Posts for Patashu


Patashu
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Joined: 10/2/2005
Posts: 4017
Okay, this has to be one of the most creative ways to end input early.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Supporting my local indie gamedevs (and the people who TAS their games) with a Yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Good riddence. And a big THANK YOU to anyone who helped expand the campaign to the point where Cloudflare finally had no choice but to act, starting with keffals.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Short trip to the dungeon!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Oh my god, yes! I was thinking this would never be finished. A masterwork of optimization. Where we're going, we won't need eyes to see. Yes vote.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Masterful portal exploitation!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Beautifully inhuman, yes vote. One thing you didn't explain is the difference between the different scenarios. Is picking the Gemfire scenario fastest, or highest difficulty/highest completion?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
The game objectives says 'Forgoes major skip glitch'. Is this OoB *NOT* a major skip glitch? Yes vote, I was entertained!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
I feel like most of the time, dip switches should either be 'default settings', or 'hardest difficulty' when that's interesting enough to show off. Lowering the difficulty on an arcade game feels cheesy like delibately not getting a 1CC would.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Short and sweet, really clever room skips. I had a good time!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Absolute madness that you can throw the book at this game's TAS and only save one frame. Maybe it's closer to being on SMB1's level of optimization than we think.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Nice, glad you didn't end up having to sacrifice IGT!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4017
2003!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Short and sweet! Needle threading and boss melting. Can't complain about that!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Yesterday's smbc had an interesting mathematics challenge: https://www.smbc-comics.com/comic/derivative A = The number of symbols in a function B = The number of symbols in that function's derivative. Homework: Find the function of finite length with the highest ratio of B to A. Now, obviously you have to decide for yourself what 'symbols' means, but after doing that, what's the best you can come up with? I asked a friend who came up with a very pleasing solution, but it might be possible to do even better: https://xeno.chat/@bj/108199208965188517 D(e^x)=e^x D(e^(e^x))=e^(e^x) e^x, thanks to the chain rule D(e^(e^(e^x)))=e^(e^(e^x)) e^(e^x) e^x, and so on The derivative of an exponent-tower of e^e^e^...^x is a product of these towers starting from the original and going down to e^x. The number of symbols on the left side increases linearly, but the number of symbols on the right increases quadratically, so the higher you make your tower, the higher your ratio is, and you can make the ratio arbitrarily large. Obviously if you accept this answer, the question evolves past 'what is the highest ratio' into 'what's the fastest growing function you can write to produce higher ratios faster? Can you make bigger polynomials? Exponentials? Bigger?'
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
I would have to study this run for a while to fully understand every crazy thing it does, but even with just a layman's viewing it's a delight to see. Heck yeah!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Flash games I've seen people ask for in the youtube comments: Super Mario Crossover, Ultimate Flash Sonic, Super Mario 63, Run, Fireboy and Watergirl, Robot Dinosaurs That Shoot Beams When They Roar, Swords And Sandals 2, Exit Path 1 & 2, Diamond Hollow 2, Bowja the Ninja 3, Red Ball 4, Doom 2D, Give Up, Suicide Salaryman. (I didn't check which of these do or don't work in Ruffle, just documenting it.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
A new TAS for my favourite category, Map Corruption%! It's too bad the new way to corrupt the map isn't as aggressively glitchy as the old one, but the few times you explore glitchy worlds in menus and by going out of bounds still delight, and you can't fault this big of an improvement in efficiency. Yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
All the Up+B glitches had me cackling. Very impressive that your bot organically found and exploited these with no prior knowledge.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Ah, so that's how you play baseball!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
At first it appears to be a slow paced, derivative mountain climber game. But by the second half of the TAS, you execute some very difficult and creative maneuvers that are both exciting and death defying, and I was impressed. Plus, at the end of the day, giving an impossible game an even more impossible perfect run only feels right!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
A mundane premise that when TASed turns into a particular kind of comedy. Drive twice the speed limit, veer wildly across both lanes of the road, dodge the police repeatedly, get teleported by a mysterious magical man - all to get your family to a vacation in record time. Just another day in the life of Mr. TAS.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
What? What?? What??? This has got me cackling good. Nice work. I do wonder about one thing - was it strictly necessary to flip the game 180 degrees in the ghost house? I kind of assumed that since you had a cape you could do anything. I don't know if it was literally impossible without doing that, or a 'for fun' thing to keep the TAS well paced and natural feeling.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
This is a very specific kind of motivated, high-effort spite that warms my heart. I especially love how Megaman comes to a dead halt after arriving the ladder like 'that's right bitch'. No celebration, no wiggle, just cold hard facts TASed as fast as possible.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4017
Put a smile on my face! Give me the TAS!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu