Posts for Randomno


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Post subject: Club Penguin
Editor, Experienced Forum User, Published Author, Active player (397)
Joined: 2/11/2018
Posts: 186
Several TASes of the online Club Penguin game exist. Naturally, none of them are eligible to be submitted for the site (although a new one could be). I thought this would be a good place to collect them.
  • Date: 2017-02-21
  • Author: keyeh/Kevin Yeh
  • Category: Banned%
  • Time: 29.1
  • Video: https://www.youtube.com/watch?v=OALbVKuJm60
  • Version: Club Penguin (clubpenguin.com) (no longer available)
  • Tool(s): AutoHotKey, NodeJS
  • Source: https://github.com/keyeh/bannedfromclubpenguin
  • Comments: Banned% was a popular speedrun before Club Penguin was shut down. This run uses a script to create an account and get banned, but requires human assistance in some parts.
  • Date: 2017-12-25
  • Author: Randomno
  • Category: Astro Barrier
  • Time: 24.17
  • Video: https://www.youtube.com/watch?v=-RaNQBNFlMg
  • Version: Club Penguin Rewritten (cprewritten.net)
  • Tool(s): MacroGamer
  • Source: https://pastebin.com/kthcfJMW (save as a .mgp file, use Load Profile in MacroGamer)
  • Comments: Astro Barrier is a minigame in Club Penguin. This run has since been obsoleted by new strategies but a new TAS has not been finished. It uses an external macro script so it often suffers from desyncs. It may require several playbacks to work, or not work at all.
  • Date: 2018-02-17
  • Author: Thestickman391
  • Category: PSA Missions - mission 6
  • Time: 1:07.83
  • Video: https://www.youtube.com/watch?v=xWi94WhxgQY
  • Version: Club Penguin Rewritten (cprewritten.net)
  • Tool(s): AutoHotKey
  • Source: Need source
  • Comments: Mission 6 is by far the simplest mission in Club Penguin, it has no RNG and has a large amount of cutscenes (the only reason it isn't the shortest mission).
  • Date: 2018-02-19
  • Author: Thestickman391
  • Category: PSA Missions - mission 6
  • Time: 1:06.27
  • Video: https://www.youtube.com/watch?v=Sim6IUViSpc
  • Version: Club Penguin Rewritten (cprewritten.net)
  • Tool(s): AutoHotKey
  • Source: Need source
  • Comments: An improvement of the above run by using the spy phone.
  • Date: 2018-03-09
  • Author: Thestickman391
  • Category: PSA Missions - mission 1
  • Time: 37.42
  • Video: https://www.youtube.com/watch?v=VcPqTqpYm8Y
  • Version: CPSC
  • Tool(s): AutoHotKey
  • Source: https://pastebin.com/ae7PUTaG Probably won't work by itself
  • Comments: The first PSA mission. This run uses RNG manipulation, and according to Stickman "using this macro doesn't guarantee the same numbers that I got as I used other tricks before the run".
  • Date: 2018-05-12
  • Author: Thestickman391
  • Category: PSA test
  • Time: 0.55
  • Video: https://www.youtube.com/watch?v=hf2Jkmao0-Q
  • Version: CPSC
  • Tool(s): AutoHotKey
  • Source: Need source
  • Comments: The PSA test is the test which allows you to become a secret agent. The questions and the order and the same every time.
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Memory wrote:
It's not really a known record if it's an unlisted video that was uploaded today...
Yes and ":^)" shouldn't be taken too seriously. It's at least a 50 sec time save though and tony hasn't responded to the time saves I've posted on the server recently. I don't know if it's because he hasn't been checking Discord, or if he hasn't looked closely at what I've posted, or if he just doesn't want to think about redoing the TAS because it doesn't sound like something I'd want to attempt either (he wasn't too happy when we mentioned a time save in mission 3 after he'd finished mission 5 or 6 :P).
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Must beat all known unassisted records
:^) Link to video Tony pls stop not responding to my Discord messages :D I should really work out how to TAS stuff so I can do this myself.
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Using the WSR version would also be significantly different when going for speed. WSR has unskippable replays from things such as chip-ins, so it would be faster to get close to the hole and putt it in.
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My favourite screenshot is definitely The Two Garys.
Post subject: Activity skips
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Link to video Little use currently, but has a lot of possibilities. I think the next step would be looking into the game's code to see how it actually works (maybe with RAM Watch).
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Found a funny timesave for 100%, I think it's faster to press Upload Coins on the last minigame rather than continue (because it takes you back to the main menu)
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tony hasn't responded to my recent Discord stuff, so I'll post some things here for better organisation (and easier to find). I found out in mission 3, you can break the snow wall with the red puffle. And I think it's faster, if you open the door while the puffle "loads" (need to time it properly though). So then I went through all the missions to see if there are puffles that have any uses that might be faster. Mission 2: Green, jetpack. Red, jetpack (but slower because it falls to the ground). Purple, snake token. Black, snake token (might be faster than purple). Mission 4: Yellow, snake token. Red, snake token. Again, got to find which is fastest. 5: Purple, snake token. Blue, don't know. 6: Black, snake token. 7: White, ice path across river. Blue, ladder (slower than popcorn though) 8 and 10 allow all puffles throughout the mission. In mission 9, the white puffle also works for stopping JPG's rocket and might be faster. Or maybe you could get the green puffle out immediately in Rookie's room and use the yellow puffle for both the cage and the rocket without switching (but I don't think it has any reason to save time). The pink puffle is obtained right at the end and I don't know if it has any use. Also uploaded a few minor glitches https://www.youtube.com/watch?v=nFmb-0AjF5M This is just a funny thing where the agents will appear to jump off the screen. I thought it was interesting it wasn't fixed since it's the first mission and must be quite easy to do unintentionally. Also interesting is that it completes on the pause menu, but doesn't look like it's any faster. Another thing with the pause menu is the puzzle in Veggie Villain. You can move the pieces on the pause menu and then unpause and it will be solved (if you moved the right pieces of course). Couldn't find a way it was useful though. https://www.youtube.com/watch?v=mYl5knwju1Y This appears to be a permanent glitch on my European cart, I don't know how it happened. https://www.youtube.com/watch?v=akQwo0cKtvk I think tony has posted something like this in mission 1. I wonder if they keep moving downwards off-screen. One other thing is I've been thinking what a 100% TAS would be like. The snake tokens are just minor additions to the normal TAS, and then the minigames: Jackhammer is quite straightforward assuming all the best routes have been found. Amazing Maze can be skipped completely with the coin glitch, and Aqua Rescue should be easy. I've wanted to TAS Aqua Rescue already to show the optimal way to get Gold medals (since I keep missing the shots). Grapple Gadget is the only one that seems like it would be difficult. Lots of routing and probably hard to get optimal swings. But it doesn't seem too bad considering the rest is not difficult (or so it seems).
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https://www.speedrun.com/cpepfhr/run/zgn9neey A decent RTA run? :O Biggest mistakes were in mission 2, don't know how low is possible. Obviously not as fast as TAS because of all the HUD stuff and text mashing
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I didn't mean anything about the cave, I mean after the Puffle gets the paper in the Town, you could go inside the Gift Shop while the paper is falling to the ground
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Joined: 2/11/2018
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It's not required to get the pegs from the Sport Shop, I just said that's what I did because I wasn't sure what would have made the barrel work. Maybe you could get the paper down and go in the Gift Shop while it's falling.
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