Posts for Patashu


Patashu
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Joined: 10/2/2005
Posts: 4017
That won't trace a circular path, though. At any point on a circular orbit, your acceleration is a constant value. If you're constantly changing both dimensions of that acceleration by the same linear rate, it's going to be taking on different values (because, if you think about it, the net acceleration would trace out a line not a circular arc).
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Kill or make extinct some unlikely monsters, like djinns, skeletons, player roles. http://www.steelypips.org/nethack/extinctionist-faq.html The method listed for killing as many mail daemons as possible is especially ingenious. Could it be improved through manipulation of monsters? Bring an item to a ridiculous positive or negative enchantment level. Solve sokoban in a ridiculously rule-breaking way. Maybe arrange the boulders into letters/smiley faces then cheat your way through? Can you get engulfed by an air elemental and have it bring you places at high speeds? Would it ever be useful to get an extra movement around? Ring/amulet devouring fest? Get some ludicrous number of useful pets, flood a level with them? Get so much AC that it rolls over and becomes negative? Get surrounded by (insert big nasties here) and not die? It's a pity the aim is as fast as possible, else you could have fun with taming/removing the corpses of the riders for good. Grappling hook! All the cool kids on the block have one. Also magical instruments and royal jelly.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
henke37 wrote:
I don't think commentaries work well on games that most people will put on fast forward.
Commentate the video on fast forward, then. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Let's see. ddF_x starts at 1 and becomes 3, 5, 7 and so on. These are the differences between consecutive squares - e.g. 4 - 1 = 3, 9 - 4 = 5, 16 - 9 = 7... f is the residual, the amount of un-sqrted distance that is left over. Every time x is incremented by one, it's updated by the new amount of un-sqrted x distance that it has. Similarly, every time y is decremented the amount of un-sqrted distance lost is added to f. The only thing I can't figure out is why f is set to 1 - radius in particular, but I get the principle.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
I don't think foreground layers (like snow falling in one level of yoshi's island) are handled well.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Interesting, I never knew wishes could raise your prayer timeout.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
120 wishes should be plenty, though, especially since you can wish for the maximum possible quantity and enchantment every time and manipulate it to work, plus guaranteed quest artifacts.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Since every game is different, and games are normally considered in terms of psychological impact upon those playing it (or watching it get beaten), I'd try to not find a general solution and instead analyze on a case by case basis. Do you have any games in mind which are ambiguous?
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Patashu
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JSmith wrote:
Wish for 5 blessed smoky potions. Use those to wish for more smoky potions
I love this. Probabilistic infinite wishing engine. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Pudding farm for death drops and mass polymorph? Or does anything from the 'Summon Nasties' spell have death drops? If you want to be hardcore about it. ;) Maybe buff the six cardinal stats?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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IMO the most broken game would be one where glitches are so frequent that they become a core part of the real-time metagame.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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It's enough of a staple of casual gaming that it would be amusing enough to see it obliterated.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Unrelated, but the competition is going to be exciting this year. So many of the Big Games got updates and it'll be fierce.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Mothrayas wrote:
I think he meant more like why you didn't do it earlier, like right after Elec Man, potentially reducing lag in Ice Man and Fire Man stages.
This. In fact, if it could be done without any special weapons then you could do Bomb Man FIRST and have a weapon to beat up Elec Man with.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Question: If Bombman can be completely skipped and afterwards reduces some amounts of lag (as you say in the description of gutsman's level), wouldn't it make sense to do it whenever you like, in particular before the level that would benefit most from this effect? Edit: I watched, I laughed. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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http://www.telusplanet.net/public/nfield/ChipChallenge/fractal.htm This should be done at the very end of the run. :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Chip's Challenge is good - most of the records have been done in real time, but there are a few that require ridiculous levels of luck manipulation that could only be achieved in a TAS. http://chipschallenge.wikia.com/wiki/Bold_time - fastest achieved time on windows version http://chipschallenge.wikia.com/wiki/Melinda_time - fastest possible time on windows version http://chipschallenge.wikia.com/wiki/Lynx - take note of this if you TAS the lynx version! The windows version has many differences in its rules compared to Lynx and thus not all windows solutions will work the same. You can use Tile World to mess around with the lynx and windows versions and get a feel for how they differ. Also, this is awesome, but only possible on Windows again: http://chipschallenge.wikia.com/wiki/The_most_insane_level_ever! Check out the video solution. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Before video: A shmup - a CAVE shmup on the iphone? How does that work? After video: Oh, I see. That actually sounds like it would be fun.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I think it's because the radioactive elements spread and tend to linger in the area where they were first dispersed.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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As much as I love the ridiculous colourful splashes and patterns they create, what about some NON-shmup hardest bosses of all time?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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nfq should watch one of those science documentaries that goes over the formation of the solar system. When a human moves on its own will, it's actually because of a particular pattern of neural activity in its brain, which sends the signals to its muscles to move, which tense up through electrochemical reactions, and all these systems exist because of the air and nutrients it takes in and the growth and repairs it does to itself, etc etc. Nothing a human does is uncaused, because its environment 'caused' the human first, and anything it decides to do is a result of a particular pattern of its neural activity, which is a result of what it's experienced, how it's brain grew and formed, etc etc etc. Or would you also say that microscopic organisms responding to their environment are uncaused movers? An argument over 'what was the first mover' is interesting, but not really scientifically relevant - it's more a question of philosophy. You can scientifically examine the properties of a bar of soap you found in your hotel room without knowing where soap is made from; what caused soap. Similarly, we can figure out how things in our universe work without knowing what makes a universe. EDIT: Oops, lots of posts while I was waiting. Also, this thread reminded me about things I learned in high school physics, like how you can determine escape velocity by solving for the velocity that results in a kinetic energy exactly equal to gravitational potential energy (the version with 0 at infinity). Neat!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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nfq wrote:
Good point, but if you can't accept such perfection, how come planets are a perfect distance away from the sun in this gravity based solar system model? If the speed was slightly more, the planets would be thrown out from the solar system and if they were slightly closer they would spiral/fall into the sun (like in your example about the ball).
This actually isn't true. If you take an object in an orbit with no friction and activate its thrusters momentarily it will enter the orbit that passes through the point it thrusted at and is slightly wider/narrower. However, if the thrusting is TOO strong in the outward direction it will become a parabolic or hyperbolic orbit, as it is moving away faster than the thusly weakening gravity will ever be able to grab hold of it. However, before that point, there are many many kinds of elliptical paths an orbiting object can and will orbit. The only reason why an object that gets too close to a planet crashes is because friction in the atmosphere makes it lose speed, fall more and more vertically and then it hits the planet. If the planet had no atmosphere and no radius, then tightening its orbit would just make it a tighter ellipse - gravity + no acceleration + no friction = a path that follows a conic, which is one of: circle, ellipse, parabola, hyperbola.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
How hard is this game in real time? Aside from some clever enemy bouncing it seemed pretty simple.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Zipping? In Lemmings? Awesome. It was hard to make out, but the lemmings had a bridge built exactly where they were standing, right?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
I thought hacks weren't outright forbidden any more. If it adds significant entertainment value it's worth considering.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu