The title should be "Lagless NES emulation in FCEU"
You should put that in the rules because I've noticed many people that think that overclocked system emulation should be used. Also, Star Fox emulation is somewhat overclocked in the old Snes9x version used here and it has been accepted. :S
It's just a matter of interpretation. In my case, I think it is against the rules. However, the rules don't state 2 version can't coexist. That's why I vote for solution #2
Imo, the ROM is not superior. Also, I always interpreted the "or a language change" to be applied for games that have lot of text. Usually RPG games.
Yes, 40 yes vote for "Did you like watching this movie? " Not for "Must it obsolete HnF?"
Thinking of that, I change my vote for Meh. The run was good overall. There was some good part in the run but also some sloppy parts.
You are right but they still prefer HnF.
It's not what I meant. It's just that last we know, that's what they think. If they had changed their mind or not, we don't know.
It's not evident to give an opinion without being insulted but well it's part of the game Like I said if it obsoletes the J version, I won't cry. It has happened many times and what can I do? Nothing. But before it happens, I am giving my opinion and try to convince people. Isn't what the workbench for?
It's not, Phil defends Genisto. We had many TASes obsoleted, so that argument is even more stupid.
Edit: From IRC and here, minorty people think that I do that because I am bad loser. They said that I can't admit the run is faster. Hmm hmm read carefully Mr.
We are not sure. There is some kind of frame rule, yes, but we are not 100% sure of the size of it.
EDIT: I do not think it's 8, I think it's smaller, but I'm not sure at all. We almost never suffered from this.
Ok in HnF, there is an 8 frame rule which costs me some frames at level 15.
Also, I forgot to mention that more enemies in HnF may be not make the game harder(Though, I have no 100% proof) but it can cause lag where BC doesn't.
That wasn't clear to me, but it is now, so thank you for clarifying.
For better clarification, here are my pros and cons for using U and J versions.
Bionic Commando
Pros
English text (Though it may be a con for japanese audience)
Funny engrish (Mostly noticeable by those that excels at English)
Cons
Nonsensical dialogues (It may be a pro for a minority of people)
Long text (Bad for people that want to only see action)
Master D :S
Hitler No Fukkatsu
Pros
Not censored and some sort of authenticity . (It does have Nazis swastikas and final boss named Hitler as the picture suggest.)
Short text (Good for those that want action but bad for people that loves to read ;)
Con
Japanese text (Though it may be a a pro for japanese audience)
Authors suggested that their movie replace the japanese version movie. As I said, I don't agree.
It reminds me of Castlevania 3. The US version is harder while the J does have better sound.
Also for the U version you can enter a name that unlock the hardest mode which make, imo, the US version interesting.
If we take the same arguments, English text, J version is not harder,etc, then a CV3 US movie should obsolete the J version. Is it true?
While people love music of Akumajou Densetsu, I love the uncensored parts of Hitler No Fukkatsu.
Also the differences in both versions are outnumbered. It's 2 different games.
upthorn wrote:
Phil. I thought you had left TASVideos.
Why are you back here, starting arguments with JXQ and Cardboard?
I didn't left TASVideos.
I thought the main goal of the Workbench forum is to give opinions and arguments of the submitted runs. Did I do something wrong?
What I try to explain but quickly get attacked by Carboard is that I have no objection that your movie be published. It's well done and such. I think U and J can coexist. I did voted No because you want your run to obsolete a different game which I am against. I thought I was clear.
Wow. Kinda insulting.
Anyway, your supposed discovery is nothing exceptional. I thought you mean something else. What you found and think is superior by attacking Genisto is not so exceptional.
In fact, you did some error in that video too.
Phil,
Though you and I cannot communicate effectively to each other, I still feel the need to defend our submission against your claims.
Is shouting aloud so people can know that we can't communicate makes you happy?
JXQ wrote:
Your statements do not change the fact that these version changes still occured, which was my point.
Yes but it can't be compared to them. They don't have as many differences like this. Imo comparing to others is bad argument.
That's the "He did this, why can't I?" childish attitude.
JXQ wrote:
Lastly, if this does not obsolete the (J) version, what happens when someone improves with the (J) version? That's a bad situation waiting to happen.
I've just started a run yesterday of the REAL version.
Cardboard wrote:
Also, I am a little curious if it shouldn't have been faster for Genisto to dive under the platform, so he could still keep swing.
Cardboard wrote:
As for Area 15, Genisto could have made that first part of the level at least 10 frames faster, so the version change alone does not gain us 40 frames.
If he would know what you are saying, he would have done that. And that run is just a little modified copy of the old Famtasia to play with FCEU. He did fix things so the movie stay in sync.
Btw, I don't know what do you mean by dive under the platform. Can you make some picture? If you mean the same platform where he fall on after doing the "pass through wall" glitch then I am not sure if it's possible. Otherwise I did improve that part by 10 frames and didn't finished testing.
Version changes have been allowed in many cases for different reasons:
* Super Mario Bros. 3 - (J) to (U) - Gained time from the version switch.
* Mega Man X2 - (U) to (J) - Gained time from the version switch.
* Mega Man X2 - (J) to (U) - Lost time from the version switch (note that this is the exact same scenario as this submission).
* Mega Man 3 - (U) to (J) - "The Japanese version was used because of a shorter intro screen."
* Contra 2-player and pacifist - (U) to (J) - Gained time from the version switch, as well as more detailed graphics in some levels.
SMB3: The precedent version was done on Famtasia so there is timing difference between FCEU which is generally slower than Famatasia. Also, there was a consensus that many people take part to use the US version before the author made the movie which is not the case for you. The US version is indeed faster mainly because of black screen, between levels, that always lasts shorter.
Contra: Same as SMB3. It has been 2 years before adelikat made the run that many people had agreed to use the J version + there is indeed better graphics in the waterfall stage.
Any Mega Man games: I can't give my opinion. I don't know any details. I usually don't follow anything related to that serie.
In conclusion, I think this movie may be published though, it shouldn't obsolete the J version. There are too many differences. It's almost 2 different games.
Edit: It seems the remove wall glitch in stage 15 doesn't exist in the J version. You should mention things like that in your submission.