Posts for Patashu


Patashu
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Joined: 10/2/2005
Posts: 4016
I'm not the type of person to own The Crew or have friends who do, but I'm watching this eagle eyed to see if it works. Good luck!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
This TAS made me very happy to see. Thank you for making it!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
The tools for TASing DOS and Windows games exist, but are a lot harder to work with than TASing e.g. a NES game where you can use all of Bizhawk and TASEditor tools. And yeah, I'd be less certain an arbitrary DOS/Windows game works in current TASing emulators than I would those of other consoles. Could check if you want.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Any game that is multi-threaded (or distributed across multiple processes, or worse, across multiple computers) would require deterministic-ifying much more of reality than TAS tool creators may ever be willing to do. But we can get worse: Imagine a speedrun that, to emulate, would require emulating the external effects of reality on a processor's hardware. Now stop imagining because this is reality: Link to video This will probably remain out of reach of TASing indefinitely because how TF would you emulate that, add a temperature variable to the input file??
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Great TAS.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
A very fun TAS juggle.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
... what
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Ok this was great. Going into this my first impressions were 'this is just like when I enjoyed watching the gradius 1 and 3 playaround TASes, nostalgic!' But then it got insane in stages 4 and 5. The PS1 can have so many sprites at once without slowdown and the screen becomes such a mess that I cackle out loud. Keeping enemies spawned the entire time on the final boss was a great way to spice up the ending, too. Great work.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Masterful.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Give it up for warmCabin, everyone!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
NES homebrew always goes so hard
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Are you OK, eien? Bot 2 times if yes, 1 time if no
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Yeah I think everyone who ever played Paper Mario ran into this bug, lol YES VOTE
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Hardest possible TAS 👀?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Speed 20 could be done if you had sub-frame inputs or does it not poll often enough?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Congrats on your promotion, Bigger Jim. I hope it's no great loss for Big Jim to be one-upped.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Wow, I can see why humans stand no chance at this game if you basically need to presciently guess where the enemy ships will shoot and what pieces you'll have for that turn. Is there any hope for mankind? What if you played with frame advance but no savestates/rewind, could you ever get a deathless run? Or is it too overtuned?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
There's something hilariously existential about this fisherman's tiny world slowly breaking down as you go deeper and deeper into a perfect run.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
A very excitingly different kind of game with a lot of love put into it. I enjoyed watching! The music goes hard, also
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Lmao, I have no idea how he thought he'd get away with that.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Hahaha. I'm long since retired from 6K, and these charts are designed for a different playstyle (looks like one thumb on d-pad, one thumb on A/B). They do seem well made, which isn't surprising given the creator of the game is himself an ITG veteran. Really sweet that this exists as a passion project.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
Nice. I take back my concerns about maxing out the scroll speed, this is extremely readable.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
DrD2k9 wrote:
Double posting as this is completely separate from branch discussion of my last post: One of the in-game options is scroll speed. This impacts how rapidly the button indicators scroll up to the line at the top of the screen. I think the run would look even more impressive if the scroll speed was maxed out. It shouldn't change the when the buttons need pressed within the song, but would just change the visual. I may see if I can add the speed change into the run and edit this post with a comparison encode later. If I can add it and we'd rather publish the faster speed, I'll provide the appropriate movie file also (no co-authorship). EDIT: Development. I've changed the scroll speed. For some reason, doing so gets to the first note of each song faster than with the slowest scroll speed, but all the other notes hit perfectly. I'm going to re-sync this whole run. I've also found better menuing controls in at least 1 place. I anticipate maybe more.
I was going to say 'IMO the scroll speed should be at a rate that is comfortably readable by rhythm game players so that they can follow along with the charts' but, well... if it saves FRAMES, rest assured I can't argue with that!!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
If it is well received by viewers it can go to Alternative even if it's an arbitrary category, can't it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4016
I have no idea what I just watched, but it was VERY entertaining
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu