Posts for Patashu


Patashu
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Derakon wrote:
I'd like to see this test run. The game adapts to your tactics, though, which could well mean that the best strategy overall requires suboptimal play in earlier levels. For example, IIRC armor will be more heavily built-up over areas that you attack first, which means that going straight for the core on the first level would make future levels slower...
Doesn't sound like a bad thing to me!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Derakon wrote:
Random idea: a Vs. Lemmings TAS. These two videos are hilarious; I have to wonder what two godlike players could accomplish in terms of perfect play while also having to continually deal with each others' interference...
You could trivially screw the game up by using every tool as quickly as possible, so it'd have to be a showmatch.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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IMO this game is more suited to a superplay deliberately showing off traps than a speedrun, else you miss out on what makes syobon action so interesting. Watch a playthrough: Link to video Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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OmegaWatcher wrote:
I believe it's now theoretically possible to actually upload an encode of this video on Youtube. http://www.youtube.com/watch?v=865S1zMcWMo this video have half the number of hours of this movie. And, hey, if anyone actually makes this video, you can win 500 bucks from the author of this video.
He could only upload so much because it was super compressed. A desert bus TAS would need to be similarly grainy.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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PikachuMan wrote:
Hourglass cannot be used with another emulator, so I'm outta luck.
It should be able to. What would stop it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Warp wrote:
They look more like flash animations than actual cartoons. Hand-drawn cartoons are a lost art.
It makes episodes easier to do and it looks good so I'm not complaining
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Another thing you can do is time how fast the music is (and thus calculate frame difference between beats) then you only need to find the exact time location of one beat to know when the rest are.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Recently I've enjoyed the music from Ufouria (which DeceasedCrab has been LPing) but there isn't a rip of it on Zophar's Domain, which is where I go to get lossless quality (like nsf and so on) rips. Anyone know where I can get it, or failing that how you rip it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Me neither.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Warp wrote:
Patashu wrote:
If it'll never halt it's not a useful algorithm.
What does that have to do with anything?
Algorithms have to take a finite amount of steps to be computable. Uncomputable algorithms don't satisfy this condition.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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If it'll never halt it's not a useful algorithm.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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nitsuja wrote:
I can't say when anything will be compatible, but thanks for letting me know that this game isn't. I might have seen another game with a similar issue, "Elona", since both games attempt to establish a network connection and wait forever on a title or loading screen. I wonder if these games run when disconnected from the internet... if so, Hourglass could simulate that. But it could also be an unknown problem unrelated to the network.
There are two ways you can handle it, and you may as well make it an option: 1) Make it so that the game doesn't connect. 2) Let it connect, and hope it doesn't cause desyncs. (If all it gets is fixed length information then it could never cause a desync unless it's used to seed something, right?) Also have some guarantee that the operation will complete in one frame or something?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Warp wrote:
Patashu wrote:
nothing the universe does is uncomputable.
So we can easily write algorithms that are uncomputable (in a finite time) as computer programs,
By definition, if an algorithm is uncomputable you can't write it as a computer program. XD
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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arflech wrote:
Patashu wrote:
nothing the universe does is uncomputable
not true, goddidit :-P
Can god determine if a turing machine halts or not? Can god build the part of himself that determines if a turing machine halts or not, and then determine if that halts or not?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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marzojr wrote:
@Patashu: you are confusing what we know with what there is; we don't know (yet) how to describe gravity and quantum mechanics correctly at the same time; we have only knowledge of gravity on the large scale, and quantum knowledge on the small scale. That we can't integrate them both does not mean it is impossible, or that it doesn't exist, only that our knowledge of the universe is still incomplete.
I wasn't arguing that o.O I was arguing that since the universe can evolve systems under both quantum and relativistic/gravitic effects correctly and consistently, we can come up with theories that evolve them in the same way since nothing the universe does is uncomputable.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Warp wrote:
Patashu wrote:
If there are no rules that describe how a system evolves under quantum and relativistic/gravitic effects, how then does the universe decide?
I didn't understand that question at all.
Quantum mechanics are very good at describing very small things. Relativity is very good at describing large things. No theory incorporates the principles of both, e.g. describing both small and large effects simultaneously in the same system. Yet the universe can describe both small and large effects simultaneously in the same system (otherwise it would desync with itself) so it must be possible to come up with one. (otherwise this statement would be impossible)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Warp wrote:
Anyways, I have always wondered why scientists seem to assume that there is a unified theory of quantum gravity. Couldn't it be at least conceivable that gravity is a completely separate and independent phenomenon, and that there simply is no connection between it and QM? In other words, there is no unified theory to be found.
If there are no rules that describe how a system evolves under quantum and relativistic/gravitic effects, how then does the universe decide?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: XBOX 360 WIRELESS CONTROLLER COMPATIBLE?
Patashu
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mikelieb wrote:
is there a N64 emulator out there that it compatible with a WIRELESS xbox 360 controller? I have it synched to my computer with the wireless receiver. It works fine with my NES emulator but can't seem to find one for N64 that it works with.
Have you tried joy2pad or xpadder?
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Patashu
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Boshy is I think a different engine and uses the internet for scores and multiplayer so I wouldn't expect it to work.
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Patashu
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True wrote:
Sorry. You didn't dumb it down enough for the masses to enjoy and derive "entertainment" from. Only Mario runs and games that the popular runners have played are really accepted here. You deserve credit for trying.
I'm not sure if this is sarcasm or not? It's technically true, though, in the same sense that laymen in the field don't read scientific journals.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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It seems like the kind of TAS that shows off very deep quirks in the game's engine, rather than obvious glitchy stuff. I'm not sure what to think - due to my lack of experience I don't enjoy watching it, yet I can appreciate that it has technical depth.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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You could totally put this as ambient in a game.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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jlun2 wrote:
SoulCal wrote:
Well everyone, my official lab project for Texas Tech this semester is to have a TAS run on the N64 console. Wish me luck. I'm currently reverse engineering the controller, but to show any sort of progress will take me a month or so.
I doubt Mupen is accurate enough to have any runs sync on a real console, but good luck!
Perhaps not, but you could 'store' input given to the game while playing and play it back - and what emulator is better than the console itself?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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There's no such thing as intelligence without matter, and therefore all choice is bound by what our earthly bodies and brains are provided with as an open system. Human beings can be unpredictable, shocking and innovative but what they can't be is completely causally detached from their environment.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu