Posts for Nicos


Experienced Forum User
Joined: 6/4/2009
Posts: 893
fascinating. yes
Experienced Forum User
Joined: 6/4/2009
Posts: 893
this run is technically impressive and i'm happy to see this game broken like that maybe adding a "Diary data watcher" to the encode to show what's happening behind the scene would help with the entertainement value. anyway it's a yes from me
Experienced Forum User
Joined: 6/4/2009
Posts: 893
ok, that was real cool and i voted yes but the real question is : is it a warp room SMB3 style or a warp room earthbound style ?
Experienced Forum User
Joined: 6/4/2009
Posts: 893
well that was quite a (5h) journey some surprinsgly entertaining moments and a lot of loading screens, yes vote at least for the vault. also, if the encoder can cut the loading screens (and maybe fast forward some of the repetitives trophies) it would shorten by a LOT the viewing time.
Experienced Forum User
Joined: 6/4/2009
Posts: 893
incredible stuff, short, fast and furious prefect for a star run
Experienced Forum User
Joined: 6/4/2009
Posts: 893
ah, nice to see a TAS of this romhack and well done; yes vote and can't wait for a 102% tas
Experienced Forum User
Joined: 6/4/2009
Posts: 893
Samsara wrote:
Furniture doesn't even exist in Maxim mode.
oh... NOW i see the joke
Experienced Forum User
Joined: 6/4/2009
Posts: 893
This has basically been completely avoided since submission (the only feedback has been a single post after I specifically asked for it, and literally no votes at all), it's 8 years old, and we already have a published "all furniture" branch for Juste. Rejecting for goal choice.
i think that's a bit fast cancelation, while it's true that the run is 8 year old, it's also true that there was no encode provided and that it might be limiting peoples into voting because they don't have the correct rom /emulator . lastly it was april first, there was more submissions in that single day than there is normally in a month, it's easy to miss a submission i didn't comment before because EZgames said everything that had to be said but can we uncancel it ?
Experienced Forum User
Joined: 6/4/2009
Posts: 893
Experienced Forum User
Joined: 6/4/2009
Posts: 893
masterjun inovating again by submiting the first ziped Tas mind blown
Experienced Forum User
Joined: 6/4/2009
Posts: 893
"so dad, how did the great AI robot war start ?" "- it all began when someone wanted to color a dinosaur in mario paint" color me impressed.
Experienced Forum User
Joined: 6/4/2009
Posts: 893
voting meh cause youtube won't let me watch videos because of all the sex and nudity
Experienced Forum User
Joined: 6/4/2009
Posts: 893
voting no because it don't have 1234 as rerecord count
Experienced Forum User
Joined: 6/4/2009
Posts: 893
Mecha Richter wrote:
Very good improvement and very entertaining! Definite yes for me. What happened to Krang's third phase though? It looks like it was skipped entirely.
i guess he hit the threshhold of >255 HP while killing the lower part and the upper body not attacking, triggering the 3rd phase skip ?
Experienced Forum User
Joined: 6/4/2009
Posts: 893
well that was something... yes vote
Experienced Forum User
Joined: 6/4/2009
Posts: 893
it's a pretty nice run but it kinda bothers me to see a "no zips" category while you go thru a wall in Labyrinth 2 (7:50 ) i'll abstain to vote for that but it'd be a nice yes vote for me
Experienced Forum User
Joined: 6/4/2009
Posts: 893
whoa, it's a suprisingly well made bootleg of the game, and almost faithfull to the original... the menu swaps are pretty fast but seems optimised (the comment made sens) and the missed shots i "might" have spoted seems to be there to waste ammo for inventory management. pretty solid run for the vault; yes vote also 2 questions : 1) is this a shotgun shell box or the battery ? you kept the knife till the end of the game how much time would it cost / save to drop it in a box ?(can you even drop it ?)
Experienced Forum User
Joined: 6/4/2009
Posts: 893
great game, great run,very technical and fast paced; really enjoyed it easy yes
Experienced Forum User
Joined: 6/4/2009
Posts: 893
Evan0512 wrote:
I looked at this video. The movie stopped at least 60 frames before it reached a goal line of the ultimate race.
hi, here at tasvideo, we don't use RTA timing for our submissions but "from power up to last input"; so it's pretty common to stop the timer the moment the last luck manip is done (eg :http://tasvideos.org/1899M.html) that's also why the time here is 2:42 ( from powerup) while the WR is 2:40 (from the first race start) as for race to race comparaison with the WR they are on par (at least for the 2 first levels) but knowing aglar (the orignal submiter this improvement is based on) those are optimals, but of course and as always, feel free to try to improve this submission if you can. anyway, nice improvement, yes vote
Experienced Forum User
Joined: 6/4/2009
Posts: 893
ho it's this game, i remember having heard of it somewhere before.. anyway, the movements look pretty optimised and except the counting screens there is no major slow down. yes vote.
Experienced Forum User
Joined: 6/4/2009
Posts: 893
i can't believe i just watched that... yes vote good job nymx and see you in, 3 years for your next q*bert submition.. (maybe you'll be using a watercooled cpu this time :D)
Experienced Forum User
Joined: 6/4/2009
Posts: 893
nice TAS, fast paced and even with the zipping it still got a surprising amount of content for a game boy game yes vote.
Experienced Forum User
Joined: 6/4/2009
Posts: 893
great job, as usual the high quality level of optimisation can be felt even without any prior knowledge of the game, i'll rewatch it with the captions once this gets published
Experienced Forum User
Joined: 6/4/2009
Posts: 893
are we're doing the 99lives stuff again ? anyway, glad to see you back
Experienced Forum User
Joined: 6/4/2009
Posts: 893
easy yes, the provided encode is incredibely helpfull to understand what's happening