Posts for PCachu

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PCachu
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Joined: 10/1/2009
Posts: 166
Not allowing you to do everything that needs doing in one pass is a silly and infuriating design choice. You need to check in, fix all of one type of thing, and then check in again to start fixing the next type of thing? That's crazy, and not in the good way. Especially when you end up covering the exact same territory running back and forth just to play Mother May I with the terminal. At least no fall damage means that gravity is almost always your friend when you're in a hurry.
PCachu
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Joined: 10/1/2009
Posts: 166
I suppose that's as close of an adaptation as they could manage for an auto-scrolling arcade game.
PCachu
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Joined: 10/1/2009
Posts: 166
"Paternal Horn", the music for Green Hill Zo-- I mean, Spring Valley, is unironically my favorite piece of game music. A quick summary of my reaction as a longtime NiGHTS player: (Gillwing boss music starts up) "Ah, here we go--" (five seconds later, end-of-level music starts up) ".....wut." There's a Yes vote waiting in the sky. Heck, I'll put it on right now so I don't forget later.
PCachu
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Joined: 10/1/2009
Posts: 166
Pepsiman is not the hero we deserve, but he is the hero we need.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Obviously Epic finally realized they were losing the Having An Overworld Wars to Commander Keen.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
WARNING: may induce contain seizures.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
I have to vote yes just on the strength of the playaround in the minecart level. Not to mention the sight of Sho conducting the BGM in the elevator level immediately afterward. (Perhaps the actual reason Leopold Stokowski shunned the use of batons was that he'd've rather had a sword?)
PCachu
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Joined: 10/1/2009
Posts: 166
I'm still trying to wrap my head around the collectible choices. So the main collectible is ... pocketwatches? Where are -- oh, okay, so there are picnic baskets. But they're platforms? Which only register as "collected" when you jump on them? Special note to the game developers: If you don't know who Yogi Bear is, just say so. There's no shame in it, really.
Post subject: Re: Y E A H
PCachu
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Joined: 10/1/2009
Posts: 166
Spikestuff wrote:
Boxxle II: Boxxle Harder.
Are you sure it wasn't Boxxle II: Warehouse Boogaloo?
PCachu
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Joined: 10/1/2009
Posts: 166
This is what it looks like when hopscotch becomes an Extreme Sport.
PCachu
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Joined: 10/1/2009
Posts: 166
Quick and cute. I'll drop a yes on that one.
PCachu
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Joined: 10/1/2009
Posts: 166
Is it just me or is there a lot of Sonic design philosophy in this game? "Run through the level on high or low paths as fast as your feet can take you to reach the end-of-level sign."
PCachu
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Joined: 10/1/2009
Posts: 166
That has to be some of the most generous isometric platform detection I've ever seen.
PCachu
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Joined: 10/1/2009
Posts: 166
...That has got to be the most generous butt-stomp hitbox I've ever seen.
PCachu
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Joined: 10/1/2009
Posts: 166
...What does 100% even mean for a RunSkate Right For Justice game? It can't mean all items collected, this movie basically ignores them starting in the third level.
PCachu
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Joined: 10/1/2009
Posts: 166
SOMEBODY GET THIS FREAKIN' DUCK AWAY FROM ME! Also waiting on the long-overdue Mode 3 TAS, though I'd settle for Mode 2. Plus a separate Magic Dot run. But better is better, and it's just over half a minute, so yes.
PCachu
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Joined: 10/1/2009
Posts: 166
"Another visitor! Stay a while! Stay FOREVoh bugger, he's already found me."
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
That TAS was fast as lightning.
PCachu
He/Him
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Joined: 10/1/2009
Posts: 166
Featuring beloved Mario enemies like Freaky Bat-Gremlin-Thing, Blue Jumpsuit Helicopter Pig, and, of course, Less-Than-Awesome Possum. With special guests Construction Ostrich and Tank Rhino from the Megaman X series! Maybe this will teach Haunter never to take a drunken bet after eating the "special Foongus" from Brock's secret stash. At least they had the decency to acknowledge where they ripped the game mechanics from by naming the first two enemies in the cast list Chip and Dale.
PCachu
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Joined: 10/1/2009
Posts: 166
Jaffar's attempt to save money on heavy exit doors by painting the exit stairways in a door pattern has finally come back to bite him in the tuchus.
PCachu
He/Him
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Joined: 10/1/2009
Posts: 166
(Note: This may be in your Good set under the title "Mamono Hunter Yohko", since it was never officially localized.)
PCachu
He/Him
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Joined: 10/1/2009
Posts: 166
...dangit, ThunderAxe beat me to the waifu joke.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Voted No for not being Tarzan. (j/k, voted Yes for finally getting to see the ending screen. I was never able to get there back when this was still in arcades.)
PCachu
He/Him
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Joined: 10/1/2009
Posts: 166
I will always wonder how it is that Clockwork Knight got a sequel, while this game couldn't even get its name on the spine of its own box.
PCachu
He/Him
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Joined: 10/1/2009
Posts: 166
Apparently they invented a completely new Type that's weak to Normal, because Quick Attack was super-effective against that Board the Platforms stage.
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