Posts for Patashu


Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
jlun2 wrote:
Patashu wrote:
Congrats on publication! I hope this leads to a clever future improvement by the pokemon glitch hunters/disassemblers :D
And I hope there would eventually be a movie that can obsolete both this and the "All gyms" run. :P
It's best described as glitchless, not all gyms. I'm pretty sure all gyms would get instant victory glitch and bulldoze through the game.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Congrats on publication! I hope this leads to a clever future improvement by the pokemon glitch hunters/disassemblers :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Thanks for picking this up, Tseralith :) Keep it coming!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Zarmakuizz wrote:
This would also be a nightmare to implement for a Gamecube TAS bot, if any.
LOL, imagine a robotic arm that grabs onto the memory card and has to yank it out and insert it in
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
FODA wrote:
The video has 2 million views on niconico video right now, that is crazy. http://www.nicovideo.jp/watch/sm9312347
Yeah I think it is the most popular TAS on nicovideo.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Also, because this is tasvideos, here's a missile command for-fun TAS I saw on nicovideo: Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Fun fact - the TAS for this game was uploaded to nicovideo about a day later than the one for OoT, but it passed 100k views before the OoT TAS did (though not by a huge margin) :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Hyper Princess Pitch 'Reallyjoel's Mom' difficulty
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
You might recall that Hero Core, by the same dev, has 'Reallyjoel's Dad' difficulty which is possible only for a TAS: Link to video Hyper Princess Pitch also has a similarly absurdly tough secret difficulty, 'Reallyjoel's Mom'. It looks like it would be a challenge to try and beat in TAS. Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Spikestuff wrote:
For screwing the color palette and not fixing it and for having the run much more entertaining, I'm giving this a YES.
FWIW, the colour palette has to be messed up for the glitch to work correctly.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
What improvement will be found for OoT any% next? Ocarina items without a bottle? A variant of Down+A that you can do in Gohma's room? Death Hole Wrong Warp in non-3D OoT? ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
FractalFusion wrote:
Patashu wrote:
(Is anyone planning on uploading this to nicovideo?)
I plan to, but it won't be ready for a couple days at least. (If anyone uploads it before I do, then I will abort the plan.)
Link to video ABORT! ABORT!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Another comment:
This glitches all battles to end when you try to send out a Pokémon, and for the case of trainers the game assumes you have defeated them!
This is not a glitch - it is deliberately programmed into the game to end the battle if it notices you have no alive pokemon. GETTING to this state is a glitch, but what happens is not. (There's also a similar failsafe where if you haven't gotten any pokemon yet, the battle won't even start. This was used in the last submission by TheZZAZZGlitch.) Finished watching - yes vote. Thanks a lot for making this! Having a TASed example of the RTA route pushed to perfection should make it easier for glitchcity guys like MrWint and TheZZAZZGlitch to study and maybe find improvements on the map distortion techniques used :) And of course this will be great to show to people and see their reactions :D Lovely disco colours after the elite four. Too bad they couldn't go on even longer :) (Is anyone planning on uploading this to nicovideo?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
This is probably the biggest part of Pokemon TASes, as luck influences Pokemon starting stats, criticals, what Pokémon goes first if speed is tied, the damage range of a hit, if they hit or not, wild encounters, etc.. For the most part luck can be manipulated by delaying input for a few frames at very specific times. Wild encounters can sometimes be manipulated based on your movement patterns.
I thought that gen 2 used the same RNG as gen 1. That is, every single thing related to input influences the RNG unpredictably (pressing buttons, releasing buttons, timing, etc) which is how MrWint could make a bot to optimally TAS pokemon blue by trying different input until it got the luck it wanted.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Mitjitsu wrote:
N. Harmonik wrote:
What about the Last Story?
That requires beating the game in all story modes.
So surely you could do it from a memory card start?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
I think that if the bad clone/map distort route is faster, it will be the accepted TAS. And if it is slower, then they should be allowed to duke it out (speed vs entertainment, what is more important?) (It will also encourage further exploration of how the glitches work, to have a well optimized TAS showing it off.) Therefore, I would submit it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
So this is the first time in TASing history that not having a bug in u+d / l+r input has lead to a faster TAS? ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Will there be voice acting for the NESBot now that he has a personifiable avatar?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
RachelB wrote:
Oh my god. How could you not get him!? That is easily worth half a minute.
^ Given the TAS is completely incomparable to non TAS times right off the bat due to the TAS-only movement, why not have some fun~?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
N. Harmonik wrote:
Please do all of the stories!
Don't get greedy, team sonic full game run is all we need to be hyped for a generation ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Lmao this hack got wrecked. I'm glad you could only horizontally underflow once because otherwise not enough of the game would get shown off. I think that doing a normal+camhack side by side encode would be the best way to show off this TAS (kind of like the sonic 2 submission) as both where the camera is and where sonic is are of interest esp. in the third stage.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Is there an adapter that connects gameboy advance SPs to a computer, even?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Oh, if sites count too, then: http://regexpal.com/ - Regexpal, an online regex (javascript flavour) tester that will show mistakes in your regex, and highlight every match your regex would make on a body of text.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Link to video Another video where lap 1 is just setting up for lap 2 to be insanely fast~
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Wow! Excellent example of how TASes can be transformative w/r/t the original game content, expected way to play and experience. I love the notes and documentation, you've put a lot of work into everything. If you're still interested in helicopter games, may I recommend Fire Hawk?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Full story TAS = TAS of the year all years
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu