Posts for Patashu


Patashu
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Dang! That's a fast turnaround. Awaiting encode.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Alright, just be aware getting things to work under Hourglass is finnicky. There are a lot of settings you can try to change to make it work, if that fails you might need to change OSes (it works best on 32-bit XP I believe) or it might just not be possible at all yet.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Loving the Viy TAS strat :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Is unplugging a controller mid-TAS possible? It sounds like a cool trick.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
IWBTG has a TAS done with hourglass, yes? IWBTF should work too then. (But who knows until someone tries :) )
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Pasky13 wrote:
That sram is incorrect, so I can't load the game in a debugger. I was able to get the savestate loaded. How do I know when the 15 minutes are up?
When the 15 minutes are up you can exit right from the marketplace and a cutscene starts with a big crowd.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Looking good! Annotations are good, you could make annotations to movement/other things that were interesting to optimize too.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
A probably not useful glitch outside of Braid mods, Purple Key Fly glitch: Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Mothrayas wrote:
And I'm pretty sure the topic creator means like this: Wiki: EmulatorResources/NESAccuracyTests
How can there be NES accuracy tests that a NES powerpak fails? Or am I misreading this?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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At 5:01 in this video you can see a bug with platform velocity: https://www.youtube.com/watch?v=v0BqO1iEjz4#t=4m55s If you go from a platform that is moving to ground that is not moving without entering a 'in air' state, the game engine forgets to clear that you have velocity from the platform, and the next time you jump it will be boosted as though from that platform. Since it is a game engine bug, rewinding time fixes it - e.g. it is not a problem with bad entity variables, it's in the game engine. Keylie has already looked through the TAS and there isn't anywhere it would save time, so just posting this here for posterity/in case it is useful in any braid mod speedruns or playarounds.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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My strategy would be the following: -Before you start the timer it's not moving, so run around a bunch, keeping only values that have not changed. -Start the timer. Now do random stuff and keep only values that are decreasing*. -Certain gameplay states I know are confirmed to not tick down the 15 minutes - like being in the menu or in a transition, right? - so go from gameplay to paused timer asserting the value decreased, then repeatedly while it's paused assert it is unchanged. *If you get nothing, the timer might increase from 0 instead of drop to 0, so come back to here
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Yeah, the TAS is on a different difficulty level, but maybe it can be improved with new strats?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Lightfoot scroll vs no lightfoot scroll isn't a very good category distinction. Whatever way is fastest should be used and called any%.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
slamo wrote:
Thanks for the idea, I'll have to implement this. I'm just glad this is all getting figured out early.
And now you know what testruns/posting WIPs/glitchhunting is for :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Bobo the King wrote:
So... for someone with literally no familiarity with this game, what's going on and what are the implications?
King Boo has gone from being two cycled to a-bit-less-than-one cycled.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Link to video DON'T LOOK ABAHBOB
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Has this gotten a nicovideo encode yet? If not, any chance of it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
As soon as someone figures out how to reproduce this glitch, Luigi's Mansion is broken for GOOD Link to video watch from 1:21
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
N. Harmonik wrote:
They've probably already thought of this but I hope they don't need Lady Bow's technique in future segments...
any% has been beaten many times over by real time runners, TAS will have even less problems.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Yeah, you're right, I'm stuck in 2011 :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Nicovideo upload by keylie: Link to video EDIT: What kind of nicovideo user do you have to be to add 'caption' comments to the bottom of a video? It would be good if there was one for every glitch/trick when it first appeared (can FractalFusion do it, for example?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
X axis is the one you're facing along when your angle is 0, conventionally.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
I don't know why you assume it's a troll - for one, it's generated a lot of positive response. Sounds pretty win-win no matter how you look at it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Oh, if it syncs on bsnes too I have no complaints.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu