Posts for P.JBoy


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P.JBoy
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Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
ei esu osla nac oY taht od t'nac elpoep os sdrowkcab ,segassem ym epyt yllaunam I yhw si hcihw
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
mom senoyreve dna momru tsop ht991 t00w :tidE gnitide tuoba erutam yrev ma I :2tidE
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
I have the same situation as Baxter ¦-[
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
Holy shit, am I reading this rerecord count right? over 16 million (wouldn't surprise me this run is insanly awesome) or is it the work of your bots
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
No matches for me exept german crap like this
P.JBoy
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Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
You should also link them to vba or snes9x (also made by Nintendo) sorce code, that will help them implement bullet proof rerecording and maybe even rewinding Does anyone think they'll make a memory viewer ¦-) Edit: Oh wait, they are making a memory viewer
P.JBoy
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Posts: 850
Location: stuck in Pandora's box HELLPP!!!
Up - Up Down - Up Left - Left Right - Right A - Z B - X L - A R - S Start - [Enter] Select - [Backspace] Autohold Up - [Numpad] 9 Autohold A - E Autohold B - Q Autohold R - W Turbo Down - [Numpad] 2 Turbo A - D Turbo B - C Frame Advance - \ Reverse Time - ` Memory Viewer - Ctrl + M Map Viewer - Alt + M Cheat Search [Shift] + M Background 0 - 1 Background 1 - 2 Background 2 - 3 Background 3 - 4 Sprite Layer - 5 Save State 0 - F2 / Load State 0 - F4 Save State 1 - [Shift] + F1 / Load State 1 - F1 Save State 2 - [Shift] + F3 / Load State 2 - F3 Save State 3-9 - [Shift] + F5-F11 / Load State 3-9 - F5-F11 Read Only - [Shift] + 8 Continue Recording From Here - [Shift] + 9 Movie Play - / Movie Restart - J Movie Record - [Numpad] / Movie Record Stop - [Numpad] * States 0-2 are my main states that I use all the time States 3+4 are for the tough parts that require more precision, they are also my back-up states States 5-7 are my movie playing states that I use to review my progress States 8+9 are for stuff like fiddling with the memory
P.JBoy
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Posts: 850
Location: stuck in Pandora's box HELLPP!!!
Congrats on getting yet another golden star
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
is it in the same folder?
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
Why is this smv 2.5 megabytes? your old one was half a megabyte
P.JBoy
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absolutely awesome, that must of took alot of work and it is one of the best and most up to date tas I've ever seen yet. also the input and input animator are excellent I especially liked the part going into [norfair?] when you were complaining that the elevator was so slow also why is there a player 5 in snes9x and why is there a 1+2 button, also how do you press 1+2 I wish you good luck for your next project Deserves a star :¬¦
P.JBoy
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what about "Nothing Else Matters" - Metallica it's 6 and a half minutes which is a good length for a promo video
P.JBoy
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Wouldn't it be even better to do a wall-jump
P.JBoy
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How dare you end it at the ship >"_<
P.JBoy
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actually I remember Kejardon making a video of that a few years ago
P.JBoy
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On the japanese version you complete the game on normal It has to be the japanese version
P.JBoy
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Little trick for after BOX, I had this idea long ago but I could never pull it off...until now http://dehacked.2y.net/microstorage.php/get/4255/BOXtrick.vbm Guess it's worth mentioning that I should of taken longer to get out of that room because the computer says "Target Eradicated" as if I skipped the fight, adding to that, if I went back into BOX's room I would of have fought it again
P.JBoy
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Well done, hope you take atleast a week break before you start the M0M tas
Post subject: Re: #1467: BioSpark's GBA Metroid Fusion in 1:36:57.52
P.JBoy
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A few things involving your submission
BioSpark wrote:
Pressing left and right repeatedly while in morph ball form makes the ball stop spinning, like it's frozen. I also lay powerbombs, which do the same damage as missiles but also let me shoot the next missile a few frames faster. I have no clue why the music continues playing after the BOX II fight, although both the normal music and the boss music are playing at the same time. Suggested screen shot: Frame 305208
You can also just turbo left or right Power bombs do more damage than missiles (although if they did have the same damage, it wouldn't make a difference) The music keeps playing because you got the ability while the "core-x explodes" sound effect played What happens in this screen?
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
I'm just started working on my 9% one again after the long time I wasn't working on it. Rght now I'm in the last metroid room killing the last 2 metroids also it seems that OgreSlayeR has vanished off the face of the earth forum
P.JBoy
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How's about a little preview
P.JBoy
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you know we have an FAQ http://tasvideos.org/FAQ.html
P.JBoy
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Is your X-BOX fight any faster than my old one http://media.putfile.com/go-go-go
P.JBoy
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Couldn't you speed up the space jump variant by doing a slightly higher jump and then wall-jump at the bottom of the stalactite instead of doing 3 space jumps
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
moozooh wrote:
and you even forgot to thank PJBoy for his suggestions. :D
The only thing I done was show him that Yakuza kill, though that is worth mentioning, that's one of the best parts of the run Little mistake was that you didn't do the spin-despin-forcefall after lowering the water in AQA Edit: note for the encoder, maybe you could make an avi that skips all the computer talk and elevator rides?
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