Posts for Mog2


Experienced Forum User
Joined: 10/21/2010
Posts: 6
Interesting captions and submission text. They made it an easy thumbs up for entertainment. I definitely recommend watching via FCEUX with subtitles. Nice use of the unskippable intro and long travel/dungeon sections to provide some facts about the game and the run. Synced fine on my older FCEUX v2.1.2.
Experienced Forum User
Joined: 10/21/2010
Posts: 6
It was interesting to watch optimal pathing, and controlling two players at once makes it even better.
Submission wrote:
For stages with an even number of ingots, if each player collects exactly half of the ingots then the point tally will be shorter & neither player will be awarded a bonus. A lot of my solutions evenly divide the ingots but in some cases there were superior solutions where the number was intentionally uneven because the amount of frames added in the tally screen was much less than what was saved in the actual stage.
Thanks, I was wondering about that when watching. It reminded me of the round bonus in Zombies Ate My Neighbors.
Experienced Forum User
Joined: 10/21/2010
Posts: 6
Happy April Fools?
Experienced Forum User
Joined: 10/21/2010
Posts: 6
I enjoyed watching it. Parts of it were a bit repetitive (of course) but it was short enough that it kept my interest, especially the final Maze Shoot part. It was interesting to see how the game "handled" points above 99, something they must have presumed would not be possible.
Experienced Forum User
Joined: 10/21/2010
Posts: 6
I'm glad this was published. I've come to expect the best from SDR, and these expectations continue to be surpassed. Excellent work by both SDR and Thevlackdemonn2294.
Experienced Forum User
Joined: 10/21/2010
Posts: 6
Always nice to see another glitchy MK run by SDR :)