Posts for Noxxa


Noxxa
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xnamkcor wrote:
To put it in the bluntest terms, nobody even implied, except for the people who are being sensational, that every hack would be cataloged. Just the ones that met speed optimization requirements.
Which can be made for every hack ever.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
Do you honestly think we would even get close to that number of runs that pass the requirements for optimization of speed or are you purposefully being sensational?
Of course there's a chance we would. Why assume that's impossible?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dyshonest wrote:
If you read what I wrote, I stated that multiple hacks can be published as long as they cover a different niche. Most standard SMW hacks, which have new level design designed for regular playability and maybe some custom graphics, would compete with SDW for the "good/entertaining hack" spot. If it's an impossibly hard type of hack, it competes with Kaizo. And so on.
Why do they have to compete instead of merely being published? You keep saying there's no (arbitrary) limits, then why is it so imperative hacks compete with eachother?
To avoid redundant publications. As stated repeatedly, there are tons of half-decent/good/entertaining/whatever-term-you-want-to-use-next hacks for games like SMW. Instead of flooding the site with publications of every single hack that is deemed "entertaining", we only have the best hack of its niche published. This way we ensure we have a limited, but high-quality and diverse selection of hack runs on the site.
Dyshonest wrote:
Also, nowhere did I say they had to be entertaining.
But hacks have to be?
Yes. And so do unlicensed games, nonstandard goal runs, etc. See also: Wiki: Vault. And again, the reason is that hacks or unlicensed games can be thrown together in a few hours with little thought. It isn't possible to get an official, licensed, approved game released without multiple parties involved, so it suffers much less from that problem. It also makes a good and non-arbitrary criteria for what constitutes a legit, Vault-publishable game, and what does not.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dyshonest wrote:
I don't even know where you're trying to go with this. Most half-decent hacks don't have TASes made for them or submitted here, in part exactly because they have to compete with superior hacks like Super Demo World for the "entertaining SMW hack" spot.
I thought there was no arbitrary limit? There's only one/two slots for an entertaining Game # hack?
If you read what I wrote, I stated that multiple hacks can be published as long as they cover a different niche. Most standard SMW hacks, which have new level design designed for regular playability and maybe some custom graphics, would compete with SDW for the "good/entertaining hack" spot. If it's an impossibly hard type of hack, it competes with Kaizo. And so on.
Dyshonest wrote:
Make a page for them. Problem solved.
And now we have one mess of a page tucked away somewhere. What a solution.
Dyshonest wrote:
Yes, you're right. I forgot how ET and Superman 64 are entertaining, worthy "games".
The exceptions prove the rule. Also, nowhere did I say they had to be entertaining.
Dyshonest wrote:
...the PAL run is just a normal run at a slower speed like all PAL things. It isn't unique.
It had some tactics differences due to how PAL physics work differently from NTSC, as outlined in the submission text.
Dyshonest wrote:
Neither is the GT run, really - it's just activating god mode.
And had a completely unique route unlike any other run associated with it.
Dyshonest wrote:
Not really overdoing it if it means it gets to bypass arbitrary branch limits.
So you want us to put up a special Super Metroid movie listing just so we can publish 20 more random Super Metroid categories to the site?
Dyshonest wrote:
I'm shocked---who voted for Air 2 to obsolete Air 1...? Air 1 was VERY unique for an SMB hack, what with the flight feature...
The 59% of people who voted in the Air 2 discussion thread.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dyshonest wrote:
You seem to push for all half-decent hack (Air 2 really can't be called more than that) runs to be published alongside each other. There are tons of half-decent hacks for SMW or SMB or SM or MM2 or whichever.
How many of said entertaining ones end up here? Not many.
I don't even know where you're trying to go with this. Most half-decent hacks don't have TASes made for them or submitted here, in part exactly because they have to compete with superior hacks like Super Demo World for the "entertaining SMW hack" spot.
Dyshonest wrote:
Different hacks are, for the most part, different games.
I disagree. For most hacks, gameplay is completely identical, and only tile graphics and/or stage designs are changed. If gameplay is unchanged I wouldn't say it's "for the most part" a different game.
Dyshonest wrote:
However, if you're going to publish additional hacks alongside the current hacks for the sake of publishing them alongside the current hacks, where's the limit?
Why should there be one period? You said it yourself - data space isn't an issue.
Data space isn't an issue. Organisation is.
Dyshonest wrote:
20 Yes votes isn't bad at all. If a hypothetical run had 100 Yes and 90 No, are you going to say it wasn't viewed as "entertaining"? Quite clearly, it was, it just also had vocal opposers.
No, I would say it got a lot of votes. Absolute counts do not mean much (other than maybe popularity, which is not the same as entertainment value). If a hypothetical run had 100 Yes and 990 No, would you say it's viewed as "entertaining" because a whole 100 people voted yes?
