Posts for Phil


Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
blip wrote:
Wow, great job Phil! The "warp through walls" mini-glitch in level 9 was brilliant :)
thx and cool
blip wrote:
I've always wanted to write an AI capable of beating a game by itself. It's an extremely interesting problem. With the advent of emulators, it's even possible to do it now. So few hours in the day, though...
cool
Post subject: Gens with Jyzero patch ( things to be improved or corrected)
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
I have decided to do the same as I have done with blip FCEU. So here they are: There should be a skip 1 frame function. Logically, when you do an hard reset, it's not supposed to continue recording since what it is recorded after the reset is void. Hotkeys remapping. When your emu is paused and decide to open a movie file, it just unpause automatically. It must not do that. The default directory for movie files is Gens one. It should be the last directory where a movie file had been loaded. After redefining QuickLoad key and QuickSave key. F5 and F8 are always there with the new ones. So there's 2 Quicksave and 2 Quickload buttons. The Hotkeys remapping can correct that. Take a snapshot when the emu is paused and see by yourself the result. This bug was there before Jyzero implement the rerecording function but still can be corrected. When recording AVI and trying to overwrite an existing file that is open by another software, the emu crashes. There should be an alert that indicates that the existing file is already open. I think it exists a Win32 function for that. When you choose name file and AVI codec before recording to AVI, there's an annoying sound. Very abnormal. When we play a movie and the movie end, Play Movie/Resume record from savestate remains checked and we cannot start recording. We must Stop Movie. *MAJOR BUG to be corrected urgently* It seems it takes some delay, like ~0.10 seconds for pausing after pressing the pause button. For unpausing, it unpauses instantly or near but the blue screen still remain there for a moment. I have an AVI that show the proof of it. When recording AVI, it's not supposed to record some blue frames when the emu is paused. It should be instant and without that blue screen. The image is paused but the sound continue as a proof that the game is running while those ~0.25 seconds of blue screen. Very hard to do a perfect timeattack under theses conditions. Also it seems unstable, sometimes it pauses faster than another time. *MAJOR BUG to be corrected urgently*
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
4matsy wrote:
*reads Bisqwit's post in the topic he linked to* So...I'm not really clear on this...was it the clumsy key setup that turned you off, or were there some other problems as well? 'Cause blip just released a version with remappable keys 5 days ago...~_^
It is for Win32 not Linux.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
It's 1:26 faster than Sleepz. I'm waiting Bisqwit to support FCEU movie files to publish this movie. So be patient guys and girls.
Post subject: Re: FCEU with blip patch ( things to be improved or correcte
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
blip wrote:
Phil wrote:
Movie done with version 0.98.10 doesn't show Author Info in the newest version.
I don't plan on fixing this one.
What should we do then?
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Pursue them in justice for menacing you. What do they think they are!? Is the word ''Speed'' copyrighted!? They sucks.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Walker: yeah we will try to have more AVI for Genesis games but right now, only Bisqwit can encode Genesis movies because the AVI recording version for Windows is in beta stage and still possible to have vid an audi in desync. So I can't help. The second reason is Bisqwit and I don't know the games on that system pretty much.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Bisqwit wrote:
And Famtasia works too :)
Maybe ....
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
ANGERFIST wrote:
Because SM is 986343456 times greater, better, more entertaining, extremly more beautiful to watch over and over again (especially by the worlds so far greatest SM player: Samus Aran).
Bah it depends. I agree that SM is a cool game to play but to watch ..... boring especially a 100% run. Castlevania are cool games to watch. Even Dracula X was cool to watch(not as much as the other ones) even if it's jumping always.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
What he means is why people do a 100% SM run since it's longer than anything else and why not a Grant run. Like a 101% DKC run .
