Posts for Quijo

Experienced Forum User
Joined: 2/25/2006
Posts: 4
Taking damage was once believed to affect the point total, but both me and Tompa proved that wrong. It's only killing enemies. Of course some enemies with special properties like Red Gels (which divide) may affect the total differently. Maybe it's something worth investigating. I'll probably carry out a large scale experiment concerning this when I get round to planning the Piece of Power route for my speedrun (yep, enemies I defeat will be pre-determined to maximize efficiency of Piece of Power usage).
Experienced Forum User
Joined: 2/25/2006
Posts: 4
Point system: 12 - Guardian Acorn 24 - Guardian Acorn 32 - Piece of Power 36 - Piece of Power (?) Then it loops. So 48 would be Guardian Acorn again.
Experienced Forum User
Joined: 2/25/2006
Posts: 4
I'm sorry for bumping an old thread, but I'm running LA:DX over at SDA. http://speeddemosarchive.com/yabb/YaBB.pl?board=consoles_older;action=display;num=1148724340 Any help would be appreciated.
Experienced Forum User
Joined: 2/25/2006
Posts: 4
Nice trick with the arrow there!
Graveworm wrote:
I had to get hit by a spear to clear the first pit in my video, and by a rock to clear the second pit. I believe you have to walk out in the pit and get hit just before you fall. Monsters don't walk out in pits, and therefore I see no way of getting hit by a monster to boost over a pit.
You're right. You'd have to be hit with a projectile during the short moment when Link 'stumbles' before falling down. EDIT: Btw, you would have to get the Magic Powder afterwards anyway. If you collect a 'floating' Bomb pickup without having previously obtained any Bombs, you don't get them so I presume it would work the same way with Magic Powder. You'll need it right at the beginning of the second dungeon anyway...