Dyshonest wrote:
It is indeed arbitrary if both Air 2 and Hard Relay Mario have to be obsoleted by each other when both serve different purposes (Air 2 being a more Kaizo/difficulty-based hack whereas Hard Relay Mario is more puzzle-oriented).
Hard Relay Mario is just as well Kaizo/difficulty based. It may have more puzzle elements in it, but they're not too dissimilar in genre.
Dyshonest wrote:
The last bit of your post also doesn't apply to anything we've discussed - good hacks.
Given we've been talking about Air 2 all this time, I was under the impression we were discussing "half-decent hacks and up".
Dyshonest wrote:
A lot of the times it's hard to tell, so many games nowadays even feature the same glitches or quirks.
Yes, game engines can have bugs too. Imagine that.
Dyshonest wrote:
No, because those are licensed and published games. They as games don't need to compete for publication on this site, unlike hacks.
Why?
Because licensed and published games are actually worthy of note as games. Unlicensed games or hacks or crap can be made in two hours by any random person, and thus we need to put a limit on what unlicensed runs or hacks we can accept, lest we get flooded by submissions of any random crap created by any random person with Flash or Game Maker.
Dyshonest wrote:
When each branch generally includes radically different gameplay dynamics or solutions to the various problems presented by the game I think it is justifiable.
So did the PAL and GT runs noted a few posts up. Should those be published too? Also, I meant making a movie page just for Super Metroid is overdoing it. It has a fair amount of branches sure, but not enough to justify a whole page for itself.
to be fair though Air 1 (which never had a run here, sadly) was a thousand times better than Air 2...
[434] NES Air by Genisto in 09:12.42
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dyshonest wrote:
One of them is pointless (PAL? Seriously?) and the other breaks the rule regarding button codes.
You hit the nail right on the head there - at some point branches become "pointless" and to gruefood they go.
Dyshonest wrote:
You seem to think I'm pushing for all things to get immediately accepted and pushed to Moons, or something.
You seem to push for all half-decent hack (Air 2 really can't be called more than that) runs to be published alongside each other. There are tons of half-decent hacks for SMW or SMB or SM or MM2 or whichever.
Dyshonest wrote:
Most SMW hacks are quite... ugly and not entertaining. We currently have three distinctly different ones (SDW, Kaizo and that other one that mostly uses Mega Man things... TSR or something?). I am sure many, many more than three SMW hacks have been submitted but rejected.
Exactly, and their distinctness is why they can be accepted alongside each other. However, if you're going to publish additional hacks alongside the current hacks for the sake of publishing them alongside the current hacks, where's the limit?
Dyshonest wrote:
Hacks should be accepted because they're entertaining, not because "the current quota of hacks for this game has yet to reach its arbitrary limit". If people find it entertaining (people obviously found Air 2 entertaining)... why not have it?
http://tasvideos.org/1063M.html Entertainment Rating: 5.9 (from 45 votes) Votes: 59% approval (55% yes) Certainly a pinnacle of entertainment right there. Also, there is no "arbitrary limit". As SMW proves, different hacks can be published alongside each other if they have their own niche and aren't redundant to each other. But we don't need 20 different runs of "Super Mario World with different graphics and new levels (read: different ways to jump/cape right for justice)" or "Super Mario World Ugly Superhard TAS-only Stages Edition".
Dyshonest wrote:
It's still the same game engine.
We would be in a world of trouble if PS3/360/more current PC TASing was possible then with how much engine recycle goes on nowadays. :P
At least those games are built from the game engine up, instead of building directly on top of an existing game. Also, generally such games aren't hacks of other games. Also, most of them are licensed and officially published.
Dyshonest wrote:
It really doesn't bother me either way, but it's a pretty silly rule to have regarding hacks. Should Mega Man 1 and 2 be removed because they "share the same game engine"? Or Mega Man 4-6?
No, because those are licensed and published games. They as games don't need to compete for publication on this site, unlike hacks.
Dyshonest wrote:
Possible compromise... why not just have a category amongst the other ones here (http://tasvideos.org/Movies.html) specifically for ROM hacks? I proposed something similar for Super Metroid at one point due to the myriad of branches (seven movies in the SNES category are the same game. That's not a bad thing. SM runs are entertaining. But at that point don't they deserve their own page?).
There actually used to be something like that, but it was removed a few years ago. Not exactly sure about the reason, but that page always felt somewhat messy because it threw together hacks of every kind of platform/game. Also, giving Super Metroid its own page is kind of overdoing it imo. It isn't that special unless you want to include literally every branch ever thought up. There is actually a system in place for listing all runs of a game, although it's not easily accessible.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
So, because you can only have so many hack runs per base game, you've decided to have the system say that one hack has obsoleted another hack?