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
I thought I will do a Grant run but since then I have changed my mind.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
That's better
Deleting unsupported file blackmanta-timeattack-walkerboh.avi
Deleting unsupported file darkwingduck-timeattackv3-walkerboh.avi
Deleting unsupported file darkwingduck-timeattackv4-walkerboh.avi
Deleting unsupported file dejavu-timeattack-walkerboh.avi
Deleting unsupported file dkc-speedrun-alexisneuhaus.avi
Deleting unsupported file doubledragon3-timeattack-phil.avi
Deleting unsupported file dragon'slair-timeattack-walkerboh.avi
Deleting unsupported file felixthecat-timeattack-walkerboh.avi
Deleting unsupported file megaman4-timeattackv2-kopernical.avi
Deleting unsupported file megaman5-timeattack-kopernical.avi
Deleting unsupported file megamanx-timeattack-wodball.avi
Deleting unsupported file metroid-timeattackv5-jeffc.avi
Deleting unsupported file miketyson-playaround-phil.avi
Deleting unsupported file powerblade-timeattack-walkerboh.avi
Deleting unsupported file rushattack-timeattackv2-jeffc.avi
Deleting unsupported file shadowgate-timeattack-caitsith2.avi
Deleting unsupported file superc-timeattack-genisto.avi
Deleting unsupported file supermarioworld-timeattackv2-bladegash.avi
Deleting unsupported file supermetroid-speedrunv2-frenom.avi
Deleting unsupported file supermetroid-timeattack-frenom.avi
Deleting unsupported file superpunchout-timeattackv3-videogamefreak.avi
Deleting unsupported file umiharakawase-speedrun-blechy.avi
Deleting unsupported file uninvited-timeattack-walkerboh.avi
Deleting unsupported file uninvited-timeattackv2-walkerboh.avi
Deleting unsupported file wizwarriors-timeattackv3-walkerboh.avi
Now it looks better with that ~1.5Gb erased :)
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Bisqwit wrote:
Phil wrote:
cool more space disk available.
Those were not the unsupported files :) It was the IGNORE_FILES setting which you can use to exclude selected files from sharing. Use it to show your (un)support or just to prioritize your disk space.
It's true but when it is supposed to delete old files? I have 3 versions of Frenom Super Metroid movies and they are still there. Or do I misred something?.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
ok now it's good
Deleting  youkai-timeattack-morimoto.avi
Deleting  talesofphantasia-finnish-intro-long.avi
Deleting  chronotrigger-finnish-intro-long.avi
Deleting  littlenemo-timeattack-sleepz.avi
Deleting  bioniccommando-timeattack-feitclub.avi
Deleting  bubblebobble-2players-alonev2-mattiasb.avi
Deleting  hinotori-timeattack-morimoto.avi
Deleting  supermariobros2j-timeattackv2-mfried.avi
cool more space disk available.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Bisqwit wrote:
Maybe I should add an option to delete AVI files that no longer are supported by the tracker to btfriend.py.
Good idea ;)
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Blechy wrote:
I'm not quite clear on that obsolete movie deleting idea, if it's what I think it is it seems a little unnecessary... usually the filenames have v2, then the new one is called v3, etc, but I guess that's not very reliable as frenom's megamanx video is labeled v3 and wodball's newest is v2. The best way right now to do it would probably be to go thorugh the movie list on the site and compare the file size, author name, and length to the different versions of the appropriate game. But anyway.
It's not a good idea because all he want is to seed without taking care of manually erasing old files, which is long and annoying like it's currently doing on my machine and didn't take the time to erase those old movies.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Ok you make me think of something that Bisqwit can create. A program that auto-delete obsoleted movies. So it will be more easier for you and probably some other people :).
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
For seeding, you can use a small program that Bisqwit have written in python. For more info.. check there. http://tasvideos.org/HowToRunBtfriendInWindows.html For encoding video check there. http://tasvideos.org/HowToMakeAVI.html but still missing some information like adding subtitles and your logo at the beginning of the movie.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Ok thx URElephant.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
URElephant, can I include the article in a page on this website? Probably my personal page.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
When I have watched a no-hit run like Conquest of the Palace, an unpublished submission, I felt bored by watching someone always waiting or taking the time to kill monsters instead of taking damage. Today, this movie is in refused status.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Even if it works that way, no one will have the patience to do this.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Blublu wrote:
It doesn't have to be good to be better than Famtasia... anyway, I would like hotkey reassignment and 'bulletproof' rerecording like in Snes9x.
Why not? Famtasia sucks and we need this pretty good emulator with better sound and graphic. Especially, I'm doing the new LoZ run with this emu.
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
TSA wrote:
I'm glad I don't have to time my runs in frames...going into this much detail is just...heh...very meticulous.
^_^
Experienced Forum User, Published Author, Active player (410)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
feitclub wrote:
I'm sure there's a first time for everything, but I can't imagine a MIDI file comparing to a CD-quality recording of actualy instruments. Is there something I can download to improve my MIDI performance?
It's true and anyway there's very few people that own one of these MIDI interfaces.