Again, I deleted previous posts to avoid a triple post.
So I had finished the run and posted it for voting, and it wasn't getting very good reviews. The actual poll said 5 yes votes and 1 meh vote, but the comments weren't as positive.
So I decided to start an improvement run to try and make it faster, and more interesting. I was shocked to find how horrible my first run was. Just in the short tutorial level I saved 6 frames, and it's pretty sad that I was even able to saved any frames there since it's so straight forward.
I've only gotten to the end of level 3, but I've saved
1019 frames over my last run. That just goes to show you how awful my first run was. It's a good thing it wasn't published. Though most of those frames were saved by jumping onto two moving platforms before they went away. In my first run, I had to wait for them to come back.
Level 3 was very boring in Version 1, and this new run fixes that. It's a lot more action packed since I kill as many enemies as possible without wasting time, where in version 1 I mainly just dodged them all. So here is my first WIP for the new run. It's way shorter, more entertaining, and just all around better. Too bad nobody's watching these, but just in case someone does get interested, I'll be posting. I suggest you watch my old run up to the end of level 3 before you watch my new run.
The first little area is not level 1. That is the tutorial level, but since I turned tutorial off, it's really short. Level one starts after that. Also be aware that in my old run, it will sometimes desync at the start of level one, and my new run will sometimes desync near the end of the tutorial level. To fix this, simply restart the video. It never does it twice in a row.
New run
http://dehacked.2y.net/microstorage.php/info/1001690578/improvementLady%20Sia%20%28U%29%20%28M6%29%20%5B%21%5D.vbm
Old run
http://tasvideos.org/1874S.html
Oh, and one little thing I didn't understand before, I understand now. One of the glitches that happens after the sword climb trick is falling through hovering platforms. There were some that I could stand on for some reason though. I have now deduced that I will only fall through hovering platforms that move, or have an animation sequence.