Posts for PCachu


1 2 3 4 5 6 7
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Nice work, lopping a full two minutes off your previous time.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
In this video, Julius shows his love for the Commodore 64's SID sound chip by demonstrating the sawtooth waveform everywhere he goes.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
"What's this? A needless trip through two entire levels that wastes over 14 minutes!? My Briefcase Full Of Bees will put a stop to that!"
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
There are few things that say "superhuman" quite as clearly as constantly leaping face-first into danger and still coming up deathless.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Yeah, sometime after posting (because Zarquon forbid anyone should stop and f***ing think before posting on the Intertubes) I realized that's what had to be happening, given the sync issues in previous runs. If the choice is between "auditory nightmare fuel" and "audio runs way ahead of video", I suppose this one works better overall. Either way, this TAS is still full of Yes. Very dynamic, insane shortcuts, magnificent boundary abuse, plus anyone keeping track will soon realize that the game tends to lie about the emblem count at the end of a level.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
...What in the name of Yuji Naka is Dolphin doing that causes the pitch of the music to bend sometimes when you're dashing that much? I love me a good Sonic Team soundtrack, and the oh-so-subtle sound of the tunes warping behind Billy's yell makes the hairs on the back of my brain itch.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
"Aahh! Bowsodia! It's not possible! Nobody's ever been able to summon him!"
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Gonna have to lay down the meh on this one, due entirely to game choice. Steel Empire is a cool little steampunk-themed shmup with a sepia-tinted wartime newsreel aesthetic, but it's not particularly fast-paced and watching it without playing it can be a bit of a drag. Having owned the game back in the day, I did appreciate the nothing-escapes-alive approach to playing -- I can't imagine the sheer boredom of a pacifist run against a game this determined to not shoot at you for long periods of time, even on Hard -- but as a shmup, this game really does little to distinguish itself apart from the previously-noted old-timey newsreel motif.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
That glorious moment just a minute or so in, when you think you've accidentally stumbled onto Twitch Plays Mario...
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
"Take the intended path to the goal? Ain't nomonkey got time for dat!"
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
"Alucard! I'm glad your all right!" "Sadly, we weren't able to save Maria's proofreader." "Yes it was so sade."
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
feos, wxb: Here's the page for this game at Sega Retro, which includes an explanation of the palette problem.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Super Joe: "I have given a special machien-gun to a man called Destroyer-3 in Area 18. You should use that gun." Ladd Spencer: "lol nope.avi"
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
I would have been quite content just to watch Mario crapping Yoshis for two minutes, but apparently that wasn't enough for SOME people.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Not sure whether the comedy highlight of this is Young Link repeatedly slashing Ganon in the nads, or activating the Wrong Warp by playing the Earth God's Lyric.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
It's getting so that even a dinosaur can't wander around hereabouts without a rape whistle.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
For the record, the movie also plays on the US version, Bump'n'Jump (U) [!].
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Man. There's not really caring about the quality of your licensed shovelware, and then there's the lag in this game every time there's more than three moving objects on screen.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
I think it's high time some of these games started carrying rape whistles with them around here.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Sir VG wrote:
Physics called. They'd like you to return to the real world. :P
Yeah, I thought I got a call from Physics, but all I could hear on the other end was someone screaming, "Bad touch! Bad touch! Stranger danger!"
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
I heart this game so very much. Everything about it is teh awesomez. And this TAS takes it out behind the shed and spanks it like a little bitch. It's the stuff Yes is made of.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Space Jump + Shinespark = Ghetto Screw Attack. That is a hilarious and awesome piece of improvised engineering. Very Yes.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Bama: The real reason he's crying is because he never gets to do his Happy Dance. (Srsly, a Kirby game without the Happy Dance? WTF were you thinking, HAL?)
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
I continue to be amused by the fact that the only reason we even hear the entire boss music loop is due to the boss rush that is the last level of the game. Yes get.
PCachu
He/Him
Experienced Forum User
Joined: 10/1/2009
Posts: 166
Goals: - Every day he's shufflin' - Uses butt-stomp as a shortcut - Pulls fake-out on death - Takes damage to refill lifebar - Yes vote get
1 2 3 4 5 6 7