Posts for Oh_DeeR

Experienced Forum User
Joined: 11/14/2016
Posts: 4
I'm happy about how this turned out. Going back to the drawing board after the initial submission and taking Mugg on board who was able to share his decades, if not centuries, of experience in fiddling around with this game, proved to be the right decision. And I can only agree with what Mugg said above: dadinfinitum more or less bulldozed through this project, despite one or two setbacks, which I find truly admirable. Shame about the missed 20 frames, but this is how it goes oh so often with TASing, I suppose. At some point you have to draw a line; and really, this man deserves a break from this marathon.
Experienced Forum User
Joined: 11/14/2016
Posts: 4
Considering that the main RTA route for this game has been set in stone for the last 5 years, it's really refreshing to see that it's much less trivial when it comes to the TAS. Much anticipated submission with updated strats. It should be noted that the time save is greater than it seems due to the inclusion of the Bios splash screen - a restriction not present in the old TAS.
Experienced Forum User
Joined: 11/14/2016
Posts: 4
Nice!
Experienced Forum User
Joined: 11/14/2016
Posts: 4
Mothrayas wrote:
Because VBA is not a console-accurate emulator, and does not run at a console-accurate timing.
Then why even attach a realtime to TASes on inaccurate emulators? It's misleading.