Yes.
Dyshonest wrote:
http://tasvideos.org/4295S.html http://tasvideos.org/4030S.html http://tasvideos.org/3652S.html http://tasvideos.org/3316S.html http://tasvideos.org/2449S.html http://tasvideos.org/2429S.html http://tasvideos.org/2136S.html
Nice enumeration of Super Metroid submissions. Here, have a few more: http://tasvideos.org/3023S.html http://tasvideos.org/2731S.html Both of these were rejected in part because the judges decided Super Metroid already had enough branches. While we're at it, have this publication: http://tasvideos.org/2600M.html which was chosen to obsolete two runs in order to cut down the number of branches. Also see this discussion thread http://tasvideos.org/forum/viewtopic.php?t=15300 about removing the ingame time branch of Super Metroid in order to save on the number of branches. To sum up, here's a quote from one of above submissions' judge notes:
DarkKobold wrote:
The only reason for which many people have given that this be published is that it is entertaining. However, Super Metroid is almost unique in its gameplay, as it is extremely non-linear, to the point that there are nearly infinite variations in the routes available to complete the game. In fact, this is so prevalent, that the SM community has created names for various routes that add challenge. (See RBO, suitless, 14% Ice Beam Route, 14% Speed Booster Route, this "GT code route," and more that I'm sure I'm not even aware of.) My point being, is that a highly optimized version of nearly any route through Super Metroid being called a new 'category' would garner a large amount of people saying "this run is very entertaining." SM makes for entertaining TASes. That much can't be argued. That doesn't mean that every route through the game should be published here.
Dyshonest wrote:
Uh... what? Since when did people want a limit to how many runs of [x] game should exist?
Since basically always.
Dyshonest wrote:
And why? Are we operating on limited space?
Technically no, but that doesn't mean we can spend all our movie page space on everything. If we did that, everything would become a cluttered mess. It's also bad for movie variety if half the runs on the site were runs of SMW hacks.
Dyshonest wrote:
Graphical hacks aren't very different from the original, I agree. However real ROM hacks are significantly different from the original whether its a new playable character or new levels like this.
It's still the same game engine.
xnamkcor wrote:
But, if we have too many hacks of a game on record, it might confuse people. (...) Otherwise you might confuse people.
I like how nobody here said anything about confusing people, and yet it's basically your only argument here. However, bad organisation can definitely make it harder for visitors to find what they want.
xnamkcor wrote:
Therefore we just obsolete one hack with a completely different one without explaining it in the description.
You might be new to the phrase "TODO".
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
Patashu wrote:
xnamkcor wrote:
Are my eyes going bad, or does this have a longer time than what it obsoleted? Should we put in the description why that is?
Possibly the old movie was timed at 60 fps and the new one at 59.7275005696058
Don't you guys usually mention that in the description when that happens?
Yes. You may notice though that the publication description hasn't been written yet. Obviously someone will need to write it first, then you can see it mentioned in the description.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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xnamkcor wrote:
Nach wrote:
xnamkcor wrote:
Is today backwards day? Both of today's "Added" runs have a longer listed time than what they "obsoleted".
Your eyes must be going bad, this is a cross-hack obsoletion, and therefore the time isn't relavent.
If it's a different hack, why doesn't it get it's own entry?
We have to have a hack quota for every game - otherwise we could flood the site with tons of half-decent hacks of SMB or SMW or whatever. Hacks are considered an extension of the original game, and we don't want to have too many runs of one game or game engine dominating movie lists. Also, the rest of your post is so obtuse I don't even know what to say. Obviously there is a big difference between cross-hack and cross-game obsoletion, never mind obsoletion between two very different games.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
Is it a plugin problem, what's exactly wrong?
It's not a plugin problem, as far as I know - every audio plugin I tried has the same behavior. Basically, the background music channels (radio, and ambient sound when on foot) are messed up in multiple ways:
  • In stages 1 and 3, instead of ambient sound, the game starts playing the second part of the first radio track (which is twice as long as the others, and presumably split into two parts).
  • In stage 2, instead of above, there's no background track at all at the start. In addition, the tracks don't start playing until you first enter a car, so you'll always hear the radio tracks start right from the beginning when you first enter a car.
  • Radio doesn't stop playing when you exit a car (it should play the ambient track instead).
  • The mono music channels (low quality gang channels when you're far away from them, and the cop car track) are played as stereo channels and overlap each other. If you enter a cop car, you'll hear the cop car track on one stereo channel and the low quality Futuro FM radio track on the other channel. Similarly, if you have another gang's radio channel on and go to the other side of the map (where the track becomes low quality) you'll have two radio tracks playing at the same time.
