Posts for NotoriouslyEpic


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Well.... This was a polarizing submission. I don't believe that Lee can expect 90+% of people to enjoy the run (I don't think that should ever be EXPECTED), because at the end of the day, it's subjective. I can show my absolute favorite TASes to a random person, and they'll either think it's boring because they're not into games, or think it's stupid because it was made with tools. All that to say, taste differs greatly. Conflict isn't necessarily bad. Differing viewpoints are important. Yet, it's not beneficial to make personal digs at other people, or drag this on and on until each side gets more frustrated and acts worse. (A great portion of you haven't behaved poorly at all, which is encouraging, and I can't say I'm one of those people) We should be able to make constructive comments and criticism without personally criticizing the author, and likewise, the author should be able to respond to criticisms without making it personal.
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At the end of the day, this is a short and fairly simple NES game, (though I'm not saying the TAS was easy to make, this run is absurdly optimized) there's only so much you can do to make it entertaining. Not every game will be as entertaining as say SM64 or the insane 100% Yoshi's Island run we have (that's subjective but I know those are widely loved runs) and it comes down to the game. There are only so many options in SMB for entertainment. I guess it's true that it doesn't take much to make me vote yes on TASvideos, but having speedrun this game, I was quite entertaining to see the limits this game can be pushed to. If you weren't entertained, that's 200% valid too. Now, I think we've fleshed out the discussion more than enough and I don't think arguing can reach any result amenable to everyone. Am I wrong to say it's time to publish and move on?
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Not everyone can be pleased, or has the same tastes, evidently. We've got the faster run here. Even with an overwhelmingly negative response, this should be published. The more monumental the game, the greater the controversy it would seem. The movie was faster, artistic choice is really a secondary feature, and I think a majority of viewers were more entertained by this run in any case. Not much more will be achieved in discussion.
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This cancellation leaves a bad taste in my mouth..... This was a yes vote for me, but I understand the perspective of mehs and nos being cast because of the seemingly sub optimal slowdowns. However, I think you would be batsh*t crazy to argue that a lot of the mehs and nos aren't related to Mr Wint's run and the ensuing argument. If you are sincerely voting no because of the movie itself, that's quite alright. If you're voting no because HL's treatment of Mr. Wint upset you, well.... I'm not sure if there's validity in that. But at any rate, a real shame this was cancelled, it should be on this site, which exists to house the fastest TASes held to the most stringent standards, does it not?
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What a time to be alive. Twilight Princess, and now sunshine have incredible TASes. Impressive playaround with all the wait time, and even though I've seen the RTA run a million times, this had enough to keep me surprised. The yes votes don't get any easier folks.
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You may have been tied by a robot, HL, but what's extremely impressive is that you didn't lose. And a bot can't make Mario dance through SMB, as you would. Bots aren't currently used to make jaw dropping playarounds as would happen when you are in an autoscroller or waiting for a frame rule. And so, I expect a demand for human input TASing will exist as long as bots lack the creativity to make you smile, or laugh, when seeing unexpected movement. It's very similiar to TAS vs. RTA, I get a thrill from watching runners like Darbian and Lackattack that I never will from TASes, and vice verse. They have their own intrinsic value.
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I must apologize, it wasn't my intent to derail the thread into a theoretical discussion on bots, vs. humans, just to see the good in both Wint's Tas, and the Mars + HL WIP (which I highly look forward to seeing, their work is always marvelous). On topic, Wint's run is faster then what we have, so correct me if I'm wrong, but I believe it should be published, and the public can decide if the new one from Mars and HL should obsolete this one.
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The use of bots shouldn't be seen as a smear on Mr Wint's work. They are just as valid a tool as frame advance, and I would argue, require an altogether different and rarer skill set to employ. There is merit in both approaches. The appearance of this TAS before the one by HL and Mars seems like an unhappy accident. And yet, anyone should be able to say, "I'm going to make a tas of this game" regardles of that game's history. I also find it strange, that we've reached a point where some say "it's futile to even try and make it go faster". I'm not sure what the harm is in trying. Worst case scenario, the person will waste some time. As mentioned here, a "reach level end" goal, irrespective of the frame rule, might be a good way to explore if there's anything at all that can be improved in SMB.
