Posts for Mikewillplays

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I have a question: If I didn't make that content warning, would a content warning have been considered in the first place?
Content warning: This movie contains flashing lights, gore, a depiction of suicide and a dead animal corpse.
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As it turns out, the maze questions break on any framerate higher than the base framerate, so this movie has to stay at 24fps
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also doesn't have any inputs
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yeah, I was also using that, but I also tried without it and it didn't work
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Using a version with the same md5 hash as you and I'm not using the --no-gui line
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I'm not sure if this is a problem on my end, but the movie file you put has no inputs
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feos wrote:
So this submission can now be judged since we have a system for content warnings, but since libTAS framerates for ruffle represent how the FlashPlayer can poll mouse (which is not tied to video refresh rate), we can also accept variable framerate for this game. Would it help this submission, or should I proceed with the judgment?
Just like The Impossible Quiz Book Chapter 1, using a higher framerate would result in a faster time, but unlike Book 1, this does not change the route, making it less interesting. Still, I might make a version with a higher framerate. Also, I have a question: could someone obsolete this movie just by increasing the framerate and nothing else?
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Due to popular demand, I've added some notes
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Bigbass wrote:
Mikewillplays wrote:
Bigbass wrote:
Why is the submission text empty?
Basically, I had this idea that was like "what if all the necessary movie information was in the movie itself?" which is why I write stuff like the md5 hash and the tricks in the run
The submission text is just as much for the benefit of the audience as it is the judge. It's also the best place to list sync instructions. Ideally you want to make it as easy as possible for judges to judge the submission, and easy for the general audience to understand what is happening in your TAS. Forcing every user to setup the correct TAS environment (game, emulator, etc) just to learn about the submission is frustrating.
This isn't a problem because I provided an encode, if I didn't I would understand there being a problem.
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Bigbass wrote:
Why is the submission text empty?
Basically, I had this idea that was like "what if all the necessary movie information was in the movie itself?" which is why I write stuff like the md5 hash and the tricks in the run
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The starting system time is 3
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The source of the version I used is www.addictinggames.com, so I'm pretty sure I'm using a correct version. Also, I checked the MD5 hash of the version you showed me, and it has the exact same hash as the version I used (the movie itself syncs as well). Just a question: What is the system time you're getting when you start the movie?
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Here's an exact copy of the version I used: https://archive.org/details/theworldseasyestgame_0
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Improved it by 10 frames: User movie # 638594960332538678
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Frogout It has many cool glitches that would be fun to see exploited in a TAS, here's a video to show what I'm talking about: Link to video
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you uploaded some TASes here 4 months ago, and they were all rejected
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When submissions aren't claimed for judgement for a long time, are they forgotten?
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Why didn't you use the USA version? You can skip the cutscenes in that version by resetting. There is no reason for this run to be Spanish aside from it being your native language, it would only be acceptable if it was the fastest version, which it isn't. Also, you claim there's another guy called "Lucas" that worked on this TAS, you can credit him on the "External authors" section in case he doesn't have a TASVideos profile.
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When the PS3 becomes TASable, I will literally TAS Little Big Planet 2 and nothing else
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This is definitely one of the movies of all time: The inputs were inputted, there was movement that moved, and there was probably at least 1 optimization. I vote.
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I first tried to discover what was the minimum framerate needed in order to change the route which landed somewhere between 220 an 230, I just decided to round to to 300, mostly because I could've done the calculations wrong and the value could've been higher, and also because it's exactly 10x the original framerate
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Anything more than 300 is a bit overkill in my opinion, specially because movie files become harder to work with the higher the framerate
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they run the chapters separately
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This masterpiece Link to video
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It's a shame not many people talk about TAS movement in this version of the game, it's so cool. Yes vote