in seeing an avi of this run.