The latter issue is especially annoying as it sound really terrible to hear one radio track through one ear and another through another at the same time.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
I'm asking because I now can make such a hack as well, but will it change anything?
Unless you can also fix the audio emulation, there's no need to. I can just as well use PCSX-rr instead of PSXjin for testruns for the moment.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
Watching that stream right now, and I have to ask: did you at least get the lag-skip build?
If you mean the PSXjin lagskip build DarkKobold made, I got it a few years ago but lost it since then. I don't know if there's a link to it anywhere either. Even if there is, though, emulation is still bad and if I recall correctly, the lagskip didn't even work all that well.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Holy crap that Netherlands - Mexico match was tense. Managing to come back from 0-1 behind and get the 2-1 victory like that in the last 10 minutes of the match.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warepire wrote:
TheThrillness wrote:
Warepire wrote:
in which case you may try a recent SVN revision of BizHawk, PSX support is added
I just tried the latest SVN and it says NOTHING about PSX support nor will it load any PS1 games. Links?
http://code.google.com/p/bizhawk/source/detail?r=6926 And commits circling around that one.
Looks like they (zeromus) just barely started with working on PSX support, that is not even close to "it's in alpha stage" or even "PSX support is there". It just means work has started on it. Not that there's anything workable yet.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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MUGG wrote:
I was rooting for Chile but they lost :(
Same. They got some really big chances near the end, but unfortunately failed to capitalize on those.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Spikestuff wrote:
Welp, now I can say it's gone a bit far... to tell someone to "kill themselves".
That actually has everything to do with the argument at hand.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Another five minutes saved. Crazy. It's a bit of a shame that, as with other game end glitching runs, the shorter they become, the less of the game is left. Right now, most of the run is just the first handful of corridors/rooms of the game with not a whole lot of variation in abilities or routing visible in the gameplay. The run before this was much better in that regard. Such is the nature of game end glitch runs, I suppose. Not sure what to vote yet.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Dyshonest wrote:
So, are you really claiming that if I ask you to read something from a book aloud for me, or if I ask you to read something from a book and then do exactly what the book says, that's technically the same thing?
His example specifically implied that the instructions are to be read and executed, NOT specifically read. My counter example specifically stated that minor errors, like a typo, are generally not going to stop someone from being able to execute the read instructions. (a "minor" memory corruption, if you will) Reading the instructions is pointless if it has no way to execute them.
I'm guessing you missed my post where I explained to you how it works and how you have been misusing terms such as (memory/data) reading and execution?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Spikestuff wrote:
zaphod77 wrote:
the real problem is the game was just too slow paced, i think.
This is actually at a real "butter zoned" (good) pace. Especially with all the looking towards the screen to see if it's up on the board. If you remove the looking to see if it's the answer then it would be too quick. Basically it holds out long enough to see and process what happens and then gives us another word for the answers.
I think he was talking about the Jeopardy run, which I do agree was quite a bit too slow paced. Family Feud, on the other hand, has just the right pace.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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I like the hack's appearance, myself - it looks like, as said by some others, every block or tile has value and is there for a reason, and it's nice to see Mario pull practically every trick and glitch out of the bag of tricks just to pass through each stage. It looks much better than Kaizo Mario World, which at times just consists of walls or floors or ceilings of either nippers or concrete blocks. It also looks quite a bit better and more varied than the Air hacks. I vote yes. HappyLee made a great looking run, as usual.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Masterjun explained it to me on IRC - eating a Chargin' Chuck as small Mario has two different effects (in order): - It puts a cloud in the inventory - Execution is then sent to open bus. When execution is in the open bus, that's where ACE is performed. The ACE that is done in the realtime runs is simply "jump back to normal execution" - otherwise, the game would probably just crash. So getting the cloud does not require ACE, but getting the cloud and then resuming gameplay afterward does require ACE.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Mega Man X2 and X3 don't run under bsnes' performance core. Switch to compatibility core instead.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
The artifacts around fires have been there since forever. One would think that after all these years the emulator would have been developed to fix that.
PCSX-rr hasn't been in development since forever (other than some small things for resyncing, in order to encode runs like Bushido Blade 2 with Eternal SPU). Its last official release was over four years ago. PSXjin isn't faring that much better, as it also hasn't seen a release since mid 2011. What people are actually anticipating is a new PSX core from mednafen being put in BizHawk. I think the PCSX-rr-core emulators are practically considered lost causes.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Wow, that Greece-Ivory coast match was exciting all the way to the end. Greece getting a penalty at the very last minute of extra time for the win and advancing to the next round.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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niamek wrote:
But wow, A Urugay player bit an opponent... wow. -_- Should be a red card...
That is practically Luis Suárez' trademark. It's not the first time he did that.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.