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Another one of the "unbeatable" TASes falls, impressive job, and even more amazing since it's your first SMB TAS. I've got mad respect for the work of HL and Mars though, and in my eyes feel like this was a real TASing tie if there ever was one. But you did submit first, and I give this a huge yes vote. Pipe dream though it may be, I so badly want TASers to prove me wrong and find some sort of improvement to any%....
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I'm saying, in other words, this TAS caught my eye. When's the last time we saw a game of this caliber get it's first ever tas? Most of the treasured classics have a tas, so the improvements we see after lose some of that "never seen it before" appeal. And with time, improvements to the more popular games get smaller and smaller, as games inch closer towards a "perfect" time. In reference to this TAS, it's exciting to see something new. It wasn't meant to dig dirt on the site, or say that there are NO new entertaining TASes, just that I subjectively would say, less of what surfaces on the workbench is something we've never seen before.
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Mind blowing work. I have felt that TASvideos is becoming quite stagnant as a whole, simply because the pool of entertaining games to TAS has become smaller and smaller, with improvements becoming less and less common. To see a more recent game, TASed to this incredibly high standard of optimization and entertainment, is extremely refreshing. I haven't watched a 2 hour tas in one sitting for years, but this one did it. Thank you for this, it was a treat to watch, and the commentary provided a deeper layer of understanding to improve the experience. Resounding yes. Though it's somewhat early, I would think it crazy to not nominate this for TAS of the year.
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This is a great and well optimized TAS! For being your first TAS, it makes it even more excellent. Yes vote!
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What an awesome TAS. Having played King of Swing, I can appreciate how difficult this would have been to optomize and the routing headaches you must have had. As was mentioned above, boss fights were really entertaining as well. Nice work! Yes vote
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I'm flabergasted that almost 8 seconds could be shaved off this run. Impressive work! Yes vote
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Location: Canada
I thoroughly enjoyed this TAS. As someone who has watched a vast portion of the TASVideos library, it takes a lot for a run to make me go "wtf". This achieved that on numerous occasions. Despite some long waiting periods due to waiting for MM's clock, or waiting for the blast mask to recharge, you managed to use that time as playaround, and showcase glitches, visual tricks, and some just plain funny stuff. I think that since low% is a category with precedent, and the waiting periods in the run are used as playaround, this run is more than worthy of publication. I would call this the most entertaining run I've seen all year, but that's a matter of opinion. Well done, and thanks for this great TAS!
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This is fantastic. A great and well executed idea for TASing Smash Bros. I love all the different strategies and approaches for the different characters. You get an enthusiastic yes vote from me.
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I made it to the end of the video, so I give it a meh. It's not a good game by any stretch, but at least it's a novelty and a short movie. It's nice that you went out of your way to TAS this oddity, but I think the game makes for more of a vault submission.
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This is such an odd case. On the one hand, it's a fairly entertaining run and a valuable contribution to SMB TASing. However, to me letting this run obsolete the NTSC run is almost as bad (almost) as letting some shoddy flash port of a game obsolete the real deal. That might be an exaggeration, but just from watching this video I see the differences in physics and speed at which the game runs (I used to speedrun SMB). Voting yes for entertainment, but I can't really say how or if this run should be published
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My goodness, this has to be my favorite TAS in the entire DKC trilogy. Can't get over croctopus chase and the general level of quality and entertainment throught the run. Yes vote.
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Highly entertaining and an incredible technical display. What more can you ask for? Yes vote.
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This TAS exemplifies the art form of Tool Assisted Superplays. I don't think runs such as this point to ACE as a category being stale or run-dry, if anything, they demonstrate the great variety of potential applications for ACE and an unused potential. A/V injection is hardly the only possibility. Magnificent TAS Mr Wint. You get a 10 for entertainment, 10 for technical quality, and a yes vote from me.
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And about time too! Great run, and good job articulating the reasons for the speed differences between RTA, makes perfect sense. Yes vote.
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Easy yes vote! This reminds me of why I love TASes so much in the first place: the surprise factor. Very nice reroutes and I enjoyed the "wand strats". Thanks Lord Tom!
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Incredible work Lord Tom. I've always loved both the TASes and RTAs of this game, it tales a lot of knowledge to understand where losing time in one place will be faster in the long run, and this TAS is the epitomy of that. Incredible to see 2 extremely popular TASes get complete reroutes in one week. Yes vote.
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I have no words. TAS of the decade. If we put this in newcomer corner, it will scare people away. One of those runs where you wish you could vote something more than yes.